Naval War: Arctic Circle

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Naval War: Arctic Circle
Naval War: Arctic Circle cover
Developers
Turbo Tape Games
Publishers
Paradox Interactive
Engines
Unity 3[Note 1]
Release dates
Windows April 10, 2012
Naval War: Arctic Circle at Wikipedia

General information

Steam Community Discussions

Availability[edit]

This game is no longer available.
All versions require Steam DRM.

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows
Linux (Proton) <Steam-folder>/steamapps/compatdata/200050/pfx/[Note 2]

Save game data location[edit]

System Location
Windows
Linux (Proton) <Steam-folder>/steamapps/compatdata/200050/pfx/[Note 2]

Save game cloud syncing[edit]

System Native Notes
Steam Cloud

Video settings[edit]

Graphics settings.
Graphics settings.
Graphics option Option Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Gameplay itself is 2D only, only small window to see selected units 3D model from fixed camera.
Windowed
Borderless fullscreen windowed
Enable windowed mode and use the -popupwindow parameter (or see the glossary page).
Anisotropic filtering (AF)
'Per Texture' or 'Forced On'
Anti-aliasing (AA)
2x/4x/8x available
Vertical sync (Vsync)
60 FPS and 120+ FPS

Input settings[edit]

Keyboard and mouse Native Notes
Remapping
See the glossary page for potential workarounds.
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Only cursor used.
Controller
Controller support
See the glossary page for potential workarounds.

Audio settings[edit]

Audio settings.
Audio settings.
Audio options Native Notes
Separate volume controls
Master, GUI, 3D and Music.
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
French
German
Russian
Spanish

Network[edit]

Multiplayer types

Type Native Notes
LAN play
Online play

Issues unresolved[edit]

Crashing[edit]

The game suffers from sudden unexplained crashes which occur on occasion. There is currently no known fix for this issue.

Game Slowdown[edit]

Often when nearing the climax of a mission, or when there are a number of units deployed, the game has been known to perform poorly, slowing down and freezing occasionally, even on high-end systems. There is currently no known fix for this, although the developers are aware of it.[2]

Matchmaking[edit]

When in a lobby, players will often be inexplicably kicked and taken back to the menu when the game begins. The remaining player will then see a dark screen and will be unable to proceed without exiting to the main menu.

Similarly, Naval War will, on occasion, become unresponsive when in a lobby, and the player will have to end task or Alt+Tab out and close the game in order to escape. Again, the game has been known to become unresponsive when the host clicks 'Start Game'.

There is currently no known fix for these matchmaking issues. The best course of action if a player is experiencing problems is simply to keep re-hosting until successful.

Issues fixed[edit]

Mouse and Keyboard Issues[edit]

Many users who had previously played other Unity engine games (such as Lunar Flight) have reported issues with using the mouse and keyboard in game; notably with regards to zooming in and out.[3] This issue was fixed in v1.0.3.3,[4] so ensure you have updated to the latest version.

There is also a manual fix available if patching does not resolve the issue.

Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 9
OpenGL
64-bit executable

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) XP, Vista, 7
Processor (CPU) Intel Core 2 Duo 1.8 GHz
AMD equivalent
System memory (RAM) 2 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) Nvidia GeForce or ATI equivalent
128 MB of VRAM
DirectX 9.0c compatible
Integrated graphics cards are not supported.

Notes

  1. Unity engine build: 3.5.7f6[1]
  2. 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/200050/ in addition to or instead of this directory. The app ID (200050) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References