Nanosaur 2: Hatchling

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Nanosaur 2: Hatchling
Nanosaur 2: Hatchling cover
Developers
Pangea Software
Windows Ideas From the Deep
Release dates
macOS (OS X) March 10, 2004
Windows July 20, 2004
Nanosaur 2: Hatchling at Wikipedia
Nanosaur
Nanosaur 1998
Nanosaur 2: Hatchling 2004

General information

Official site

Availability[edit]

Source DRM Notes Keys OS
Retail
DRM details are not known
Windows
Official website
DRM details are not known
macOS (OS X)
Publisher website
DRM details are not known
Windows
Mac App Store
Icon overlay.png
macOS (OS X)
Demos are available for Windows and OS X.

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows %LOCALAPPDATA%\Ideas From the Deep\Nanosaur 2\Preferences
macOS (OS X)

Save game data location[edit]

System Location
Windows
macOS (OS X)

Video settings[edit]

Video settings.
Video settings.
General settings.
General settings.
Graphics option Option WSGF Notes
Widescreen resolution
Multi-monitor
HUD is far too big. Some menu items are unusable.[1]
Ultra-widescreen
HUD is too big.[1]
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS
120+ FPS

Input settings[edit]

Keyboard and mouse Native Notes
Remapping
True for OS X, false for Windows.
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
True for Windows, false for OS X.[2]
Controller
Controller support
Full controller support
Controller remapping
True for OS X, false for Windows.
Controller sensitivity
Controller Y-axis inversion
Additional information
Controller hotplugging
Haptic feedback
Simultaneous controller+KB/M

Audio settings[edit]

Audio options Native Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Spanish
Swedish

Network[edit]

Multiplayer types

Type Native Players Notes
Local play
2 Versus
Choice of vertical or horizontal split-screen.
LAN play
Online play

VR support[edit]

3D modes Native Notes
Native 3D
Red-cyan/red-blue anaglyph support. OS X version also supports StereoGraphics CrystalEyes Workstation shutter glasses.[3]

Other information[edit]

API[edit]

Technical specs Supported Notes
OpenGL
64-bit executable

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) 98se, ME, 2K, XP
Processor (CPU) 900 MHz
System memory (RAM) 64 MB 128 MB
Hard disk drive (HDD) 220 MB
Video card (GPU) 16 MB of VRAM
DirectX 8 compatible
macOS (OS X)
Minimum
Operating system (OS) 10.2.8
Processor (CPU) 700 MHz G4
System memory (RAM) 512 MB
Hard disk drive (HDD)
Video card (GPU) 64 MB of VRAM

References