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Nanosaur 2: Hatchling

From PCGamingWiki, the wiki about fixing PC games
Nanosaur 2: Hatchling
Nanosaur 2: Hatchling cover
Developers
Pangea Software
Windows Ideas From the Deep
Release dates
macOS (OS X) March 10, 2004
Windows July 20, 2004
Taxonomy
Series Nanosaur
Nanosaur 2: Hatchling on Wikipedia
Nanosaur
Nanosaur 1998
Nanosaur 2: Hatchling 2004

Warnings

The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.

Availability

Source DRM Notes Keys OS
Retail
DRM details are not known
Windows
Official website
DRM details are not known
macOS (OS X)
Publisher website
DRM details are not known
Windows
Mac App Store
Icon overlay.png
macOS (OS X)
Demos are available for Windows and OS X.

Game data

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\Ideas From the Deep\Nanosaur 2\Preferences
macOS (OS X)

Save game data location

System Location
Windows
macOS (OS X)

Video

Video settings.
Video settings.
General settings.
General settings.

Graphics feature State WSGF Notes
Widescreen resolution
Multi-monitor
HUD is far too big. Some menu items are unusable.[1]
Ultra-widescreen
HUD is too big.[1]
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS
120+ FPS
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Input

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Spanish
Swedish

Network

Multiplayer types

Type Native Players Notes
Local play
2 Versus
Choice of vertical or horizontal split-screen.
LAN play
Online play

VR support

3D modes State Notes
Native 3D
Red-cyan/red-blue anaglyph support. OS X version also supports StereoGraphics CrystalEyes Workstation shutter glasses.[3]

Other information

API

Technical specs Supported Notes
OpenGL
ExecutablePPC 32-bit 64-bit Notes
Windows
Both installer and game are 32-bit (based on Windows demo)
macOS (OS X)
Universal binary with 2 architectures: ppc, i386 (based on Mac demo)

System requirements

Windows
Minimum Recommended
Operating system (OS) 98se, ME, 2K, XP
Processor (CPU) 900 MHz
System memory (RAM) 64 MB
Hard disk drive (HDD) 220 MB
Video card (GPU) 16 MB of VRAM
DirectX 8 compatible
macOS (OS X)
Minimum
Operating system (OS) 10.2.8
Processor (CPU) 700 MHz G4
System memory (RAM) 512 MB
Hard disk drive (HDD)
Video card (GPU) 64 MB of VRAM


References

  1. 1.0 1.1 Nanosaur 2: Hatchling | WSGF
  2. pangeasoft.net - last accessed on 26 May 2023
  3. pangeasoft.net - last accessed on 26 May 2023