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Mountain

From PCGamingWiki, the wiki about fixing PC games
Mountain
Mountain cover
Developers
David O'Reilly
Publishers
Double Fine Productions
Engines
Unity 5[Note 1]
Release dates
Windows July 1, 2014
macOS (OS X) July 1, 2014
Linux July 1, 2014

Key points

The game can only be exited via the window "close" button

General information

Official website
Steam Community Discussions

Availability[edit]

Source DRM Notes Keys OS
Official website
DRM details are not known
Purchase via Humble Widget.
Windows
macOS (OS X)
Linux
itch.io
DRM-free
Icon overlay.png
Windows
macOS (OS X)
Linux
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows
macOS (OS X)
Linux
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game data location[edit]

System Location
Windows %USERPROFILE%\AppData\LocalLow\Trash\Mountain\*.sav
macOS (OS X)
Linux

Save game cloud syncing[edit]

System Native Notes
Steam Cloud

Video settings[edit]

In-game options menu.
In-game options menu.
Graphics option Option Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
By default. Can select from 333x333, 666x666, or 999x999.
Borderless fullscreen windowed
Enable windowed mode and use the -popupwindow parameter (or see the glossary page).
Anisotropic filtering (AF)
Anti-aliasing (AA)
See the glossary page for potential workarounds.
Vertical sync (Vsync)
On by default.
60 FPS and 120+ FPS

Input settings[edit]

Audio settings[edit]

Audio options Native Notes
Separate volume controls
Surround sound
Subtitles
All speech is text-based.
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English

VR support[edit]

Headsets Native Notes
HTC Vive
Oculus Rift
DK1 only. Press 5 to enable in-game. LibOVRWrapper might work for this game.
OSVR
Windows Mixed Reality
Devices Native Notes
Tracked motion controllers
Traditional controller Partial support See Input settings for details.
Keyboard/Mouse

Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 9
OpenGL 2.0 OS X and Linux only.
Shader Model support 3
64-bit executable
OS X and Linux only.[citation needed]

System requirements[edit]

Windows
Minimum
Operating system (OS) XP, Vista, 7, 8, 8.1
Processor (CPU) 1.7 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 200 MB
Video card (GPU) ATI Radeon HD 5450
256 MB of VRAM
DirectX 9.0c compatible
macOS (OS X)
Minimum
Operating system (OS) 10.7
Processor (CPU) Intel 2.0 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 200 MB
Video card (GPU) 256 MB of VRAM
Linux
Minimum
Operating system (OS)
Processor (CPU) 1.7 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 200 MB
Video card (GPU) ATI Radeon HD 5450
256 MB of VRAM

Notes

  1. Unity engine build: 5.5.2p1[1]

References

  1. Verified by User:Vetle on 2017-05-25