Might and Magic II: Gates to Another World

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Might and Magic II: Gates to Another World
Might and Magic II: Gates to Another World cover
Developers
New World Computing
DOS Inside Out Software, Inc.
Release dates
DOS 1988
Mac OS (Classic) 1990
Windows September 3, 2009[1]
Might and Magic II: Gates to Another World guide at StrategyWiki
Might and Magic II: Gates to Another World at Wikipedia
Might and Magic
Might and Magic Book One: The Secret of the Inner Sanctum 1986
Might and Magic II: Gates to Another World 1988
Might and Magic III: Isles of Terra 1991
Might and Magic: Clouds of Xeen 1992
Might and Magic: Darkside of Xeen 1993
Might and Magic: World of Xeen 1994
Swords of Xeen 1995
Might and Magic VI: The Mandate of Heaven 1998
Might and Magic VII: For Blood and Honor 1999
Crusaders of Might and Magic 1999
Arcomage 1999
Might and Magic VIII: Day of the Destroyer 2000
Legends of Might and Magic 2001
Might and Magic IX 2002
Might and Magic: Clash of Heroes 2011
Might & Magic X - Legacy 2014
Might & Magic Showdown TBA

Key points

Characters can be imported from Might and Magic Book One: The Secret of the Inner Sanctum (see Import characters).

General information

GOG.com Community Discussions for game series
GOG.com Support Page
Celestial Heavens' subforum

Availability[edit]

Source DRM Notes Keys OS
Retail
DRM details are not known
Use DOSBox for DOS version.
DOS
Mac OS
GOG.com
DRM-free
Bundled with games 1-6. Pre-packaged with DOSBox.[2]
Windows

Essential improvements[edit]

Import characters[edit]

Characters can be imported from Might and Magic Book One: The Secret of the Inner Sanctum.
Copy ROSTER.DTA[citation needed]
  1. Go to the installation folder for the first game.
  2. Copy ROSTER.DTA.
  3. Go to the installation folder for Might and Magic II.
  4. Paste ROSTER.DTA here.
  5. In the game choose to Start Game (S), then Transfer Characters (T).
  6. Wait for the text entry prompt to appear, then type ROSTER.DTA (or whatever your roster file is called).
  7. Press Y to confirm saving the imported characters in the roster.
Imported characters are copied into ROSTER.DAT; the original ROSTER.DTA is no longer needed.

Automap[edit]

Where are we, an automap program for Might & Magic 1-5.

Game data[edit]

Save game data location[edit]

System Location
DOS <path-to-game>\ROSTER.DAT
Windows <path-to-game>\ROSTER.DAT
Mac OS (Classic)
ROSTER.DAT stores all characters; it must be present to play (an empty file with this name will also work).
ROSTER.DAT also stores the in-game settings.

Save game cloud syncing[edit]

System Native Notes
GOG Galaxy

Video settings[edit]

General settings.
General settings.
Graphics option Option Notes
Widescreen resolution
320x200 only.
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
Set in Graphic Mode Setup (GOG.com) or toggle with Alt+ Enter.
Borderless fullscreen windowed
Anisotropic filtering (AF)
Anti-aliasing (AA)
Vertical sync (Vsync)
For DOSBox use an unofficial build (see the glossary page for other workarounds).
60 FPS and 120+ FPS

Input settings[edit]

Keyboard and mouse Native Notes
Remapping
For DOSBox use the DOSBox Mapper (see the glossary page for other workarounds).
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
For DOSBox use the DOSBox Mapper (see the glossary page for other workarounds).

Audio settings[edit]

Audio options Native Notes
Separate volume controls
On/off only.
Surround sound
Subtitles
All dialogue is text-only.
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
German

Other information[edit]

API[edit]

Technical specs Supported Notes
64-bit executable

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) XP, Vista
Processor (CPU) 1.8 GHz
System memory (RAM) 512 MB 1 GB
Hard disk drive (HDD) 20 MB
Video card (GPU) DirectX 7 compatible DirectX 9 compatible

References