This page is for the 2021 action game. For the Telltale series, see Marvel's Guardians of the Galaxy: The Telltale Series.
General information
- Steam Community Discussions
Availability
- All versions require Denuvo Anti-Tamper DRM.
Monetization
Microtransactions
Essential improvements
Skip intro videos
Remove and swap video files[4]
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- Go to
<path-to-game>\runtime\
- Rename
3C5412CE8B28C5D133F4024887AA8579.pc_binkvid to add _bak to the filename (i.e. 3C5412CE8B28C5D133F4024887AA8579.pc_binkvid_bak )
- Make a copy of
0E3B3BA8C5C9E2E58AF1AFF20B899860.pc_binkvid and rename the copy to 3C5412CE8B28C5D133F4024887AA8579.pc_binkvid
- This will replace the startup logos with the loading screen indicator, slightly reducing the startup time (about 8 seconds faster with an SSD).
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Skip Launcher
Game data
Configuration file(s) location
Save game data location
Video
Launcher display settings
Launcher graphics settings
- For some reason, the game truncates the internal resolution to multiples of 64 pixels (e.g. 1920x1080 becomes 1920x1024, 3440x2160 becomes 3392x2112, etc.), giving rise to a slightly distorted image.
Modify the game executable to allow a native internal resolution
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- Open
<path-to-game>\bin\gotg.exe in a hex editor (e.g. HxD).
- Search for
2C C9 83 E1 C0 as hex.
- Replace it with
2C C9 90 90 90 .
- Search again for
2A C8 83 E2 C0 as hex.
- Replace it again with
2A C8 90 90 90 .
- Save the changes.
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- Cutscenes are pillarboxed by default.
Modify the exe file (Steam)[6]
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- Open
<path-to-game>\bin\gotg.exe in a hex editor (such as HxD).
- Search for
39 8E E3 3F as hex.
- Replace the existing hex string with one of the following hex values that matches the desired resolution:
- 21:9 resolutions:
- 2560x1080 =
26 B4 17 40
- 3440x1440 =
8E E3 18 40
- 3840x1440 =
AB AA 2A 40
- 3840x1600 =
9A 99 19 40
- 3840x1620 =
26 B4 17 40
- 5120x1440 =
39 8E 63 40
- 5120x2160 =
26 B4 17 40
- 6880x2880 =
8E E3 18 40
- 32:9 resolutions:
39 8E 63 40
Notes
- Using this fix with conventional aspect ratio like 16:9 will increase FOV.
- Pop-in or other unexpected visual glitches may appear during cutscenes.
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Modify the game executable to disable anti-aliasing.
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- Open
<path-to-game>\bin\gotg.exe in a hex editor (e.g. HxD).
- Search for
01 01 02 00 00 00 00 00 80 3F as hex.
- Replace it with
00 01 02 00 00 00 00 00 80 3F .
- Save the changes.
- It is highly recommended to also apply the native internal resolution patch.
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Input
Mouse and keyboard settings
Audio
Audio feature |
State |
Notes |
Separate volume controls |
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Options for master, sound effects, voice, and music volume. Also has a separate option to disable licensed audio. |
Surround sound |
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5.1 and 7.1 support. |
Subtitles |
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Options for subtitle size, letter spacing, bold, background, and background opacity. |
Closed captions |
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Mute on focus lost |
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Royalty free audio |
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Toggleable; Replaces licensed tracks with either silence or original compositions |
Audio accessibility settings
Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
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Arabic |
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Simplified Chinese |
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Traditional Chinese |
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French |
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German |
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Italian |
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Japanese |
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Korean |
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Polish |
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Brazilian Portuguese |
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Russian |
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Spanish |
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Latin American Spanish |
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Issues unresolved
Stuck in reading a collection from Emporium
- If you visit Collector's Emporium and decide to read one of his collection, you will become stuck in reading mode without an option to leave it. This can be seen after you finish reading a collection and going to read the next one, instead of showing you how it looks and giving you the option to read it, the text just appears on screen.[10]
Blue filter in the last chapter
- A blue filter may appear in the last chapter if you get hit and have low hp after finishing the boss battle. The blue filter will appear in all cutscenes until credits roll.[11]
Issues fixed
Audio stuttering
- The audio may stutter.[12]
Unplug any controllers or gamepads that the game might be detecting
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Unusually low FPS on Nvidia GTX 900 series (Maxwell) graphics cards
- Modern drivers for the Maxell-series make the game perform at around 15fps or some reason[13]
- Technically the Maxwell-series GPU's are below minimum specifications, so issues are to be expected
Revert your drivers back to version 471.11[14][15]
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- Reports of this fix improving FPS seems to vary, but it was even advised by the developers themselves in February 2022.
- It's generally not advised to revert back to such an old driver as it misses out on important bug- and security-fixes.
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Scripting and physics issues when playing at refresh rates above 60Hz
- Some scripts and collisions tend to break when the game is running above 60 fps.[citation needed]
Input delay
- Going above or not setting your actual refresh rate in game will result in input delay.[16]
Characters following you and breaking cutscenes
- By triggering the cockpit interactions first instead of last, characters will start following you in every room and in cutscenes with other characters they will stand still.[19][20]
Don't trigger the cockpit interactions first
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- In chapter 6 don't go to Gamora while she's in the cockpit, otherwise she will follow you.[21]
- In chapter 9 don't check in on Llama standing near the cockpit, otherwise Drax will follow you.[22]
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Mouse cursor may appear in cutscenes and in battles
Collector's Emporium text appears in other scenarios
- If you visited Collector's Emporium and decided to read some of his collections, the text can reappear and overlap when you pick an object or when you read other logs.[24][25]
Characters disappearing from real time cutscenes
- In some real time cutscenes characters may disappear.[27]
Die in the mission and this will retrigger the cutscene[28]
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Skipping cutscenes/dialogues to fast leads to unusual bugs
Don't skip to fast[29]
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- In chapter 3 when Peter speaks with his mom, don't skip the cutscenes/dialogues to fast otherwise the candles will not go out.[30]
- In chapter 5 don't skip the cutscenes/dialogues to fast when you land the Milano otherwise Peter will be teleported to space, back to the mission and the crew will be invisible. In order for them to be visible again, just trigger a cutscene.[31]
- In chapter 6 don't skip the cutscenes/dialogues to fast when you land the Milano otherwise audio when Peter is speaking with Gamora will still be heard in background for a little time.[32]
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Other information
API
Technical specs |
Supported |
Notes |
Direct3D |
12 |
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Executable |
32-bit |
64-bit |
Notes |
Windows |
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Middleware
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Middleware |
Notes |
Physics |
Havok |
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Audio |
Wwise |
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Input |
libScePad |
v1.0.4.1 Used for PlayStation controller support. |
Cutscenes |
Bink Video |
v2.7o |
System requirements
Windows |
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Minimum |
Recommended |
Operating system (OS) |
10 | |
Processor (CPU) |
Intel Core i5-4460 AMD Ryzen 5 1400 |
Intel Core i7-4790 AMD Ryzen 5 1600 |
System memory (RAM) |
8 GB |
16 GB |
Hard disk drive (HDD) |
80 GB | |
Video card (GPU) |
Nvidia GeForce GTX 1060 AMD Radeon RX 570 DirectX 12 compatible
| Nvidia GeForce GTX 1660 Super AMD Radeon RX 590 |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/1088850/
in addition to or instead of this directory. The app ID (1088850) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.
References