MIND: Path to Thalamus

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MIND: Path to Thalamus Enhanced Edition
MIND: Path to Thalamus Enhanced Edition cover
Developers
Pantumaca Barcelona
@CarlosGameDev
Dani Navarro
Luka Nieto
Publishers
Talking About Media
Engines
Unreal Engine 4[1]
Release dates
Windows August 5, 2014
macOS (OS X) January 21, 2016[2]
Linux April 8, 2016[3]

General information

GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability[edit]

Source DRM Notes Keys OS
GOG.com
DRM-free
Windows
macOS (OS X)
Linux
Humble Store
DRM-free
Icon overlay.png
Windows
macOS (OS X)
Linux
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows <path-to-game>\UDKGame\Config
macOS (OS X)
Linux
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game data location[edit]

System Location
Windows <path-to-game>\SavedKismetVariables
macOS (OS X)
Linux

Save game cloud syncing[edit]

System Native Notes
GOG Galaxy
Steam Cloud

Video settings[edit]

In-game video settings.
In-game video settings.
Graphics option Option WSGF Notes
Widescreen resolution
See the WSGF entry.
Multi-monitor
See the WSGF entry.
Ultra-widescreen
Fullscreen only. Choose 2560x1440 resolution in-game.[4]
4K Ultra HD
Field of view (FOV)
Hor+
Windowed
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
Vertical sync (Vsync)
60 FPS
120+ FPS

Input settings[edit]

In-game settings.
In-game settings.

Audio settings[edit]

Audio options Native Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
Catalan
German
French
Hungarian
Italian
Japanese
Korean
Norwegian
Portuguese
Russian
Spanish
Turkish

VR support[edit]

Headsets Native Notes
HTC Vive
Oculus Rift
OSVR
Windows Mixed Reality
Devices Native Notes
Tracked motion controllers
See Input settings for details.
Traditional controller Partial support See Input settings for details.
Keyboard/Mouse
Play area Native Notes
Seated
Standing

Other information[edit]

API[edit]

Technical specs Supported Notes
64-bit executable

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) XP 7
Processor (CPU) Intel Core 2 Duo E4300 1.8 GHz Intel Core i5-3570K 3.4 GHz
System memory (RAM) 2 GB 4 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) Nvidia GeForce 7600 GS Nvidia GeForce GTX 660
macOS (OS X)
Minimum Recommended
Operating system (OS)
Processor (CPU) Intel Core i5
System memory (RAM)
Hard disk drive (HDD) 2 GB
Video card (GPU) Nvidia GeForce 7600 GS Nvidia GeForce GTX 660
Linux
Minimum Recommended
Operating system (OS) Ubuntu 14.04, 16.04 Ubuntu 14.04, 16.04
Processor (CPU) Intel Core 2 Duo E4300 1.8 GHz Intel Core i5
System memory (RAM) 2 GB 4 GB
Hard disk drive (HDD) 2 GB 2 GB
Video card (GPU) Nvidia GeForce 7600 GS Nvidia GeForce GTX 660

References