Anonymous edits have been disabled on the wiki. If you want to contribute please login or create an account.

Line / Dash

From PCGamingWiki, the wiki about fixing PC games
This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
Line / Dash
Line / Dash cover
Developers
Davide A. Fiandra
Publishers
Davide A. Fiandra
Simone Tagliaferri
Release dates
Windows July 11, 2016
macOS (OS X) July 11, 2016[citation needed]
Linux July 11, 2016[citation needed]

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux

Game data

Configuration file(s) location

System Location
Windows
macOS (OS X)
Linux
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game data location

System Location
Windows
macOS (OS X)
Linux

Save game cloud syncing

System Native Notes
Steam Cloud

Video

Input

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English

Other information

API

Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

System requirements

Windows
Minimum
Operating system (OS) SP2
Processor (CPU) SSE2 instruction set support.
System memory (RAM)
Hard disk drive (HDD)
Video card (GPU) DX9 capabilities; generally everything made since 2004 should work.
Shader model 2.0 support
macOS (OS X)
Minimum
Operating system (OS) 10.8+
Processor (CPU) SSE2 instruction set support.
System memory (RAM)
Hard disk drive (HDD)
Video card (GPU) DX9 capabilities; generally everything made since 2004 should work.
Shader model 2.0 support
Linux
Minimum Recommended
Operating system (OS) Ubuntu 12.04+
Processor (CPU) SSE2 instruction set support.
System memory (RAM)
Hard disk drive (HDD)
Video card (GPU) DX9 capabilities; generally everything made since 2004 should work.
Shader model 2.0 support


References