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Life of Pixel

From PCGamingWiki, the wiki about fixing PC games
Life of Pixel
Life of Pixel cover
Developers
Super Icon
Publishers
Plug In Digital
Release dates
Windows October 22, 2014
macOS (OS X) October 22, 2014
Linux October 22, 2014

General information

Steam Community Discussions

Availability[edit]

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows
macOS (OS X)
Linux
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game data location[edit]

System Location
Windows
macOS (OS X)
Linux

Save game cloud syncing[edit]

System Native Notes
Steam Cloud

Video settings[edit]

Graphics option Option Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS
120+ FPS
Color blind mode

Input settings[edit]

Audio settings[edit]

Audio options Native Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English

Other information[edit]

API[edit]

Technical specs Supported Notes
64-bit executable

System requirements[edit]

Windows
Minimum
Operating system (OS) XP
Processor (CPU) SSE2 instruction set support
System memory (RAM) 1 GB
Hard disk drive (HDD) 500 MB
Video card (GPU) generally everything made since 2004 should work
DirectX 9 compatible
Shader model 2.0 support
Linux
Minimum
Operating system (OS) Ubuntu 14.04
Processor (CPU) Intel Core i5 or higher
System memory (RAM) 1 GB
Hard disk drive (HDD) 500 MB
macOS (OS X)
Minimum
Operating system (OS) 10.6+
Processor (CPU) SSE2 instruction set support
System memory (RAM) 1 GB
Hard disk drive (HDD) 500 MB
Video card (GPU) DX9 capabilities; generally everything made since 2004 should work
Shader model 2.0 support

References