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LiEat

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LiEat
LiEat cover
Developers
Miwashiba
English vgperson
Traditional Chinese sikv
Brazilian Portuguese Zero Corpse
Publishers
AGM PLAYISM
Engines
Launcher Unity 5[Note 1]
WOLF RPG Editor
Release dates
Windows February 26, 2016
Taxonomy
Microtransactions None
Modes Singleplayer
Pacing Real-time
Perspectives Top-down view
Controls Direct control
Genres JRPG
Art styles Stylized
Themes Fantasy
Series LiEat
LiEat
LiEat 2016
LiEat II 2016
LiEat III 2016

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Developer website
DRM-free
Japanese version.
Windows
Developer website
DRM-free
English version.
Windows
Developer website
DRM-free
Traditional Chinese version.
Windows
Developer website
DRM-free
Brazilian Portuguese version.
Windows
Humble Store
Icon overlay.png
Includes LiEat II and LiEat III.
Windows
Steam
Icon overlay.png
Includes LiEat II and LiEat III.
Windows
Publisher website (unavailable)
DRM-free
Includes LiEat II and LiEat III.
Icon overlay.png
Windows

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\Game.ini[Note 2]
Steam <path-to-game>\#\LiEat1\Game.ini
<path-to-game>\#\LiEat2\Game.ini
<path-to-game>\#\LiEat3\Game.ini
HKEY_CURRENT_USER\Software\Playism\LiEat_Launcher\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/373770/pfx/[Note 3]
# = locale (CN, EN, ID, JP, PT)
Configuration tool can be launched by running Config.exe in the same folder as Game.ini.

Save game data location

System Location
Windows <path-to-game>\Save\*.sav[Note 2]
Steam <path-to-game>\#\LiEat1\Save\
<path-to-game>\#\LiEat2\Save\
<path-to-game>\#\LiEat3\Save\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/373770/pfx/[Note 3]
# = locale (CN, EN, ID, JP, PT)
Save slots are saved with the name SaveData*.sav and ** is replaced with the number of slot from 01 to 20 inside the save directory of each game. A System.sav is also used.

Save game cloud syncing

System Native Notes
Steam Cloud

Video

External general settings.
External general settings.

The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Input

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Traditional Chinese
Japanese
Brazilian Portuguese

Other information

API

Technical specs Supported Notes
Direct3D 9
Software renderer
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Audio GuruGuruSMF

System requirements

Windows
Minimum
Operating system (OS) 7
Processor (CPU) Intel Core 2 1.06 GHz
System memory (RAM) 1 GB
Hard disk drive (HDD) 28 MB


Notes

  1. Unity engine build: 5.4.1p4[1]
  2. 2.0 2.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).
  3. 3.0 3.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/373770/ in addition to or instead of this directory. The app ID (373770) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References

  1. Verified by User:Vetle on 2018-05-07