Anonymous edits have been disabled on the wiki. If you want to contribute please login or create an account.

Later Alligator

From PCGamingWiki, the wiki about fixing PC games
Later Alligator
Later Alligator cover
Developers
SmallBü
Pillow Fight
Engines
Unity 2018[Note 1]
Release dates
Windows September 18, 2019
macOS (OS X) September 18, 2019
Linux December 19, 2019
Reception
OpenCritic 86
Taxonomy
Modes Singleplayer
Pacing Real-time
Perspectives First-person
Controls Point and select
Genres Adventure, Mini-games
Art styles Cartoon
Themes Detective/mystery, North America
Later Alligator on IGDB

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
itch.io
DRM-free
Windows
macOS (OS X)
Linux
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux

Game data

Configuration file(s) location

System Location
Windows %USERPROFILE%\AppData\LocalLow\PillowFightIo\LaterAlligator\Unity\local.897ca0d97e1d54df898dd45a8b6084f0\Analytics\
macOS (OS X)
Linux $HOME/.config/unity3d/PillowFightIo/LaterAlligator/Unity/local.897ca0d97e1d54df898dd45a8b6084f0/Analytics/

Save game data location

System Location
Windows %USERPROFILE%\AppData\LocalLow\PillowFightIo\LaterAlligator\<user-id>\
macOS (OS X)
Linux $HOME/.config/unity3d/PillowFightIo/LaterAlligator/<user-id>/

Save game cloud syncing

System Native Notes
Steam Cloud

Video

Video and audio settings
Video and audio settings

Graphics feature State Notes
Widescreen resolution
Multi-monitor
[2]
Ultra-widescreen
Pillarboxed to a 16:9 aspect ratio.[3]
4K Ultra HD
UI only. Game and FMV cutscenes are rendered at 1080p.[4]
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Used in place of exclusive fullscreen.
Anisotropic filtering (AF)
Anti-aliasing (AA)
Vertical sync (Vsync)
Always enabled.
60 FPS and 120+ FPS
Interactable items and character animations in most mini-games, as well as the cursor and phone messages are updated at the monitor's refresh rate. Character animations outside of mini-games, however, are locked at 30 FPS.
High dynamic range display (HDR)
See the glossary page for potential alternatives.
Ray tracing (RT)
The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Input

Keyboard and mouse, touch State Notes
Remapping
See the glossary page for potential workarounds.
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Touchscreen optimised
In-game cursor appears, but otherwise functions properly.[5]
Controller
Controller support
Controller types

Audio

Audio feature State Notes
Separate volume controls
Sliders for Music, SFX, and Voice.
Surround sound
Stereo only.[6]
Subtitles
All dialogue is text-based.
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

Middleware

Middleware Notes
Cutscenes WebM

System requirements

Windows
Minimum
Operating system (OS) 7
Processor (CPU) 2 GHz single core
System memory (RAM) 4 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) Nvidia GeForce GT 750M
DirectX 9.0c compatible
A 64-bit system is required.
macOS (OS X)
Minimum
Operating system (OS) 10.11 (El Capitan)
Processor (CPU) 2 GHz dual core
System memory (RAM) 4 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) Nvidia GeForce GT 750M
A 64-bit system is required.


Notes

  1. Unity engine build: 2018.4.2f1[1]

References

  1. Verified by User:MasterBlaster on 2019-10-15
    As indicated in the output_log.txt file.
  2. Verified by User:MasterBlaster on 2019-10-22
    Tested on a multi-monitor setup.
  3. Verified by User:MasterBlaster on 2019-10-22
    Tested on an ultra-wide monitor.
  4. Verified by User:MasterBlaster on 2019-10-22
    Tested at 3840x2160 resolution.
  5. Verified by User:MasterBlaster on 2021-08-05
    Tested by playing the game with a stylus on my Surface Pro 7.
  6. Verified by User:MasterBlaster on 2019-10-22
    Tested using Orban Loudness Meter in conjunction with Razer Surround.