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Kingdom Rush

From PCGamingWiki, the wiki about fixing PC games
This page may require cleanup to meet basic quality standards. The specific problem is: This game was ported from Unity to the LÖVE engine on 2020-04-16. Facts in the article may need to be updated accordingly. You can help by modifying the article. The discussion page may contain useful suggestions.
Kingdom Rush
Kingdom Rush cover
Developers
Ironhide Game Studio
Engines
Former Unity 4[Note 1]
LÖVE
Release dates
Windows January 6, 2014
macOS (OS X) January 6, 2014
Linux March 6, 2014
Taxonomy
Monetization One-time game purchase
Series Kingdom Rush
Kingdom Rush on HowLongToBeat
Kingdom Rush on IGDB
Kingdom Rush guide on StrategyWiki
Kingdom Rush on MobyGames
Kingdom Rush on Wikipedia
Kingdom Rush
Kingdom Rush 2014
Kingdom Rush: Frontiers 2016
Kingdom Rush: Origins 2018
Kingdom Rush: Vengeance 2020
Legends of Kingdom Rus‪h‬ 2021

General information

GOG.com Community Discussions for game series
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
GOG.com
DRM-free
Windows
macOS (OS X)
Linux
Humble Store
Icon overlay.png
Windows
macOS (OS X)
Linux
Mac App Store
Icon overlay.png
macOS (OS X)
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux
The original Flash version is available to play for free at the Armor Games website.

Game data

Configuration file location

System Location
Windows %APPDATA%\kingdom_rush\settings.lua
macOS (OS X)
Linux $XDG_DATA_HOME/kingdom_rush/settings.lua
This game does not follow the XDG Base Directory Specification on Linux.

Save game data location

System Location
Windows %APPDATA%\kingdom_rush\slot_*.lua
macOS (OS X) <path-to-game>/slot*.data
Linux <path-to-game>/slot*.data
$XDG_DATA_HOME/kingdom_rush/slot_*.lua

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud

Video

Launcher settings.
Launcher settings.

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
There is an option in launcher like 3440x1440, but the whole game still at 16:9.
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Enable windowed mode and use the -popupwindow parameter (or see the glossary page).
Anisotropic filtering (AF)
Anti-aliasing (AA)
Vertical sync (Vsync)
60 FPS
120+ FPS
Game capped at 60 FPS
The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Input

Keyboard and mouse, touch State Notes
Remapping
See the glossary page for potential workarounds.
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Touchscreen optimised
[2]
Controller
Controller support
Controller types

Audio

In-game audio settings.
In-game audio settings.

Audio feature State Notes
Separate volume controls
Sound Effects, Music.
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Brazilian Portuguese
Spanish
Latin American Spanish

Other information

API

Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

Middleware

Middleware Notes
Audio OpenAL

System requirements

Windows
Minimum Recommended
Operating system (OS) XP SP3
Processor (CPU) Dual core
System memory (RAM) 1 GB
Hard disk drive (HDD) 1500 MB
Video card (GPU) 512 MB of VRAM
OpenGL 3.0 compatible
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.7.5
Processor (CPU) Dual core
System memory (RAM) 1 GB
Hard disk drive (HDD) 1500 MB
Video card (GPU) 512 MB of VRAM
OpenGL 3.0 compatible
Linux
Minimum Recommended
Operating system (OS)
Processor (CPU) Dual core
System memory (RAM) 1 GB
Hard disk drive (HDD) 1500 MB
Video card (GPU) 512 MB of VRAM
OpenGL 3.0 compatible


Notes

  1. Unity engine build: 4.5.1f3[1]

References

  1. Verified by User:Vetle on 2017-05-25
  2. Touch-friendly games - last accessed on 15 September 2022