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King's Quest: Quest for the Crown

From PCGamingWiki, the wiki about fixing PC games
King's Quest: Quest for the Crown
King's Quest: Quest for the Crown cover
Developers
Sierra On-Line
Mac OS (Classic) Mark Langbehn
Engines
Original AGI
EGA Remake SCI0
Release dates
DOS 1987
Mac OS (Classic) 1987
Windows August 24, 2010[1]
King's Quest: Quest for the Crown guide at StrategyWiki
King's Quest: Quest for the Crown at Wikipedia
King's Quest
King's Quest: Quest for the Crown‎ 1984
King's Quest II: Romancing the Throne 1985
King's Quest III: To Heir Is Human 1986
King's Quest IV: The Perils of Rosella 1988
King's Quest V: Absence Makes the Heart Go Yonder! 1990
King's Quest VI: Heir Today, Gone Tomorrow 1992
King's Quest VII: The Princeless Bride 1994
King's Quest: Mask of Eternity 1998
King's Quest (2015) 2015

Key points

Originally released as King's Quest
Both the original release and the 1990 remake can be run under ScummVM
The original PC releases of the AGI version have limited audio on non-PCjr/non-Tandy systems. See Essential improvements for modern workarounds

General information

Sierra Help Pages - King's Quest series
King's Quest Omnipedia - A huge wiki for the King's Quest series
GOG.com Community Discussions for game series
GOG.com Support Page
Steam Community Discussions for game series

Availability[edit]

Source DRM Notes Keys OS
Retail
DRM details are not known
See Version differences for additional info about the original version and the 1990 remake. The King's Quest collections released by Sierra in the 1990's usually include both versions.
DOS
Mac OS
GOG.com
DRM-free
Bundled with King's Quest II: Romancing the Throne and King's Quest III: To Heir Is Human. Pre-packaged with ScummVM
DOSBox version is also available (when using GOG Galaxy).[2]
Windows
Steam
Icon overlay.png
Comes bundled with all other King's Quest games (excluding King's Quest 8).
Windows
A browser version is also available.

Version differences[edit]

Original releases[edit]

The original 1984 release is exclusive to the PCjr and its 16-color mode. A later release that same year exclusively supported Tandy machines and their 16-color mode[3]
The 1987 release added support for EGA and Hercules modes while keeping support for PCjr and Tandy 16-color modes
An official remake was released in 1990, which was developed using the SCI engine. Is uses the basic design and puzzles from the original game while featuring remade graphics, new soundtrack, more detailed environments, and expanded text and dialogue. Tierra's/AGD's unofficial remake is based on 1990 version

Modern re-releases and ports[edit]

Steam only has the EGA remake available. GOG.com only has the original version available[citation needed]
The King's Quest Collection, the collection on Steam, is not properly configured for modern systems[4]

Essential improvements[edit]

Four-channel audio support[edit]

The AGI release of the game has support for four-channel audio, which by default requires the additional audio hardware of PCjr or Tandy computer. Other systems are limited to one-channel audio played through the PC speaker
Use a third-party AGI interpreter[citation needed]

Notes

Modern AGI interpreters include ScummVM and NAGI.
Use DOSBox[citation needed]

Notes

If DOSBox is configured to emulate PCjr or Tandy computer, the game detects and uses the emulated PCjr/Tandy sound hardware for four-channel audio.

King's Quest I Unofficial Remake[edit]

A complete and free remake of the game, it adds new VGA style graphics, dialogue, an updated Point-and-Click UI, and a complete soundtrack.

It can be found on the developer's official website.

Game data[edit]

Configuration file(s) location[edit]

System Location
DOS
Windows <path-to-game>\
Mac OS (Classic)
Linux (Proton) <Steam-folder>/steamapps/compatdata/10100/pfx/[Note 1]

Save game data location[edit]

System Location
DOS
Windows <path-to-game>\KQ1SG.*
Mac OS (Classic)
Linux (Proton) <Steam-folder>/steamapps/compatdata/10100/pfx/[Note 1]
These are the default paths used by the game. The save file location can be determined by the user

Save game cloud syncing[edit]

System Native Notes
GOG Galaxy
Steam Cloud

Video settings[edit]

Graphics settings (GOG.com version)
Graphics settings (GOG.com version)

Input settings[edit]

Audio settings[edit]

Audio options Native Notes
Separate volume controls
Surround sound
Subtitles
All speech is text-based.
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English

Other information[edit]

API[edit]

Technical specs Supported Notes
DOS video modes CGA, EGA, Hercules, MCGA, Tandy/PCjr, VGA See Availability for details.
64-bit executable
Requires a 64-bit build of ScummVM.

System requirements[edit]

DOS
Minimum
Operating system (OS) 2.11 (original)
5.0 (EGA remake)
Processor (CPU) Intel 8088 (original)
Intel 286 (EGA remake)
System memory (RAM) 256 KB (original)
512 KB (EGA remake)
Hard disk drive (HDD) 1.5 MB (original)
4 MB (EGA remake)
Video card (GPU) CGA, EGA, Hercules, MCGA, Tandy/PCjr, VGA
Windows
Minimum Recommended
Operating system (OS) XP, Vista
Processor (CPU) 1.0 GHz 1.4 GHz
System memory (RAM) 256 MB 512 MB
Hard disk drive (HDD) 30 MB
Video card (GPU) DirectX 7 compatible DirectX 9 compatible
Mac OS
Minimum
Operating system (OS)
Processor (CPU) Motorola 68000
System memory (RAM) 512 KB
Hard disk drive (HDD)

Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/10100/ in addition to or instead of this directory. The app ID (10100) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References