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Junk Jack

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Junk Jack
Junk Jack cover
Developers
PixBits
Release dates
Windows November 30, 2016
macOS (OS X) November 30, 2016
Linux November 30, 2016

General information

Steam Community Discussions

Availability[edit]

Source DRM Notes Keys OS
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows
macOS (OS X)
Linux
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game data location[edit]

System Location
Windows
macOS (OS X)
Linux

Save game cloud syncing[edit]

System Native Notes
Steam Cloud

Video settings[edit]

Input settings[edit]

Keyboard and mouse Native Notes
Remapping
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
See the glossary page for potential workarounds.

Audio settings[edit]

Audio options Native Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English

Network[edit]

Multiplayer types

Type Native Notes
LAN play
Direct IP
Online play
Direct IP or Steam Friends

Connection types

Other information[edit]

API[edit]

Technical specs Supported Notes
64-bit executable

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) 7 SP1 10
Processor (CPU) Intel x86 CPU Intel x64 CPU
System memory (RAM) 1 GB 2 GB
Hard disk drive (HDD) 300 MB 500 MB
Video card (GPU) 256 MB of VRAM
OpenGL 2.1+ compatible
1 GB of VRAM
OpenGL 3.0+ compatible
macOS (OS X)
Minimum Recommended
Operating system (OS) Snow Leopard - 10.8.5 El Capitan - 10.11
Processor (CPU) Intel x64 CPU
System memory (RAM) 1 GB 2 GB
Hard disk drive (HDD) 300 MB 500 MB
Video card (GPU) 256 MB of VRAM
OpenGL 2.1+ compatible
1 GB of VRAM
OpenGL 3.0+ compatible
Linux
Minimum Recommended
Operating system (OS) Ubuntu x64
Processor (CPU) Intel x64 CPU
System memory (RAM) 1 GB 2 GB
Hard disk drive (HDD)
Video card (GPU) 256 MB of VRAM
OpenGL 2.1+ compatible
1 GB of VRAM
OpenGL 3.0+ compatible

References