Jazz Jackrabbit

From PCGamingWiki, the wiki about fixing PC games
Jazz Jackrabbit
Jazz Jackrabbit cover
Developers
Epic MegaGames
Release dates
DOS July 30, 1994
Windows November 30, 2017[1]
macOS (OS X) November 30, 2017[1]
Linux November 30, 2017[1]
Jazz Jackrabbit at Wikipedia
Jazz Jackrabbit
Jazz Jackrabbit 1994
Jazz Jackrabbit 2 1998

Key points

Use DOSBox SVN Daum on Windows 8 and later to avoid temporary pauses during transitions.[2]
Original version crashes on any processor higher than a Pentium 233 MMX, K6-III 500, or equivalents. Needs the TPPATCH fix to resolve.[3]

General information

GOG.com Community Discussions for game series
GOG.com Support Page
Official site for game series from Internet Archive
Hardcore Gaming 101 - Comprehensive feature
Jazz2Online - A fan site for game series

Availability[edit]

Source DRM Notes Keys OS
Retail
DRM-free
Floppy and CD-ROM release. See: Version differences. Use DOSBox (see Run in DOSBox).
DOS
GOG.com
DRM-free
CD version + all the expansions are included.
Windows
macOS (OS X)
Linux
A shareware episode was released.
Two free Christmas episodes were released: Holiday Hare and Holiday Hare 1995. See: Downloadable content (DLC) and expansions.

Version differences[edit]

Jazz Jackrabbit CD-ROM includes three bonus episodes with new music and additional animated cutscenes.[4] Later releases also include the Christmas episode Holiday Hare (1994).

Downloadable content (DLC) and expansions

Name Notes
Holiday Hare Standalone expansion released in 1994. Included in later releases of Jazz Jackrabbit CD-ROM version.
DOS
Holiday Hare 1995 Standalone expansion. The levels and music are different from Holiday Hare (1994).
DOS

Essential improvements[edit]

Run in DOSBox[edit]

To run correctly in DOSBox set cycles=max, gus=true and timed=false. Leave all other DOSBox settings at their defaults.[5]

Use DOSBox SVN Daum on Windows 8 and later to avoid temporary pauses during transitions.

Game data[edit]

Configuration file(s) location[edit]

System Location
DOS <path-to-game>\CONFIG.000
<path-to-game>\SOUNDCRD.INF
Windows
macOS (OS X)
Linux
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game data location[edit]

System Location
DOS <path-to-game>\SAVE.*
Windows
macOS (OS X)
Linux

Save game cloud syncing[edit]

System Native Notes
GOG Galaxy

Video settings[edit]

General settings.
General settings.
Graphics option Option Notes
Widescreen resolution
Menus are 320x200, whereas gameplay is 320x199.[Note 1]
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
Toggle with Alt+ Enter (when using DOSBox).
Borderless fullscreen windowed
Anisotropic filtering (AF)
Anti-aliasing (AA)
Vertical sync (Vsync)
For DOSBox use an unofficial build (see the glossary page for other workarounds).
60 FPS
120+ FPS
Frame rate is capped at 60 FPS.[7]

Input settings[edit]

Audio settings[edit]

Audio options Native Notes
Separate volume controls
Music and Sound FX.
Surround sound
Subtitles
Everything is text-based.
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English

Issues fixed[edit]

Game temporarily pauses during transitions[edit]

This issue occurs with the official DOSBox builds in fullscreen mode on Windows 8 and later due to the game changing the resolution and refresh rate between menus and levels.
Use DOSBox SVN Daum[2]

Run the game using DOSBox SVN Daum.

Runtime error 200[edit]

This error occurs due to a higher speed processor.
Use the TPPATCH fix[3]
  1. Download the TPPATCH fix here.
  2. Place the files in the installation folder.
  3. Type: TPPATCH file0001.exe in the prompt.
Holiday Hare '94 and '95 also requires the patch: type TPPATCH jazz.exe for this.

Other information[edit]

API[edit]

Technical specs Supported Notes
DOS video modes VGA
64-bit executable

System requirements[edit]

DOS
Minimum Recommended
Operating system (OS) 5.0
Processor (CPU) Intel 386 33 MHz 486
System memory (RAM) 4 MB
Hard disk drive (HDD) 13 MB
Video card (GPU) VGA
Windows
Minimum Recommended
Operating system (OS) 7 8.1, 10
Processor (CPU) 1.8 GHz
System memory (RAM) 512 MB 1 GB
Hard disk drive (HDD) 1 GB
Video card (GPU) DirectX 7 compatible DirectX 9 compatible
macOS (OS X)
Minimum
Operating system (OS) 10.9
Processor (CPU) Intel Core 2 Duo 2.0 GHz
System memory (RAM) 1 GB
Hard disk drive (HDD) 1 GB
Video card (GPU) 64 MB of VRAM
Linux
Minimum Recommended
Operating system (OS) Ubuntu 14.04 Ubuntu 16.04
Processor (CPU) 2.0 GHz
System memory (RAM) 1 GB
Hard disk drive (HDD) 1 GB
Video card (GPU) OpenGL compatible
256 MB of VRAM

Notes

  1. This appears to be used to force 60 Hz output on original hardware to avoid screen tearing. It also has the side effects of resulting in being displayed with square pixels on original hardware and having an issue where the game hangs when changing between menus and gameplay in DOSBox.[6]

References