In the Shadows

From PCGamingWiki, the wiki about fixing PC games
In the Shadows
In the Shadows cover
Developers
Colorspace Studio
Engines
Unity 5[Note 1]
Release dates
Windows September 29, 2017
macOS (OS X) September 29, 2017
Linux September 29, 2017

General information

Official Website
Kickstarter Campaign
GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability[edit]

Source DRM Notes Keys OS
GOG.com
DRM-free
Windows
macOS (OS X)
Linux
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux

Downloadable content (DLC) and expansions

Name Notes
Original Soundtrack
Windows
macOS (OS X)
Linux

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows %APPDATA%\InTheShadows\
HKEY_CURRENT_USER\Software\Colorspace Studio\InTheShadows
macOS (OS X)
Linux
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game data location[edit]

System Location
Windows %APPDATA%\InTheShadows\savefiles\
macOS (OS X)
Linux

Save game cloud syncing[edit]

System Native Notes
GOG Galaxy
Steam Cloud

Video settings[edit]

In-game general settings.
In-game general settings.
Graphics option Option Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
Pillarboxed by default, use command line argument -screen-width 2560 -screen-height 1080. Will result in Hor+ scaling and may show missing assets at the far edges of some levels.
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Default fullscreen is borderless. Use windowed mode with -popupwindow parameter for alternative mode or -window-mode exclusive for exclusive fullscreen.
Anisotropic filtering (AF)
Anti-aliasing (AA)
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS
120+ FPS
High dynamic range display (HDR)
Color blind mode

Input settings[edit]

In-game gamepad settings.
In-game gamepad settings.
Keyboard and mouse Native Notes
Remapping
Changes take effect after restarting the game.
Mouse acceleration
Mouse sensitivity
No mouse support during gameplay.
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Full controller support
Controller remapping
D-pad buttons can not be assigned.
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Xbox button prompts
Can choose between Xbox 360 and Xbox One icons.
Impulse Trigger vibration
DualShock 4 controllers
Choose "PS4 Wired" in gamepad settings. Needs to be remapped if buttons don't respond correctly.
DualShock button prompts
Light bar support
Connection modes Wired, V1
Tracked motion controllers
Generic/other controllers
Additional information
Controller hotplugging
Gamepad needs to be selected in the settings once plugged in.
Haptic feedback
Simultaneous controller+KB/M
Only in menus.

Audio settings[edit]

Audio options Native Notes
Separate volume controls
Surround sound
Subtitles
No speech.
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
French

Issues fixed[edit]

Gamepad remapping is not saved[edit]

Edit config file[1]
  1. Go to the configuration file(s) location.
  2. Open Custom_Gamepad.xml.
  3. Change the btn value of the action you want remapped, for example <btn action="Jump">btn1</btn>.

Notes

Use the remapping menu in-game to find out which button is which value.

Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 11
64-bit executable

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) 7 10
Processor (CPU) Intel Core i7 Intel Core i7
System memory (RAM) 2 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) Intel HD Graphics 5000
DirectX 10 compatible
AMD Radeon HD 5800 series
Nvidia GeForce 285 GTX

Notes

  1. Unity engine build: 5.6.3p1[1]

References

  1. 1.0 1.1 Verified by User:Waschbär on 2018-10-13