Heavy Metal: F.A.K.K.²

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Heavy Metal: F.A.K.K.²
Heavy Metal: F.A.K.K.² cover
Developers
Ritual Entertainment
Mac OS (Classic) Contraband Entertainment
Linux Loki Software
macOS (OS X) The Omni Group
Publishers
Gathering of Developers
Engines
id Tech 3
Release dates
Windows August 4, 2000
Mac OS (Classic) August 4, 2000
Linux November 4, 2000
macOS (OS X) 2001
Heavy Metal: F.A.K.K.² at Wikipedia

General information

MobyGames page
Ritualistic - A fan site for all Ritual Entertainment games.
Heavy Metal Magazine Fan Page - A fan site for the Heavy Metal comics and related products (18+ only, NSFW).

Availability[edit]

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
SafeDisc DRM[Note 1].
Windows
Mac OS
Linux
Game is not available digitally.
Owners of the Loki Software Linux port of the game should consider using the installer from LIfLG, if you wish to run the game on a newer system. It is currently in beta.

Demo[edit]

Demo is available (mirror1/mirror2/mirror3).

Essential improvements[edit]

Patches[edit]

Install the latest patch(1.02), available here or here.

Level of detail[edit]

Model detail setting is available in the video options menu, but it can be overridden to force the game to render highest quality models all the time.
Instructions[3]
  1. Run the game at least once, so the configuration file gets created.
  2. Go to <path-to-game>\fakk folder.
  3. Open config.cfg with a text editor.
  4. Add lines seta r_lodbias "-2" and seta r_lodcurveerror "10000" in the Cvars section.
  5. Save your changes and run the game.

Notes

You may have to run the game in administrator mode for the config file to be created and the new settings to be applied.

Modifications[edit]

Between Heaven And Hell[edit]

Unofficial expansion pack by former Ritual Entertainment level designer. Contains three large, high quality complex maps with custom music. Unfortunately the rest of the planned twelve maps are not available.

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows <path-to-game>\fakk\
Mac OS (Classic)
macOS (OS X)
Linux ~/.loki/fakk2/fakk/
This game does not follow the XDG Base Directory Specification on Linux.

Save game data location[edit]

System Location
Windows <path-to-game>\fakk\save\
Mac OS (Classic)
macOS (OS X)
Linux ~/.loki/fakk2/fakk/save/

Video settings[edit]

In-game general video/audio settings.
In-game general video/audio settings.
In-game advanced video/audio settings.
In-game advanced video/audio settings.
Graphics option Option WSGF Notes
Widescreen resolution
See Widescreen resolution.
Multi-monitor
See Widescreen resolution.
Ultra-widescreen
See Widescreen resolution.
4K Ultra HD
See Widescreen resolution. Menus and HUD are very small.
Field of view (FOV)
See Field of view (FOV).
Windowed
Can be enabled with -windowed command line.
Borderless fullscreen windowed
Run in window mode and use a borderless tool.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS
120+ FPS
Capped at 90 FPS.

Widescreen resolution[edit]

Custom resolution can be set in the configuration files, but also requires a modified gamex86.dll file for Hor+ FOV.
Instructions[4]
  1. See the WSGF entry and download the Heavy_Metal_Fakk2_widescreen.7z archive.
  2. Open the archive, select and extract the folder with resolution you want.
  3. Copy the files in the extracted folder to <path-to-game>\fakk\ and replace the existing files.

Field of view (FOV)[edit]

See the WSGF entry for a permanent FOV method.
Set with console[4]
  1. Run the game.
  2. Open the console and enter FOV ### (replace ### with the FOV you want).

Notes

FOV set through the console needs to be set again when starting the game, changing levels and after some cut-scenes.

Input settings[edit]

In-game control settings.
In-game control settings.

Audio settings[edit]

Audio options Native Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
EAX support
A3D 1.0, EAX 2[5][6] (through Miles Sound System[7])

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Spanish

VR support[edit]

Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 7
64-bit executable

Middleware[edit]

Middleware Notes
Audio OSS-OpenAL1 1 - Linux only
Interface SDL

Bonus level[edit]

A short bonus level is included with the game, that shows various enemies and animations.
Instructions[8]
  1. Press ~ to bring down the console (if the console is not enabled go to the advanced options menu and enable it).
  2. Type "map zoo"(without the quotation marks) and press Enter to play the map.

Issues fixed[edit]

Windows[edit]

Rendering issues when "Use Vertex Lighting" option is checked(top).
Rendering issues when "Use Vertex Lighting" option is checked(top).

Unstable framerate and stuttering[edit]

This performance issue can occur with newer graphics cards supporting OpenGL 4.0 and newer, it is most common on Windows Vista and Windows 7. Since the game is based on the Quake 3 engine and is using the same or a similar OpenGL version, the graphics card driver will handle the game correctly if it thinks that it is Quake 3.
Instructions[9]
  1. Go to the game installation folder and rename fakk2.exe to quake3.exe.

Glitched skybox and missing visual effects[edit]

If Use Vertex Lighting is checked in the advanced video options menu the game will be missing some HUD effects, also shadows, light and some textures in the maps, and in the later levels the skybox will be glitched.
Instructions[8]
  1. Go to the advanced options menu.
  2. Uncheck Use Vertex Lighting.

Linux[edit]

No sound[edit]

This happens due to the fact the game uses OSS for sound output only.
General[citation needed]
The software is not updated frequently.

Install the osspd package (Some distros like ArchLinux refers the package as ossp) and enable/start the osspd/osspd.service service.

If using PulseAudio[citation needed]

Run the game with padsp command (It is included with main PulseAudio package, if not, look for pulseaudio-utils)

If using ALSA[citation needed]
  1. Install alsa-oss package
  2. Load the following kernel modules as root with modprobe command:
  • snd-seq-oss
  • snd-pcm-oss
  • snd-mixer-oss

Run the game with aoss -32 (On 32 bit system just use aoss)

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) 95, NT 4.0 SP3 98, 2000
Processor (CPU) Intel Pentium II 300 MHz
System memory (RAM) 64 MB 128 MB
Hard disk drive (HDD) 150 MB 500 MB
Video card (GPU) DirectX 7.0 compatible
Linux
Minimum Recommended
Operating system (OS) 2.2.x Linux kernel
Processor (CPU) Intel Pentium II 300 MHz 400 MHz Intel Pentium II
System memory (RAM) 64 MB 128 MB
Hard disk drive (HDD) 400 MB
Video card (GPU) OpenGL compatible
Other OSS compatible sound and glibc-2.1

Notes

  1. SafeDisc retail DRM does not work on Windows 10[1] and is disabled by default on Windows Vista, Windows 7, Windows 8, and Windows 8.1 when the KB3086255 update is installed.[2]

References