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Glossary talk:Mouse

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Mirh (talkcontribs)

Interesting utility that can lock axis, pass custom keystrokes/actions with per-window profiles

Mouse pooling problems

5
Mirh (talkcontribs)
RaTcHeT302 (talkcontribs)

yes

Garrett (talkcontribs)

Does this work for non-Source games? If it's only for the Source engine it might be worth mentioning on Engine:Source.

Mirh (talkcontribs)

It works, sure.

Even though I don't know.. why would it be better than the already fine raw mouse input (available in Source games)?

Garrett (talkcontribs)

The SourceGL page says it has some advantages, but I'm not familiar with it or Source's raw input.

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