Gateway to the Savage Frontier

From PCGamingWiki, the wiki about fixing PC games
This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
Gateway to the Savage Frontier
Gateway to the Savage Frontier cover
Developers
Beyond Software
Publishers
Strategic Simulations, Inc.
Engines
Gold Box
Release dates
DOS 1991
Windows (DOSBox) August 20, 2015[1]
macOS (OS X) (DOSBox) August 20, 2015[1]
Linux (DOSBox) August 20, 2015[1]
Gateway to the Savage Frontier on Wikipedia
Gold Box
Pool of Radiance 1988
Curse of the Azure Bonds 1989
Secret of the Silver Blades 1990
Buck Rogers: Countdown to Doomsday 1990
Champions of Krynn 1990
Neverwinter Nights 1991
Pools of Darkness 1991
Gateway to the Savage Frontier 1991
Death Knights of Krynn 1991
The Dark Queen of Krynn 1992
Treasures of the Savage Frontier 1992
Spelljammer: Pirates of Realmspace 1992
Buck Rogers: Matrix Cubed 1992
Forgotten Realms: Unlimited Adventures 1993

Key points

Characters can be transferred from Curse of the Azure Bonds.[2]

General information

GOG.com Community Discussions for game series
GOG.com Support Page

Availability[edit]

The retail version requires the manual to answer copy protection questions. The GOG.com version has the copy protection cracked (anything will be accepted).[3]

Essential improvements[edit]

Skip intro videos[edit]

Edit GAME.CFG[4]
  1. Go to the installation folder.
  2. Edit GAME.CFG.
  3. Change F to N.
  4. Run the game with game UseStart
  5. The game will now go directly to the main menu skipping the logos and hardware reconfiguration question.

Gold Box Companion[edit]

Gold Box Companion is a program for Windows that adds various optional features when playing the DOS version in DOSBox (automap, party HUD, raising level restrictions, character editing, etc.)

Game data[edit]

Configuration file(s) location[edit]

System Location
DOS <path-to-game>\GAME.CFG
Windows <path-to-game> (mounted in DOSBox)[Note 1]
macOS (OS X) <path-to-game> (mounted in DOSBox)[Note 1]
Linux <path-to-game> (mounted in DOSBox)[Note 1]
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game data location[edit]

System Location
DOS <path-to-game>\SAVE\
Windows <path-to-game> (mounted in DOSBox)[Note 1]
macOS (OS X) <path-to-game> (mounted in DOSBox)[Note 1]
Linux <path-to-game> (mounted in DOSBox)[Note 1]
The default save folder can be changed by editing GAME.CFG.
Saves are SAVGAMA.DAT to SAVGAMJ.DAT.
Character files are *.GUY. Character files are only present when that character is not part of a party in a save file.

Save game cloud syncing[edit]

System Native Notes
GOG Galaxy

Video settings[edit]

Input settings[edit]

Audio settings[edit]

Audio feature State Notes
Separate volume controls
On/off only.
Surround sound
Subtitles
Everything is text-based.
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English

Other information[edit]

API[edit]

Technical specs Supported Notes
DOS video modes CGA, EGA, Tandy, VGA
Executable 32-bit 64-bit Notes
macOS (OS X)

System requirements[edit]

DOS
Minimum
Operating system (OS)
Processor (CPU)
System memory (RAM)
Hard disk drive (HDD)

Notes

  1. 1.0 1.1 1.2 1.3 1.4 1.5 File/folder structure within the installation folder reflects the path(s) listed for DOS and/or PC booter game data. For the GOG.com release, file changes in DOSBox are redirected to <path-to-game>/cloud_saves/ even if GOG Galaxy is not used (this folder contains all redirected files, so some files in the cloud_saves folder might be temporary files or other files that do not contain saves or settings).

References