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Gang Beasts

From PCGamingWiki, the wiki about fixing PC games
Gang Beasts
Gang Beasts cover
Developers
Boneloaf
Publishers
Double Fine Productions
Engines
Unity 5[Note 1]
Release dates
Windows December 12, 2017[3]
macOS (OS X) December 12, 2017[3]
Linux December 12, 2017[3]
Gang Beasts at Wikipedia

Key points

Esc instantly closes the game.

General information

Official site
Steam Community Discussions

Availability[edit]

Source DRM Notes Keys OS
Oculus Store
Icon overlay.png
Always online (requires a constant internet connection to play)
Windows
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows HKEY_CURRENT_USER\SOFTWARE\Boneloaf\Gang Beasts\
macOS (OS X)
Linux $HOME/.config/unity3d/Boneloaf/Gang Beasts/
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Alpha build doesn't feature saving.

Save game cloud syncing[edit]

System Native Notes
Steam Cloud

Video settings[edit]

Video settings.
Video settings.
Press Shift while opening game to access Unity launcher.
Graphics option Option Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Camera distance automatically adjusted to include all players.
Windowed
Borderless fullscreen windowed
Enable windowed mode and use the -popupwindow parameter.
Anisotropic filtering (AF)
Anti-aliasing (AA)
Vertical sync (Vsync)
Enabled with higher quality presets.
60 FPS and 120+ FPS
Color blind mode

Input settings[edit]

Controller mapping menu.[4]
Controller mapping menu.[4]
Keyboard and mouse Native Notes
Remapping
Click the command on the right sidebar to initiate keybinding. Click the key underneath the input device columns to unbind.
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
XInput and DirectInput.
Full controller support
Controller remapping
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
DualShock 4 controllers
DualShock button prompts
Light bar support
Light cyan.
Connection modes V1. Wired, Bluetooth.
V2 and Wireless Adaptor untested.
Tracked motion controllers
As gamepad.
Generic/other controllers
Button prompts
Additional information
Button prompts
Controller hotplugging
Haptic feedback
Simultaneous controller+KB/M

Audio settings[edit]

Audio settings.
Audio settings.
Audio options Native Notes
Separate volume controls
Surround sound
Subtitles
No speech.
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English

Network[edit]

Multiplayer types

Type Native Players Notes
Local play
8 Versus
LAN play
Online play
8

VR support[edit]

Headsets Native Notes
HTC Vive
This game might be playable with the Revive Compatibility Layer (compatibility list).
Oculus Rift
Oculus Store version only.
OSVR
Windows Mixed Reality
This game might be playable with the Revive Compatibility Layer (compatibility list).
Devices Native Notes
Tracked motion controllers
Traditional controller Full support See Input settings for details.
Keyboard/Mouse
Play area Native Notes
Seated

Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 7, 9
OpenGL
64-bit executable

Middleware[edit]

Middleware Notes
Input InControl[4]

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) Vista 7
Processor (CPU) Intel Core 2 Duo Intel Core i3
System memory (RAM) 3 GB 4 GB
Hard disk drive (HDD) 800 MB 800 MB
Video card (GPU) 512 MB of VRAM
Shader model 3 support
1 GB of VRAM
Shader model 4 support
macOS (OS X)
Minimum Recommended
Operating system (OS) Snow Leopard Mountain Lion
Processor (CPU) Dual Core Intel Intel Core i3
System memory (RAM) 3 GB 4 GB
Hard disk drive (HDD) 800 MB 800 MB
Video card (GPU) 512 MB of VRAM
Shader model 3 support
1 GB of VRAM
Shader model 4 support
Linux
Minimum Recommended
Operating system (OS) Ubuntu 14.04
Processor (CPU) Intel Core 2 Duo Intel Core i3
System memory (RAM) 3 GB 4 GB
Hard disk drive (HDD) 800 MB 800 MB
Video card (GPU) 512 MB of VRAM
Shader model 3 support
1 GB of VRAM
Shader model 4 support

Notes

  1. Unity engine build: 2017.2.0p2[1][2]

References