Game of Thrones

From PCGamingWiki, the wiki about fixing PC games
Game of Thrones
Game of Thrones cover
Developers
Cyanide
Publishers
NA Atlus
EU/AU Focus Home Interactive
Engines
Unreal Engine 3
Release dates
Windows May 15, 2012
Game of Thrones at Wikipedia
Game of Thrones
Game of Thrones 2012
Game of Thrones: A Telltale Games Series 2014

For the unrelated Telltale Games series, see Game of Thrones: A Telltale Games Series.

General information

Steam Community Discussions

Availability[edit]

Source DRM Notes Keys OS
Retail
Requires online activation
Russian copies use StarForce 5 DRM.
Windows
GamersGate
Requires online activation
ActControl DRM
Windows
Green Man Gaming Playfire Client
Windows
Steam
Icon overlay.png
Windows

Essential improvements[edit]

Common fixes and improvements for games using Unreal Engine 3 can be found here.

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows %USERPROFILE%\Documents\Game of Thrones\UnrealEngine3\AGOTGame\Config\
Linux (Proton) <Steam-folder>/steamapps/compatdata/208730/pfx/[Note 1]

Save game data location[edit]

System Location
Windows %USERPROFILE%\Documents\Game of Thrones\UnrealEngine3\Binaries\SaveData\
Linux (Proton) <Steam-folder>/steamapps/compatdata/208730/pfx/[Note 1]

Save game cloud syncing[edit]

System Native Notes
Steam Cloud

Video settings[edit]

Graphics settings.
Graphics settings.
Graphics option Option WSGF Notes
Widescreen resolution
Multi-monitor
Set Field of view (FOV) appropriately (see the WSGF entry).
Ultra-widescreen
Set Field of view (FOV) appropriately (see the WSGF entry).
4K Ultra HD
Field of view (FOV)
See Field of view (FOV).
Windowed
Borderless fullscreen windowed
Disable fullscreen mode and choose desktop resolution in-game.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
Vertical sync (Vsync)
See Vertical sync (Vsync).
60 FPS
120+ FPS
Color blind mode

Field of view (FOV)[edit]

Edit input configuration file[1]

1. Open %USERPROFILE%\Documents\Game of Thrones\UnrealEngine3\AGOTGame\Config\AGOTInput.ini

2. Find a section [AGOTGame.AGOTPlayerInput].
3. At the end of it, add lines:
Bindings=(Name="F8",Command="FOV 75",Control=False,Shift=False,Alt=False)
Bindings=(Name="F9",Command="FOV 80",Control=False,Shift=False,Alt=False)
Bindings=(Name="F10",Command="FOV 90",Control=False,Shift=False,Alt=False)
4. Modifiy FOV values if needed and save.
5. Launch a game.
6. While in game, press F8, F9 or F10 to change FOV.

Notes

You have to run a game at least once, in order for it to create configuration files.

Vertical sync (Vsync)[edit]

Edit configuration file[citation needed]
  1. Open %USERPROFILE%\Documents\Game of Thrones\UnrealEngine3\AGOTGame\Config\AGOTEngine.ini
  2. Change UseVsync=False to UseVsync=True to enable Vsync.

Notes

You have to run a game at least once, in order for it to create configuration files.

Input settings[edit]

Audio settings[edit]

Audio settings.
Audio settings.
Audio options Native Notes
Separate volume controls
Surround sound
Subtitles
Under Game options.
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Polish
Spanish

Other information[edit]

API[edit]

Technical specs Supported Notes
64-bit executable

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) XP SP3, Vista SP2 7
Processor (CPU) AMD/Intel Dual Core 2.2 GHz p/core AMD/Intel Dual Core 2.2 GHz p/core or greater
System memory (RAM) 2 GB 4 GB
Hard disk drive (HDD) 7 GB
Video card (GPU) Nvidia GeForce 7900 GTX
AMD Radeon HD 2600 XT
256 MB of VRAM
Nvidia GeForce 7900 GTX or greater
AMD Radeon HD 2600 XT or greater
256 MB of VRAM

Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/208730/ in addition to or instead of this directory. The app ID (208730) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References