GRIS

From PCGamingWiki, the wiki about fixing PC games
GRIS
GRIS cover
Developers
Nomada Studio
Publishers
Devolver Digital
Release dates
Windows December 13, 2018
macOS (OS X) December 13, 2018
GRIS on Wikipedia

General information

Official Website
GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability[edit]

Source DRM Notes Keys OS
GOG.com
DRM-free
Windows
macOS (OS X)
Humble Store
Icon overlay.png
Windows
macOS (OS X)
Steam
Icon overlay.png
Windows
macOS (OS X)

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows HKEY_CURRENT_USER\Software\nomada studio\GRIS
%USERPROFILE%\AppData\LocalLow\nomada studio\GRIS\<user-id>\Save01\Config.gs
macOS (OS X)
Linux (Proton) <Steam-folder>/steamapps/compatdata/683320/pfx/[Note 1]

Save game data location[edit]

System Location
Windows %USERPROFILE%\AppData\LocalLow\nomada studio\GRIS\<user-id>\Save01\Persistent.gs
%USERPROFILE%\AppData\LocalLow\nomada studio\GRIS\<user-id>\Save01\Progress.gs
macOS (OS X) $HOME/Library/Application Support/nomada studio/GRIS/<user-id>/Save01/Persistent.gs
$HOME/Library/Application Support/nomada studio/GRIS/<user-id>/Save01/Progress.gs
Linux (Proton) <Steam-folder>/steamapps/compatdata/683320/pfx/[Note 1]

Save game cloud syncing[edit]

System Native Notes
GOG Galaxy
Steam Cloud

Video settings[edit]

In-game Video settings.
In-game Video settings.
In-game Resolution setting.
In-game Resolution setting.
In-game Fullscreen setting.
In-game Fullscreen setting.
Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
see WSGF Topic
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Borderless fullscreen default.
To use exclusive fullscreen, use the launch option -window-mode exclusive
Anisotropic filtering (AF)
Anti-aliasing (AA)
See SSAA
Vertical sync (Vsync)
Borderless fullscreen is used by default, so vertical sync is not optional.
60 FPS
120+ FPS
Panning with 120Hz seems to require exclusive fullscreen mode, see above.
High dynamic range display (HDR)

SSAA[edit]

Enable SSAA using Nvidia DSR[citation needed]
  1. Configure DSR in the Nvidia Control Panel.
  2. Use the launch option:
    -window-mode exclusive -screen-width [desired resolution] -screen-height [desired resolution]
  3. Replace [desired resolution] with the vertical and horizontal resolution you wish to use for SSAA.

Input settings[edit]

In-game key map settings.
In-game key map settings.
In-game Xbox layout.
In-game Xbox layout.
In-game DualShock layout.
In-game DualShock layout.
Keyboard and mouse State Notes
Remapping
Controls for special abilities only appear in the settings once the player can use them.
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
See Controller ignored issue
Full controller support
Controller remapping
See the glossary page for potential workarounds.
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
DualShock 4 controllers
DualShock button prompts
Light bar support
Static pink
Connection modes wired, wireless adapter
V2 tested. Bluetooth non-functional.
Tracked motion controllers
Generic/other controllers
Additional information
Controller hotplugging
Haptic feedback
Simultaneous controller+KB/M
Controller button prompts will always appear if a controller is connected.

Audio settings[edit]

Audio feature State Notes
Separate volume controls
Surround sound
7.1, although most of the game audio is outputted solely from the left and right front speakers.
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
Traditional Chinese
French
German
Japanese
Korean
Polish
Portuguese
Russian
Spanish

VR support[edit]

3D modes Native Notes
vorpX
G3D
Officially supported game, see official vorpx game list.

Issues unresolved[edit]

Controller ignored[edit]

Game doesn't react to controller.
Some users had success with setting Steam input per-game to forced on[1] - Right click on the game in your Steam library, choose properties and in general tab set Steam input per-game to forced on.


Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 11
64-bit executable

System requirements[edit]

Windows
Minimum
Operating system (OS) 7
Processor (CPU) Intel Core 2 Duo E6750 2.66 GHz
AMD Athlon 64 X2 Dual Core 5000+ 2.6 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 4 GB
Video card (GPU) Nvidia GeForce GT 430
AMD Radeon HD 5570
1 GB of VRAM
macOS (OS X)
Minimum
Operating system (OS) 10.11 El Capitan
Processor (CPU) Intel Core i5-4570 3.2 GHz
System memory (RAM) 8 GB
Hard disk drive (HDD) 4 GB
Video card (GPU) Nvidia GeForce GT 755M

Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/683320/ in addition to or instead of this directory. The app ID (683320) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References