Force of Elements
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Developers | |
---|---|
Wicked Fun | |
Release dates | |
Windows | Cancelled[1] |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
DLC and expansion packs
Name | Notes | |
---|---|---|
Epic Hero Bundle | ||
New Player Bundle | ||
Premium Bundle | ||
Dashing Rogue Bundle | ||
Berserker Bundle |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/368980/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/368980/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | |||
Online play |
Other information
API
- No API information; edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 8, 10 |
Processor (CPU) | 2 GHz | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 150 MB |
Notes
- ↑ 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/368980/
in addition to or instead of this directory. The app ID (368980) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.
References
- ↑ Temporary Downtime - last accessed on February 17, 2019
- "It pains me to say this, but development has been frozen for about a year. It's unlikely that the game will ever see a proper release, or come back online for that matter. Most members of the team have moved on to other projects and companies, including me; I haven't been involved with Wicked Fun for about 8 months. I'm still technically flagged as a developer, but am not authorized to do anything on the behalf of the company. Short of a burst of funding to rejuvenate Wicked Fun, or a buyout of the FoE IP, it's unlikely FoE will make a comeback."