FUEL

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FUEL
FUEL cover
Developers
Asobo Studio
Publishers
Codemasters
Release dates
Windows July 5, 2009

Key points

Requires Virtual Memory to be enabled, regardless of how much RAM the game has access to.[citation needed]

General information

Steam Community Discussions
Steam Users' Forums for game series

Availability[edit]

Source DRM Notes Keys OS
Retail
All versions require Games for Windows - LIVE DRM.

Essential improvements[edit]

Patches[edit]

Unofficial Patch #5 can be downloaded from Mod DB. This features a number of fixes and is highly recommended. To install the patch, download it and extract it into the FUEL installation folder, then follow the instructions provided in that page (select "Read more...").

Players using the Steam version and using either Patch #5 or #4 may have the error about "Disc not found". They can use Patch #3 instead.

FUEL: REFUELED[edit]

The FUEL: REFUELED 2013.1 [R2] mod adds a selection of improvements to the game, including improved AI, UI, graphics options and more.

To install the mod, download it from Mod DB, extract it into the FUEL installation folder and then follow the instructions provided in that page (select "Read more...").

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows HKEY_CURRENT_USER\Software\FUEL

Save game data location[edit]

System Location
Windows %USERPROFILE%\Documents\My Games\FUEL\

Save game cloud syncing[edit]

System Native Notes
Steam Cloud

Video settings[edit]

Graphics option Option WSGF Notes
Widescreen resolution
Multi-monitor
See the WSGF entry.
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
See Field of view (FOV).
Windowed
Use the -W command line argument. To launch game from Steam, follow this guide.
Borderless fullscreen windowed
Launch the game in windowed mode and use Borderless Gaming.
Anisotropic filtering (AF)
Broken on modern systems, but it can be forced using the video card's control panel.
Anti-aliasing (AA)
Broken on modern systems, but it can be forced using the video card's control panel.
Vertical sync (Vsync)
It can be forced using D3DOverrider.
60 FPS
120+ FPS

Field of view (FOV)[edit]

Change FOV[1]
  1. Install FUEL: REFUELED.
  2. Go to <path-to-game>\FUEL_PATCH\Vehicles\
  3. Open VehicleParam.java with a text editor.
  4. The parameters to edit are as follows:
    • VehiclePP 512, 513 and 514 control the camera FOV for the widest/most zoomed out view. 512 is the closest value when the vehicle is stationary, and the other values control the FOV as the vehicle accelerates.
    • VehiclePP 545, 546, 547 works in the same way but is the closest view.
    • VehiclePP 413, 414 and 415 is the internal view.
    • Camera pitch/height is controlled by 542 and 544. If one of them is increased, the other has to be as well to flatten it out.
    • Distance is controlled by 539. The values near this range alter various similar stuff too, they are replicated for each camera. So 542 would be closest view, and would be 410 (for internal view) etc.

Input settings[edit]

Audio settings[edit]

Audio options Native Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost

Network[edit]

Online features require a Microsoft account (optional for offline play).

Multiplayer types

Type Native Players Notes
LAN play
Online play
16

Other information[edit]

API[edit]

Technical specs Supported Notes
64-bit executable

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) XP Vista
Processor (CPU) Intel Pentium D 830 3.0 GHz
AMD Athlon 64 X2 3800+
Intel Core 2 Duo E6600 2.4 GHz
AMD Athlon 64 X2 4200+
System memory (RAM) 1 GB 1.5 GB
Hard disk drive (HDD) 6 GB
Video card (GPU) Nvidia GeForce 7800
ATI Radeon X1800
256 MB of VRAM
Nvidia GeForce 8800
ATI Radeon HD 3800
512 MB of VRAM

References

  1. +FOV is great, but not in 3D... Thread - FUEL: REFUELED Mod for FUEL - Mod DB