From PCGamingWiki, the wiki about fixing PC games
- All pc games using this engine are locked at 60 FPS and will duplicate previous frames if they are forced to output at higher rates. See individual pages for a fix.
- This engine is known to incorrectly overpoll the USB I/O in windows for Dinput, causing low frame rates. See individual pages for a fix.
- It also can't use more than 8 processing threads (physical or logical) to render 3D elements and will cause the games to crash. See individual pages for a fix.