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Emergency: Fighters for Life

From PCGamingWiki, the wiki about fixing PC games
Emergency: Fighters for Life
Emergency: Fighters for Life cover
Developers
Sixteen Tons Entertainment
Publishers
TopWare Interactive
Release dates
Windows July 31, 1998
Taxonomy
Modes Singleplayer
Pacing Real-time
Perspectives Bird's-eye view, Isometric
Controls Multiple select, Point and select
Genres Simulation, Strategy
Art styles Realistic
Themes Contemporary
Series Emergency
Emergency: Fighters for Life on MobyGames
Emergency: Fighters for Life on Wikipedia
Emergency: Fighters for Life 1998
Emergency Police 2001
Emergency 2: The Ultimate Fight for Life 2002
Emergency 3: Mission:Life 2005
Emergency 4: Global Fighters for Life 2006
Emergency 2012 2010
Emergency 2013 2012
Emergency 2014 2013
Emergency 5 2014
Emergency 2016 2015
Emergency 2017 2016
Emergency 20 2017

Emergency: Fighters for Life is a singleplayer bird's-eye view and isometric simulation and strategy game in the Emergency series.

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
Windows

DLC and expansion packs

Name Notes
Emergency Police
Windows

Game data

Configuration file(s) location

System Location
Windows

Save game data location

System Location
Windows <path-to-game>\*.sav[Note 1]

Video

Graphics feature State Notes
Widescreen resolution
Hard-coded to run at 800x600.
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
See the glossary page for potential workarounds.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
Anti-aliasing (AA)
High-fidelity upscaling
See the glossary page for potential workarounds.
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS and 120+ FPS
capped at around 15 FPS
High dynamic range display (HDR)

Input

Keyboard and mouse State Notes
Remapping
See the glossary page for potential workarounds.
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Controller types

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio
Red Book CD audio
In order to get the CD music to work properly (and to loop properly as well), use the _inmm tool[1] A PCGW link to the tool itselfA link to archived guide about how to use the tool (works on Linux with Wine too)

Localizations

Language UI Audio Sub Notes
English
Polish

Issues unresolved

Game crashing a lot on Windows 7, 8, 10

  • On modern systems the game seems to be crashing a lot more than it used to on older ones. Some of the errors are related to Dsound.dll, but the majority of them seem to be due to access violation.[2]

Issues fixed

Weird colors

Start the game with DxWnd[citation needed]
Use a DDraw wrapper like Aqrit's ddwrapper or dgVoodoo 2[3]

Other information

API

Technical specs Supported Notes
DirectDraw 3.0
Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum Recommended
Operating system (OS) 95
Processor (CPU) Intel Pentium 120 MHz
System memory (RAM) 16 MB
Hard disk drive (HDD) 150 MB
Video card (GPU) SVGA


Notes

  1. When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References

  1. [1] - last accessed on 2023-11-05
  2. Verified by User:Suicide machine on May 19, 2018
  3. Verified by User:Suicide machine on August 13, 2016
    Both work, although Aqrit's wrapper may sometimes require changing screen (to a map/base etc.)