Elite: Dangerous

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Elite: Dangerous
Elite: Dangerous cover
Frontier Developments
Release dates
Windows December 16, 2014
macOS (OS X) March 12, 2015
Elite: Dangerous at Wikipedia


This game requires a constant internet connection for all game modes.
Elite 1987
Elite Plus 1991
Frontier: Elite II 1993
Frontier: First Encounters 1995
Elite: Dangerous 2014
Elite Dangerous: Arena 2016

Key points

Very complex and customizable controls.
Cross-platform multiplayer

General information

PC Report
Official website
Official forums
Elite: Dangerous Wiki
Steam Community Discussions


Source DRM Notes Keys OS
Developer website
Always online (requires a constant internet connection to play)
Steam key available from Partner Keys page.
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macOS (OS X)
Oculus Store
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Always online (requires a constant internet connection to play)
Commander Deluxe Edition
Icon overlay.png
Always online (requires a constant internet connection to play)
macOS (OS X)
All versions require a constant internet connection for all game modes (regular server updates; cannot be played offline).[2][3]

Downloadable content (DLC) and expansions

This game has in-game micro-transactions (not listed below).[4]
Name Notes
Lifetime Expansion Pass No longer sold. Includes access to all major expansions.
Ship Paintjobs Cosmetic purchases available through online store.
Pilot Starter Pack
Horizons Season Pass

Essential improvements[edit]

Companion app[edit]

A companion app is available for iOS; other platforms will follow later.[5]

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows %LOCALAPPDATA%\Frontier Developments\Elite Dangerous\
macOS (OS X)
Linux (Proton) <Steam-folder>/steamapps/compatdata/359320/pfx/[Note 1]

Save game data location[edit]

Online Only. All account data is stored on the developer's servers.

Save game cloud syncing[edit]

System Native Notes
Steam Cloud
The game has its own cloud syncing solution on the developer's servers

Video settings[edit]

Graphics settings.
Graphics settings.
Graphics feature State WSGF Notes
Widescreen resolution
Minor UI problems in galaxy and system maps.
4K Ultra HD
Field of view (FOV)
Limited in-game slider. See Field of view (FOV) for details.
Borderless fullscreen windowed
Anisotropic filtering (AF)
AF is available for planetary surfaces (Part of the Horizons paid DLC)
Anti-aliasing (AA)
FXAA, MLAA, SMAA, and SSAA/resolution scaling
Vertical sync (Vsync)
60 FPS and 120+ FPS
High dynamic range display (HDR)

Field of view (FOV)[edit]

This game uses vertical FOV. See FOV Calculator for help.
Editing config files[citation needed]
  1. Go to %LOCALAPPDATA%\Frontier Developments\Elite Dangerous\Options\Graphics\
  2. Open Settings.xml in text editor (Notepad for example).
  3. Find line <FOV>XX.000000</FOV> and change value to your desired FoV.

Input settings[edit]

Controls settings.
Controls settings.

Creating or backing up custom control bindings[edit]

There is only one custom profile by default. To prevent this being overwritten, or to allow for multiple custom input options, create a new copy of the .binds file.
Creating or backing up a custom control bindings file[citation needed]
  1. Set controls in-game as desired
  2. Go to %LOCALAPPDATA%\Frontier Developments\Elite Dangerous\Options\Bindings\
  3. Copy and rename the Custom.binds file, MyBinds1.binds for example.
  4. The renamed file will now appear as a selectable option in-game.


The new custom file will not be overwritten by game updates, unless directly edited via the controls menu.

Audio settings[edit]

Audio settings.
Audio settings.
Audio feature State Notes
Separate volume controls
Surround sound
7.1 surround systems are supported.
Closed captions
Mute on focus lost
No option, disabled by default.


Language UI Audio Sub Notes

VR support[edit]

3D modes Native Notes
Nvidia 3D Vision
See Helix Mod: Elite Dangerous.
Headsets Native Notes
HTC Vive
Oculus Rift
Windows Mixed Reality
This game might be playable with the Revive Compatibility Layer (compatibility list).
Devices Native Notes
Tracked motion controllers
Traditional controller
See Input settings for details.
Tobii Eye Tracking
Use Tobii Game Hub. Supports head tracking.
Play area Native Notes


The game uses a hybrid of central servers to process background simulation, amazon cloud servers for matchmaking and gameplay transactions, and P2P for real-time gameplay.

The game can be played Single-Player, in a Private Group, or in Open Multiplayer. A character can transfer between these modes at will.

Multiplayer types

Type Native Notes
LAN play
Not supported.[7]
Online play

Connection types

Type Native Notes
Not supported.[7]
Direct IP

Issues fixed[edit]

Permission to dock not granted, but affirmative message given by station authority[edit]

This message occurs if all appropriately sized docks are taken by another player or NPC.
Restart the game in solo mode or wait for another player/NPC to leave the dock[citation needed]

Other information[edit]


Technical specs Supported Notes
Direct3D 10, 11 Direct3D 10 support will be removed in a future update.[8]
64-bit executable

System requirements[edit]

Minimum Recommended
Operating system (OS) 7, 8
Processor (CPU) 2.0 GHz Quad Core
System memory (RAM) 4 GB
Hard disk drive (HDD) 7 GB
Video card (GPU) Nvidia GeForce GTX 260
ATI Radeon HD 4870
DirectX 11 compatible
Support for 32-bit versions of Windows will be removed in a future update.[8]
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.10.3
Processor (CPU) 2.3 GHz Quad Core
System memory (RAM) 4 GB
Hard disk drive (HDD) 8 GB
Video card (GPU) Nvidia GeForce GT 650M
1 GB of VRAM


  1. File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/359320/ in addition to or instead of this directory. The app ID (359320) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.