Earth 2150

From PCGamingWiki, the wiki about fixing PC games
This page may require cleanup to meet basic quality standards. You can help by modifying the article. The discussion page may contain useful suggestions.
Earth 2150
Earth 2150 cover
Developers
Reality Pump Studios
Publishers
TopWare Interactive
Release dates
Windows May 22, 2000
macOS (OS X) August 21, 2015[1]
Earth 2150 guide at StrategyWiki
Earth 2150 at Wikipedia
Earth
Earth 2140 1997
Earth 2150: Escape from the Blue Planet 2000
Earth 2150: The Moon Project 2000
Earth 2150: Lost Souls 2002
Earth 2160 2005

Key points

The Moon Project and Lost Souls are multiplayer-compatible with each other provided The Moon Project is patched to version 2.0 or higher.[2]
Frame rate is capped at 20 FPS.

General information

GOG.com Community Discussions for game series
GOG.com Support Page
Steam Community Discussions

Availability[edit]

Source DRM Notes Keys OS
Retail
DRM details are not known
Earth 2150 Trilogy collection. Includes The Moon Project and Lost Souls.
Windows
GamersGate GamersGate Downloader (listed as "DRM Free" on store page) Includes The Moon Project and Lost Souls.
Windows
GOG.com
DRM-free
Includes The Moon Project and Lost Souls.
Windows
Steam
Icon overlay.png
Requires online activation
DRM: Reality Pump activation. Includes The Moon Project and Lost Souls.
Windows
macOS (OS X)

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows <path-to-game>\Players
HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Topware\Earth 2150\BaseGame
HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Topware\TheMoonProject\BaseGame
HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Reality Pump\LostSouls\BaseGame
macOS (OS X)

Save game data location[edit]

System Location
Windows <path-to-game>\Players
macOS (OS X)

Save game cloud syncing[edit]

System Native Notes
GOG Galaxy
Steam Cloud

Video settings[edit]

All menu screens, including the graphics and audio settings screens, are unique for all factions; however, they all have exactly the same wording, format, and settings, so the difference is merely superficial.
Unlike its expansions, the setup utility and the in-game graphics settings for the base game, Earth 2150, has a hardware-accelerated sound section and lacks the ability to adjust the maximum zoom level, respectively.
Setup utility.
Setup utility.
Graphics settings.
Graphics settings.
Graphics option Option WSGF Notes
Widescreen resolution
Stretched
Multi-monitor
Can specify which monitor to display the game on using setup.exe
Ultra-widescreen
4K Ultra HD
Use dgVoodoo 2 and Direct3D HAL adapter. Mouse cursor disappears if height is above 1800px, so a custom resolution of 2400x1800 is recommened.
Field of view (FOV)
Can adjust maximum camera zoom level in The Moon Project and Lost Souls
Windowed
See Windowed.
Borderless fullscreen windowed
Anisotropic filtering (AF)
Can be forced in your GPU's control panel.
Anti-aliasing (AA)
Can be forced in your GPU's control panel (or via dgVoodoo 2).
Vertical sync (Vsync)
Can be forced in your GPU's control panel when using the OpenGL Hardware renderer
60 FPS
Frame rate is capped at 20 FPS. Increasing the cap speeds up all the game's functions.[3][4]
120+ FPS
Color blind mode

Windowed[edit]

Run the game in a window[4]
Earth 2150/The Moon Project (replace Earth 2150 with TheMoonProject if playing the latter):
  1. Go to HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Topware\Earth 2150\BaseGame\Graphics\Setup
  2. Change the value of AllowWindowedScreen to 1.
  3. Go to HKEY_CURRENT_USER\Software\Topware\Earth 2150\BaseGame\Graphics\Default
  4. Set FullScreen to 0.
Lost Souls
  1. Go to HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Reality Pump\LostSouls\BaseGame\Graphics\Setup
  2. Change the value of AllowWindowedScreen to 1.
  3. Go to HKEY_CURRENT_USER\Software\Reality Pump\LostSouls\BaseGame\Graphics\Default
  4. Set FullScreen to 0.

Input settings[edit]

Speed and acceleration settings.
Speed and acceleration settings.
Keyboard mappings.
Keyboard mappings.
Unlike its expansions, the in-game speed and acceleration settings for the base game, Earth 2150, lacks the ability to invert (reverse) mouse input.
Keyboard and mouse Native Notes
Remapping
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Only in The Moon Project and Lost Souls.
Controller
Controller support

Audio settings[edit]

Sound settings.
Sound settings.
Unlike its expansions, the in-game audio settings for the base game, Earth 2150, lacks the ability to disable production messages.
Audio options Native Notes
Separate volume controls
Surround sound
Via DirectSound3D when using hardware-accelerated audio.
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio CC Notes
English
French
Not available in Lost Souls.[citation needed]
German
Polish
Russian

Network[edit]

Multiplayer types

Type Native Players Notes
LAN play
8
Online play
8

Connection types

Issues fixed[edit]

Game crashes when using Construction menu[edit]

If Earth 2150 or its expansions are set to a 16:9 resolution, the game will crash as soon as you attempt to use the Construction menu in-game.
Switch to a non-16:9 resolution[4]
  1. Run setup.exe.
  2. From the list of resolutions, choose the desired resolution (For example, 1024x768x16 is a 1024x768 resolution at 16-bit color depth, while 1920x1200x32 is a 1920x1200 resolution at 32-bit color depth.)
  3. Click OK.

Game appears on wrong monitor[edit]

If Earth 2150 or its expansions appears on the wrong monitor on your multi-monitor setup, you'll need to tell the game which monitor to use.
Specify which monitor to use using setup utility[4]
  1. Run setup.exe.
  2. From the list of rendering options on the right, choose one of the Direct3D HAL OpenGL options which specifies a display; for example, if you wanted the game to appear on your tertiary (third) monitor using the Direct3D renderer, click on the radio button next to \\. DISPLAY3 Direct3D HAL, while if you wanted the game to appear on your primary monitor using the OpenGL renderer, click on the radio button next to \\. DISPLAY1 OpenGL Hardware (optional)
  3. Click OK.

Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 6.1
Glide 2.4
Software renderer
See Software Rendering.
64-bit executable

Middleware[edit]

Middleware Notes
Audio DirectSound3D
Multiplayer DirectPlay

Software rendering[edit]

Use software rendering[4]
  1. Go to one of the following locations based on your version of the game:
    Earth 2150: HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Topware\Earth 2150\BaseGame\Graphics\Enumeration
    The Moon Project: HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Topware\TheMoonProject\BaseGame\Graphics\Enumeration
    Lost Souls: HKEY_CURRENT_USER\Software\Reality Pump\LostSouls\BaseGame\Graphics\Enumeration.
  2. Set Software to 1.
  3. Run setup.exe.
  4. From the list of renderers on the right, select "RGB Emulation".
  5. From the list of resolutions, choose any resolution between 640x480 and 800x600. Bit depth does not matter.
  6. Click OK.

Notes

Inferior to other renderers.

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) 98 2000, ME
Processor (CPU) Intel Pentium 200 MHz Intel Pentium 450 MHz
System memory (RAM) 64 MB
Hard disk drive (HDD) 200 MB 800 MB
Video card (GPU) DirectX 7 compatible 16 MB of VRAM
Other 8X CD-ROM drive 12x CD-ROM drive
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.7 10.8
Processor (CPU) 1.8 GHz 2.0 GHz
System memory (RAM) 512 MB 1 GB
Hard disk drive (HDD) 700 MB 800 MB
Video card (GPU) 128 MB of VRAM

References

  1. Steam Community Announcement - Mac OSX Port available now!
  2. The Moon Project official site, "Version 2.0 released!"
  3. Earth 2150 :: The Frame Rate Police
  4. 4.0 4.1 4.2 4.3 4.4 Verified by User:Expack3 on 2016-07-11