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Disneyland Adventures

From PCGamingWiki, the wiki about fixing PC games
Disneyland Adventures
Disneyland Adventures cover
Developers
Frontier Developments
Asobo Studio
Publishers
Microsoft Studios
Retail THQ Nordic[1]
Engines
Cobra
Release dates
Windows October 31, 2017
Taxonomy
Modes Singleplayer, Multiplayer
Pacing Relaxed, Real-time
Perspectives Third-person
Controls Direct control
Genres Sandbox, Mini-games
Art styles Cartoon, Stylized, Cel-shaded
Themes Contemporary, North America, Fantasy, Sci-fi, Amusement park
Series Disney Parks
Disneyland Adventures on MobyGames
Disneyland Adventures on Wikipedia
Disney Parks
Subseries of Disney
Coaster 1993
The Walt Disney World Explorer 1996
The Walt Disney World Explorer - Second Edition 1998
Walt Disney World Quest: Magical Racing Tour 2000
Virtual Magic Kingdom 2005
Disney Magic Kingdoms 2016
Disneyland Adventures 2017

Disneyland Adventures is a remaster of the 2011 third-person sandbox Kinect for Xbox 360 video game Kinect: Disneyland Adventures, which was originally developed by Frontier Developments and runs on the Cobra engine. The remaster was developed by Asobo Studio. Microsoft Studios (today Xbox Game Studios) published both the original game and the remaster. Disneyland Adventures takes place at Disneyland Park in Anaheim, California circa 2011, wherein players control a customizable child guest to the park. Disney and Pixar characters appear as "themselves" instead of costumed characters, both within the park and in various mini-games based on several Disneyland attractions.

Disneyland Adventures was released for Windows 10 on October 31, 2017 via the Microsoft Store. A version that added support for Windows 7, 8 and 8.1 along with 10 was released on retail discs and Steam on September 14, 2018.

General information

Steam Community Discussions

Availability

Game data

Configuration file(s) location

System Location
Microsoft Store %LOCALAPPDATA%\Packages\Microsoft.DisneylandAdventures_8wekyb3d8bbwe\Settings\settings.dat
%LOCALAPPDATA%\Packages\Microsoft.DisneylandAdventures_8wekyb3d8bbwe\LocalState
Steam
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/630610/pfx/[Note 1]

Save game data location

System Location
Microsoft Store %LOCALAPPDATA%\Packages\Microsoft.DisneylandAdventures_8wekyb3d8bbwe\SystemAppData\wgs
Steam <Steam-folder>\userdata\<user-id>\630610\remote
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/630610/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud
Xbox Cloud

Video

Resolution settings.
Resolution settings.
The simplistic "details" setting, with only "Low", "Medium", and "High" options.
The simplistic "details" setting, with only "Low", "Medium", and "High" options.

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
Stretched from 16:9.
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
Anti-aliasing (AA)
Vertical sync (Vsync)
No option in-game.
60 FPS and 120+ FPS
High dynamic range display (HDR)
Although the Microsoft Store page claims it has HDR10, this only applies to Xbox One/Series X/S.[2]

Input

Keyboard settings; moves, park and actions.
Keyboard settings; moves, park and actions.

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Mouse sensitivity
Setting goes from 1 to 10.
Mouse input in menus
Menu was originally made for the Kinect platform, so mouse movement may be slow.
Mouse Y-axis inversion
Separate options for gameplay and camera. Options affect both mouse and controller.
Controller
Controller support
Full controller support
Controller remapping
See the glossary page for potential workarounds.
Controller sensitivity
Controller Y-axis inversion
Separate options for gameplay and camera. Options affect both mouse and controller.
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
PlayStation controllers
Generic/other controllers
No support for DirectInput.[3]
Additional information
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M
Steam Input
Steam Input API support
Hook input (legacy mode)
Official controller preset(s)
Steam Controller button prompts

Audio

Audio feature State Notes
Separate volume controls
Music, speech, effects; increments of 25% each.
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio
A few of the songs are taken from movie scores, most notably for the Pixie Hollow attraction

Localizations

Language UI Audio Sub Notes
English
Traditional Chinese
Danish
Dutch
Finnish
French
German
Italian
Japanese
Korean
Norwegian
Polish
Brazilian Portuguese
Mistakenly labeled on Steam as Portuguese; not listed as a supported language on Microsoft Store.
Russian
Spanish
Swedish

Network

Multiplayer types

Type Native Players Notes
Local play
2 Co-op
LAN play
Online play

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

System requirements

Windows[4]
Minimum Recommended
Operating system (OS) 7
Processor (CPU) Intel Core i3-3210 3.2 GHz
AMD FX-4150 4 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 24 GB
Video card (GPU) Nvidia GeForce GT GTX 650
AMD Radeon R7 260
1 GB of VRAM
DirectX 11 compatible
Other Integrated mouse and keyboard


Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/630610/ in addition to or instead of this directory. The app ID (630610) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References

  1. Microsoft partners with THQ Nordic to bring ReCore and more to Steam - last accessed on 2024-01-10
  2. Verified by User:Dandelion Sprout on 2020-12-14
  3. Verified by User:Dandelion Sprout on 2020-12-14
  4. Based on Steam listing.