Disney's Chicken Little: Ace in Action
From PCGamingWiki, the wiki about fixing PC games
Developers | |
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Avalanche Software | |
Publishers | |
Disney Interactive Studios | |
Russia | Noviy Disk |
Release dates | |
Windows | December 7, 2006 |
Reception | |
IGDB | 62 |
Taxonomy | |
Series | Chicken Little |
Chicken Little | |
---|---|
Subseries of Disney Classics | |
Disney's Chicken Little | 2005 |
Disney's Chicken Little: Ace in Action | 2006 |
General information
Availability
Essential improvements
Skip intro videos
Delete or rename files[1] |
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Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %APPDATA%\Disney Interactive Studios\Chicken Little 2 |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/338300/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %APPDATA%\Disney Interactive Studios\Chicken Little 2\SaveGames |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/338300/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | See the WSGF entry. | ||
Multi-monitor | See the WSGF entry. | ||
Ultra-widescreen | See the WSGF entry. | ||
4K Ultra HD | See the WSGF entry. | ||
Field of view (FOV) | |||
Windowed | See the glossary page for potential workarounds. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS | |||
120+ FPS |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
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XInput-compatible controllers | ||
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Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
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Generic/other controllers |
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Additional information | ||
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Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Czech | ||||
French | ||||
German | ||||
Italian | ||||
Polish | ||||
Russian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Versus |
||
LAN play | ||||
Online play |
Issues fixed
Very low draw distance
- The draw distance is significantly lower on the PC version compared to the console versions, with fog used to hide it.
Use Chicken Little Ace in Action Draw Distance Fix[2] |
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Vsync (Always on) not working on Windows 10
- Vsync cannot be turned off, and is broken in Windows 10 and later.
Use dgVoodoo2 |
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Use d3d8to9 |
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Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 8 | Despite the game's Steam page states it requires DirectX 9, it uses Direct3D 8 for rendering instead. |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Cutscenes | Bink Video |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP SP2 | |
Processor (CPU) | Intel Pentium 4 1.4 GHz AMD Athlon XP 1.4 GHz |
|
System memory (RAM) | 256 MB | |
Hard disk drive (HDD) | 2560 MB | |
Video card (GPU) | Nvidia GeForce 2 ATI Radeon 7500 32 MB of VRAM DirectX 9.0c compatible |
|
Sound (audio device) | 16-bit DirectX 9.0c compatible |
Notes
- ↑ 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/338300/
in addition to or instead of this directory. The app ID (338300) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.
References
- ↑ Verified by User:icup321 on 2022-03-04
- ↑ Steam Community - last accessed on 26 May 2023