Die Young

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Die Young
Die Young cover
Developers
IndieGala
Engines
Unreal Engine 4
Release dates
Windows September 12, 2019
Die Young
Die Young: Prologue 2019
Die Young 2019

Key points

Includes Die Young: Prologue.[1]

General information

Official website
Official forums
Official Discord server
Official wiki
Steam Community Discussions

Availability[edit]

Source DRM Notes Keys OS
Developer website
Icon overlay.png
Windows
Green Man Gaming
Icon overlay.png
Windows
Steam
Icon overlay.png
Windows
All versions require Steam DRM.

Essential improvements[edit]

Skip intro videos[edit]

Delete or rename movie files[2]
  1. Go to <path-to-game>\DieYoung\Content\Movies\.
  2. Delete or rename loading_01_15sec.mp4 and LogoStart.mp4.

Game data[edit]

In-game difficulty settings.
In-game difficulty settings.

Configuration file(s) location[edit]

System Location
Windows %LOCALAPPDATA%\DieYoung\Saved\Config\WindowsNoEditor\
Linux (Proton) <Steam-folder>/steamapps/compatdata/433170/pfx/[Note 1]

Save game data location[edit]

System Location
Windows %LOCALAPPDATA%\DieYoung\Saved\SaveGames\
Linux (Proton) <Steam-folder>/steamapps/compatdata/433170/pfx/[Note 1]

Save game cloud syncing[edit]

System Native Notes
Steam Cloud

Video settings[edit]

In-game video settings.
In-game video settings.
In-game general settings.
In-game general settings.
Graphics feature State Notes
Widescreen resolution
Multi-monitor
Vert- gameplay.[3] See Increased FOV.
Ultra-widescreen
Vert- gameplay.[4] See Increased FOV.
4K Ultra HD
Field of view (FOV)
81 - 109°. Default is 95°.
Windowed
Borderless fullscreen windowed
Labeled Windowed Fullscreen.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
See Anti-aliasing (AA) for more options.
Vertical sync (Vsync)
60 FPS and 120+ FPS
Framerate can optionally be locked at 30 FPS or 60 FPS.
High dynamic range display (HDR)

Increased FOV[edit]

Change the way FOV is calculated[3][4]
  1. Go to the configuration file(s) location.
  2. Open Engine.ini in a text editor.
  3. Add the following lines:
[/Script/Engine.LocalPlayer]
AspectRatioAxisConstraint=AspectRatio_MaintainYFOV
A significant increase from the default 16:9 value. Compensate by adjusting the in-game FOV slider, if desired.

Anti-aliasing (AA)[edit]

Change AA type through the config file[5]
  1. Go to the configuration file(s) location.
  2. Open Engine.ini in a text editor.
  3. Add the following lines:
[SystemSettings]
r.DefaultFeature.AntiAliasing=1
The above sets the AA type to FXAA. Change the 1 to 0 to disable AA.
Enable TAA sharpening through the config file[5]
This makes the game appear less blurry when anti-aliasing is on.
  1. Go to the configuration file(s) location.
  2. Open Engine.ini in a text editor.
  3. Add the following lines:
[SystemSettings]
r.TemporalAACurrentFrameWeight=0.2
r.TemporalAASharpness=0.8
r.Tonemapper.Sharpen=1

Input settings[edit]

In-game keyboard and mouse bindings.
In-game keyboard and mouse bindings.
Gamepad configuration 1.
Gamepad configuration 1.
Gamepad configuration 2.
Gamepad configuration 2.
Keyboard and mouse State Notes
Remapping
Esc and O cannot be unbound from Pause.
Mouse acceleration
Negative acceleration.[6]
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
X-axis can be inverted separately.
Controller
Controller support
Full controller support
Controller remapping
2 preset configurations are available.
Controller sensitivity
Controller Y-axis inversion
X-axis can be inverted separately.
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
DualShock 4 controllers
See the glossary page for potential workarounds.
Tracked motion controllers
Generic/other controllers
Additional information
Controller hotplugging
Haptic feedback
Simultaneous controller+KB/M
HUD button prompts flicker between controller and keyboard/mouse.

Audio settings[edit]

In-game audio settings.
In-game audio settings.
Audio feature State Notes
Separate volume controls
Master, Music, Sound, Dialogue
Surround sound
5.1[7]
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
Russian
Spanish
Latin American Spanish

Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

Middleware[edit]

Middleware Notes
Physics PhysX

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) 7, 8, 8.1, 10
Processor (CPU) Intel Core i5-2400
AMD FX-8320
System memory (RAM) 8 GB
Hard disk drive (HDD) 26 GB[8]
Video card (GPU) Nvidia GeForce GTX 660
AMD Radeon HD 7870
2 GB of VRAM
DirectX 11 compatible
Sound (audio device) DirectX compatible
A 64-bit system is required.
Laptop versions of graphics cards are not officially supported.

Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/433170/ in addition to or instead of this directory. The app ID (433170) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References

  1. Die Young: Prologue Now added to Die Young main game! 1.0 Launches in 24 hours! - last accessed on 2019-09-15
  2. Verified by User:Baronsmoki on 2019-09-15
  3. 3.0 3.1 Verified by User:Baronsmoki on 2019-09-15
    Tested at 2560x480 custom resolution.
  4. 4.0 4.1 Verified by User:Baronsmoki on 2019-09-15
    Tested at 2560x1080 custom resolution.
  5. 5.0 5.1 Verified by User:Baronsmoki on 2019-09-24
    The changes resulted in a visibly sharper image in the game and screenshots comparisons.
  6. Verified by User:Baronsmoki on 2019-09-15
  7. Verified by User:Baronsmoki on 2019-09-15
    Tested with Special K.
  8. Verified by User:Baronsmoki on 2019-09-16
    The official HDD requirement of 10 GB is inaccurate. The total installation size (including Die Young: Prologue) is approximately 26 GB.