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DiRT Rally

From PCGamingWiki, the wiki about fixing PC games
DiRT Rally
DiRT Rally cover
Developers
Codemasters
Linux Feral Interactive[1]
macOS (OS X) Feral Interactive
Publishers
Codemasters
Linux, macOS (OS X) Feral Interactive[1]
Engines
EGO 2.5
Release dates
Windows December 7, 2015
Linux March 2, 2017[2]
macOS (OS X) November 16, 2017[3]
Reception
Metacritic 86
OpenCritic 85
IGDB 85
Taxonomy
Monetization One-time game purchase
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives First-person, Third-person
Controls Direct control
Genres Racing, Simulation
Vehicles Automobile, Off-roading
Art styles Realistic
Series Colin McRae Rally
DiRT Rally on HowLongToBeat
DiRT Rally on IGDB
DiRT Rally on MobyGames
DiRT Rally on Wikipedia
Colin McRae Rally 1998
Colin McRae Rally 2.0 2000
Colin McRae Rally 3 2003
Colin McRae Rally 04 2004
Colin McRae Rally 2005 2004
Colin McRae: DiRT 2007
Colin McRae: DiRT 2 2009
DiRT 3 2011
DiRT Showdown 2012
Colin McRae Rally (2014) 2014
DiRT Rally 2015
DiRT 4 2017
DiRT Rally 2.0 2019
DIRT 5 2020

DiRT Rally is a singleplayer and multiplayer simulation racing game developed and published by Codemasters. It is part of the Colin McRae Rally series.

Unlike DiRT 3, DiRT Rally emphasis on realistic rallying experience, with more realistic car physics.

The game was released as early access on Steam on April 25, 2015, before the release of completed game on December 7, 2015. The Linux and MacOS versions, ported by Feral Interactive, were released on March 2, 2017 and November 16, 2017 respectively.

It was delisted from all storefronts on November 9, 2022.[4]

General information

Developer minisite
Official forums for the series
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Retail
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Windows
macOS (OS X)
Linux
Amazon.com (unavailable)
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Windows
macOS (OS X)
Linux
Developer website (unavailable)
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Windows
Developer website (unavailable)
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macOS (OS X)
Linux
Green Man Gaming (unavailable)
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Windows
macOS (OS X)
Linux
Humble Store (unavailable)
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Windows
macOS (OS X)
Linux
Mac App Store (unavailable)
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macOS (OS X)
Oculus Store (unavailable)
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Windows
Steam (unavailable)
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Windows
macOS (OS X)
Linux
All Linux versions require Steam DRM.

Monetization

Type Notes
One-time game purchase The game requires an upfront purchase to access.

Essential improvements

Skip intro videos

Delete or rename video files[5]
  1. Delete or rename attract.bk2 in <path-to-game>\video.
Only disables the intro video that plays when the game is on idle after startup.

Game data

Configuration file(s) location

System Location
Windows %USERPROFILE%\Documents\My Games\DiRT Rally\hardwaresettings\
macOS (OS X)
Linux $HOME/.local/share/feral-interactive/DiRT Rally/VFS/User/AppData/Roaming/My Games/DiRT Rally/hardwaresettings/
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game data location

System Location
Windows <path-to-game>\Profile\Player\Saves[Note 1]
macOS (OS X)
Linux
Steam <Steam-folder>\userdata\<user-id>\310560\

Save game cloud syncing

System Native Notes
Steam Cloud

Video

Video settings.
Video settings.
Quality settings.
Quality settings.

Graphics feature State WSGF Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
Ego Engine in-game AF suffers from inferior quality compared to forcing AF through the graphics card control panel.[6]
Anti-aliasing (AA)
CMAA, MSAA, CSAA, QCSAA, EQAA
Vertical sync (Vsync)
60 FPS and 120+ FPS
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Ultra+ (mirror)

Increases graphical fidelity of various effects and details beyond highest settings.
Shadow detail no longer starts 200m down the road with a visible line where the shadow stops.

Input

Input settings.
Input settings.
The game can send telemetry data to supported software like SimHub and devices like motion platforms, bass shakers and telemetry displays through the UDP protocol. Also support D-Box haptic/motion platforms through a proprietary protocol.[7] Requires editing the hardware_settings_config.xml file to enable them. (See Enable telemetry)

Controller support

The developer has provided a list of supported steering wheels, pedals and accessories through several patch notes.[8][9][10] Devices not listed may work, but the user will have to manually map each action.
Devices listed with Italics denotes unofficial support and are found in the devicesetup_v2.xml file, xml files located in <path-to-game>\input as well as support through compatibility mode on the wheels/wheel bases.
Compatible PC steering wheels Notes
Fanatec Forza Motorsport CSR
Fanatec Forza Motorsport CSR Elite
Fanatec ClubSport V1
Fanatec ClubSport V2
Logitech Driving Force
Logitech Driving Force GT
Logitech Driving Force Pro
Logitech Formula Force EX
Logitech Driving Force EX
Logitech GT Force RX
Logitech G25
Logitech G27
Logitech G29 Compatible shifter: Logitech G Driving Force Shifter
Logitech G920 Compatible shifter: Logitech G Driving Force Shifter
Logitech MOMO Racing Keyboard required for some controls.
Microsoft SideWinder Force Feedback Wheel Keyboard required for some controls.
SimXperience AccuForce
Thrustmaster Ferrari GT Experience Steering Wheel 3-in-1
Thrustmaster Rally GT Force Feedback Pro
Thrustmaster Ferrari F430 Force Feedback
Thrustmaster T500 Compatible rims: GT wheel, Thrustmaster Ferrari F1 Wheel Add-On
Thrustmaster T300 Compatible rims: PS wheel
Thrustmaster TX Compatible rims: Ferrari 458 Italia Edition wheel
Thrustmaster T150
Thrustmaster TMX

Enable telemetry

Applies to both UDP telemetry and D-Box support.
Enable telemetry[11]
  1. Open the hardware_settings_config.xml file located in <user>\Documents\My Games\DiRT Rally\hardwaresettings\ with a text editior.
  2. Search for the field with the word <motion_platform>.
  3. Set the "udp enabled" parameter to "true" and change the "ip" and "port" fields to match that of what was set on the supported telemetry software. For example, <udp enabled="true" extradata="3" ip="127.0.0.1" port="20777" delay="1" />
  4. If user have the D-Box haptic/motion platforms, set the "dbox enabled" parameter to "true".
  5. Save the file.

Audio

Audio settings.
Audio settings.

Audio feature State Notes
Separate volume controls
Menu, replay, effects, engines, speech, and surfaces.
Surround sound
Equalizer settings for "Flat", "TV" and "Headphones"
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Brazilian Portuguese
Russian
Spanish

Network

Multiplayer types

Type Native Players Notes
Local play
[12]
LAN play
[13]
Online play
8 Versus
Rallycross only.[14][15]

VR support

3D modes State Notes
Nvidia 3D Vision
See Helix Mod: Dirt Rally - Early Access for better support.
Headsets
SteamVR
For Steam version, see Here.
For Oculus Store version, use the Revive Compatibility Layer.
Oculus VR (LibOVR)
Windows Mixed Reality
For Steam version, see Here.
For Oculus Store version, use the Revive Compatibility Layer.
OSVR
Devices
Tracked motion controllers
Traditional controller
See Input for details.
Keyboard/Mouse
TrackIR
Supports: Yaw, Pitch, Roll, X, Y, Z.
Play area
Seated
Standing
Room-scale

Play Steam version without Oculus Software

Play Steam version on VR headsets without installing Oculus Software[16]
  1. Download and install Revive Compatibility Layer.
  2. Download LibOVRRT32_1.dll and LibOVRRT64_1.dll
  3. Place both files in <path-to-game>\Dirt Rally\
  4. Start SteamVR and right-click on the Revive icon in your Taskbar.
  5. Select Patch and then select the <path-to-game>\Dirt Rally\Dirt.exe and patch the .EXE.
  6. Once patched, launch Dirt Rally in Steam, ignore the VR warning, and press yes and the game will launch.

Other information

API

Technical specs Supported Notes
Direct3D 11
OpenGL
Linux only.
Metal support
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

Middleware

Middleware Notes
Audio Wwise
Cutscenes Bink Video 2.1c
Multiplayer RaceNet, Steamworks

System requirements

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) Intel Core i3 Series
AMD FX Series
System memory (RAM) 4 GB
Hard disk drive (HDD) 50 GB
Video card (GPU) Nvidia GeForce GT 430
AMD Radeon HD 5450
Intel HD Graphics 4000
1 GB of VRAM
DirectX 11 compatible
Sound (audio device) DirectX compatible
Other 64-bit system required
The minimum requirements are quoted for 1366x768 resolution, with all settings on "Ultra Low" and MSAA off, at 30 FPS. The recommended ones - for 1920x1080 resolution, with all settings on "Ultra" and MSAA 4x, at 60 FPS.[17]
macOS (OS X)
Minimum
Operating system (OS) 10.13
Processor (CPU) Intel Core i3 1.8 GHz
System memory (RAM) 8 GB
Hard disk drive (HDD) 48 GB
Video card (GPU) Nvidia GeForce GT 650M
AMD Radeon R9 M290
Intel HD 4000
1/2 GB of VRAM
A 64-bit operating system is required.
Linux
Minimum Recommended
Operating system (OS) Ubuntu 16.10, SteamOS 2.0 (2.110)
Processor (CPU) Intel Core i3-4130T 2.9 GHz
AMD FX-6300
System memory (RAM) 8 GB
Hard disk drive (HDD) 67 GB
Video card (GPU) Nvidia GeForce GTX 650 Ti
AMD Radeon R9 270
Intel Iris Pro 6200
1 GB of VRAM
Other Nvidia GPUs require driver version 370.28
AMD GPUs require MESA 13.0.3
Intel GPUs require MESA 13.0.3
A 64-bit operating system is required.


Notes

  1. When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References