Dead Synchronicity: Tomorrow Comes Today

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Dead Synchronicity: Tomorrow Comes Today
Dead Synchronicity: Tomorrow Comes Today cover
Developers
Fictiorama Studios
Publishers
Daedalic Entertainment
Engines
Unity 4[Note 1]
Release dates
Windows April 10, 2015
macOS (OS X) April 10, 2015
Linux April 10, 2015
Dead Synchronicity
Dead Synchronicity: Tomorrow Comes Today 2015
Dead Synchronicity: The Longest Night 2015

Key points

Saves stored in the Steam Cloud are not synced cross-platform.

General information

GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability[edit]

Source DRM Notes Keys OS
GamersGate
Icon overlay.png
Windows
macOS (OS X)
Linux
GOG.com
DRM-free
Windows
macOS (OS X)
Linux
Green Man Gaming
Icon overlay.png
Windows
macOS (OS X)
Linux
Humble Store
DRM-free
Icon overlay.png
Windows
macOS (OS X)
Linux
Steam
DRM-free after installation through Steam client (see notes)
Can be run without Steam by directly using the game's executable.
Windows
macOS (OS X)
Linux
All versions include Dead Synchronicity: The Longest Night.

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows %LOCALAPPDATA%\Daedalic Entertainment GmbH\Dead Synchronicity\
macOS (OS X) ~/Library/Application Support/Daedalic Entertainment GmbH/Dead Synchronicity/
Linux ~/.local/share/Daedalic Entertainment GmbH/Dead Synchronicity/
This game does not follow the XDG Base Directory Specification on Linux.

Save game data location[edit]

System Location
Windows %LOCALAPPDATA%\Daedalic Entertainment GmbH\Dead Synchronicity\Savegames\
macOS (OS X) ~/Library/Application Support/Daedalic Entertainment GmbH/Dead Synchronicity/Savegames/
Linux ~/.local/share/Daedalic Entertainment GmbH/Dead Synchronicity/Savegames/

Save game cloud syncing[edit]

System Native Notes
GOG Galaxy
Steam Cloud
Saves are not synced cross-platform.

Video settings[edit]

General settings.
General settings.
Graphics option Option WSGF Notes
Widescreen resolution
Non-16:9 resolutions are letterboxed. Some resolutions are not listed (see Widescreen resolution).
Multi-monitor
See Widescreen resolution.
Ultra-widescreen
See Widescreen resolution.
4K Ultra HD
See Widescreen resolution.
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Enable windowed mode and use the -popupwindow parameter (or see the glossary page).
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS and 120+ FPS
Uncapped.

Widescreen resolution[edit]

Resolutions higher than 1920x1080 are not available normally.
Forced Custom Resolution[2]
  1. See Command line arguments.
  2. Use the following commands: -screen-height YourHeight -screen-width YourWidth

Input settings[edit]

Keyboard and mouse Native Notes
Remapping
See the glossary page for potential workarounds.
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
See the glossary page for potential workarounds.

Audio settings[edit]

Audio options Native Notes
Separate volume controls
Music, voice, sound effects.
Surround sound
Subtitles
Closed captions
Only with subtitles and only for certain scenes.
Mute on focus lost
Cannot be disabled.

Localizations

Language UI Audio Sub Notes
English
French
Italian
German
Spanish

Issues unresolved[edit]

Crashes/Freezes[edit]

Game freezes on startup[edit]

This issue is currently being investigated.[3]

Crash on skipping intros[edit]

This issue is currently being investigated[4]

Game freezes on looking at Hunter's Bar door[edit]

When you drain the "alcohol" out of the oil drums next to Hunter's Bar, climb on top of them, then look at the closed door to the bar, the game may freeze.[5]

Issues fixed[edit]

Going out of monitor resolution range[edit]

On Linux, the game may set a screen resolution beyond the range your monitor supports.
Forced Custom Resolution[2][6]
  1. See Command line arguments.
  2. Use the following commands.
-screen-height YourHeight -screen-width YourWidth

Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 9
OpenGL 2.0
64-bit executable

Middleware[edit]

Middleware Notes
Audio OpenAL

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) XP 32-bit Vista SP2 or later
Processor (CPU) 2 GHz Dual Core 2.6 GHz Dual Core
System memory (RAM) 2000 MB 4000 MB
Hard disk drive (HDD) 4500 MB
Video card (GPU) Nvidia GeForce 8600 GS
ATI Radeon HD 3470
DirectX 9.0c compatible
Nvidia GeForce GT 610
ATI Radeon HD 4650
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.7 10.9 or higher
Processor (CPU) 2 GHz Intel Core i5-540M @ 3.40 GHz
System memory (RAM) 2 GB 4 GB
Hard disk drive (HDD) 4500 MB
Video card (GPU) Nvidia GeForce GS/GT 600 Series
AMD Radeon HD 4000 Series
Linux
Minimum
Operating system (OS) Ubuntu 14.04, Mint 17
Processor (CPU) 2.5 GHz Single-Core or 2 GHz Dual Core
System memory (RAM) 2 GB
Hard disk drive (HDD) 4500 MB
Video card (GPU) ATI Radeon HD 4850
Nvidia GeForce 9600 GT
256 MB of VRAM
OpenGL 2.0 compatible

Notes

  1. Unity engine build: 4.6.1f1[1]

References