Dark Sector

From PCGamingWiki, the wiki about fixing PC games
Dark Sector
Dark Sector cover
Digital Extremes
Windows Noviy Disk
Aspyr Media
Noviy Disk
City Interactive
Release dates
Windows March 23, 2009
Dark Sector at Wikipedia

Key points

Essentially a fan port that got picked up by the publisher.
Online multiplayer has been removed from this version.
Was originally banned due to excessive violence in some countries like Australia and Germany.

General information

Dark Sector Wiki
Steam Community Discussions


Source DRM Notes Keys OS
Disc check (requires the CD/DVD in the drive to play)
StarForce DRM (Russian version)
Requires online activation
StarForce DRM. Not available in Germany, Austria, Switzerland, Australia, New Zealand, France, Japan and South Africa.
Green Man Gaming Playfire Client
Requires online activation
Icon overlay.png

Essential improvements[edit]

Skip intro videos[edit]

Skip intro video[citation needed]
  1. Go to <path-to-game>
  2. Delete/rename the apyr720.avi file.

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows <path-to-game>\Configs\[Note 1]
%USERPROFILE%\Aspyr\Dark Sector\settings
Linux (Proton) <Steam-folder>/steamapps/compatdata/29900/pfx/[Note 2]

Save game data location[edit]

System Location
Windows %APPDATA%\Dark Sector\
Linux (Proton) <Steam-folder>/steamapps/compatdata/29900/pfx/[Note 2]

Save game cloud syncing[edit]

System Native Notes
Steam Cloud

Video settings[edit]

In-game video settings.
In-game video settings.
Graphics feature State WSGF Notes
Widescreen resolution
See Widescreen resolution.
Game fails to run at any resolution wider than 2048 pixels. Image is also stretched.
4K Ultra HD
Field of view (FOV)
See Field of view (FOV).
See Windowed.
Borderless fullscreen windowed
Use GameCompanion.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
See Anti-aliasing (AA).
Vertical sync (Vsync)
Can be forced off in the graphics card control panel.
60 FPS and 120+ FPS
Game defaults to an 800x600 resolution, changing it from within the game rather than the config might cause it to crash.

Widescreen resolution[edit]

Native widescreen support results in vertically stretched picture in fullscreen.
Enable widescreen without vertical distortion[1]
  1. Go to <path-to-game>\Configs
  2. Open DS.cfg
  3. Find [Windows_Config,/Types/Config]
  4. Add Graphics.DisplayAspectRatio=FullScreen4x3 underneath it.
  5. Set the file as read-only.
The game fails to run at any resolution wider than 2048 pixels (all you get is a black screen with piled up menu items even during gameplay).

Field of view (FOV)[edit]

Change the default value[citation needed]
  1. Go to <path-to-game>\Configs
  2. Open DS.cfg
  3. Find [Windows_Config,/Types/Config]
  4. Add Graphics.FOV=XX underneath it, where XX is your desired FOV (e.g. Graphics.FOV=90).
  5. Set the file as read-only.


Enable windowed mode[citation needed]
  1. Go to <path-to-game>\Configs
  2. Open DS.cfg
  3. Find [Windows_Config,/Types/Config]
  4. Add Graphics.FullScreen=0 underneath it.
  5. Open Editor.cfg
  6. Find [MainGameWindowed,/Editor/WinRect]
  7. Set the SizeX and SizeY lines to the desired resolution.


The game fails to run at any resolution wider than 2048 pixels.

Anti-aliasing (AA)[edit]

Nvidia only solution. Not supported in windowed mode.
Enable SGSSAA using Nvidia Profile Inspector[2]
  1. Download and run Nvidia Profile Inspector.
  2. Search for Dark Sector in the profiles list.
  3. Set Antialiasing - Behavior flags to None
  4. Set Antialiasing compatibility to 0x004000C0
  5. Set Antialiasing - Mode to Override any application setting
  6. Set Antialiasing - Setting to 2x/4x/8x Multisampling
  7. Set Antialiasing - Transparency supersampling to 2x/4x/8x Sparse Grid Supersampling (the level must match the previous setting).
  8. Set Texture filtering - LOD Bias to either -0.500 (if using 2x MSAA + 2x SGSSAA), -1.000 (if using 4x) or -1.500 (if using 8x).
  9. Click Apply to save the changes.

Input settings[edit]

In-game general control settings.
In-game general control settings.
In-game key map settings.
In-game key map settings.
Keyboard and mouse State Notes
Game won't remember changes if remapping is done from within the game rather than directly through the config.
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller support
Full controller support
Controller remapping
See the glossary page for potential workarounds.
Controller sensitivity
Controller Y-axis inversion
Uses same toggle.
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
DualShock 4 controllers
See the glossary page for potential workarounds.
Tracked motion controllers
Generic/other controllers
See the glossary page for potential workarounds.
Additional information
Controller hotplugging
Haptic feedback
Simultaneous controller+KB/M

Audio settings[edit]

In-game audio settings.
In-game audio settings.
Audio feature State Notes
Separate volume controls
Surround sound
Closed captions
Mute on focus lost


Language UI Audio Sub Notes
Retail only.
Retail only.
Retail only.
Retail only. Patch for digital release here.
Use unofficial Slovak language file (Windows).
Retail only.


Multiplayer types

Type Native Players Notes
LAN play
Online play

Connection types

Issues fixed[edit]

Graphical Distortion on bottom right of screen[edit]

Turn off Post Processing in the game options.

Other information[edit]


Technical specs Supported Notes
Direct3D 9
Shader Model support 3.0
Executable 32-bit 64-bit Notes

System requirements[edit]

Operating system (OS) XP SP2, Vista
Processor (CPU) Intel Pentium 4 2.4 GHz or similar AMD Athlon 64
System memory (RAM) 1 GB
Hard disk drive (HDD) 6.5 GB
Video card (GPU) Nvidia GeForce 6600
ATI Radeon X1300
DirectX 9 compatible
Shader model 3 support


  1. When running this game without Administrator elevation, activity in %PROGRAMFILES%, %PROGRAMFILES(X86)%, and %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore\ (more details).
  2. 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/29900/ in addition to or instead of this directory. The app ID (29900) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.