DCS World

From PCGamingWiki, the wiki about fixing PC games
DCS World
DCS World cover
Developers
Eagle Dynamics
Publishers
The Fighter Collection
Engines
The Fighter Collection Simulation Engine
Eagle Dynamics Graphics Engine
Release dates
Windows October 10, 2008
DCS World at Wikipedia
Digital Combat Simulator
DCS: Black Shark 2008
DCS: A-10C Warthog 2011
DCS World 2013

General information

Official Website
Eagle Dynamics Forums
Steam Community Discussions

Availability[edit]

Source DRM Notes Keys OS
Developer website
Requires online activation
Windows
Steam
Icon overlay.png
Requires online activation
Download
Windows
DLC from AV-8B Night Attack V/STOL onwards requires regular online authentication (playable for up to three days without authentication).[1]
DLC released prior to AV-8B Night Attack V/STOL has StarForce ProActive DRM[2] Each DLC has a 10 machine activation limit and 10 deactivations. After no activations remain, 1 more is generated in a month.

Downloadable content (DLC) and expansions

Name Notes
Ka-50 Black Shark 2
Windows
UH-1H Huey Developed by Belsimtek
Windows
A-10C Warthog See DCS: A-10C Warthog for information on the stand-alone edition
Windows
P-51D Mustang
Windows
Combined Arms 1.5
Windows
Flaming Cliffs 3 Includes F-15C Eagle, A-10A, Su-27, Su-33, MiG-29 and Su-25
Windows
Fw 190 D-9 Dora
Windows
Mi-8 MTV2 Magnificent Eight Developed by Belsimtek
Windows
Bf 109 K-4 Kurfürst
Windows
Su-27: The Ultimate Argument Campaign
Windows
MiG-21Bis Developed by Leatherneck Studios
Windows
F-86F Sabre Developed by Belsimtek
Windows
BAE Hawk Developed by Virtual European Air Operations (VEAO)
Windows
C-101 Aviojet Developed by AvioDev ( In Beta )
Windows
MiG-15Bis Developed by Belsimtek ( Beta in February 2015 )
Windows
AH-1G Cobra Developed by Belsimtek ( To Be Released )
Windows
F-14 Tomcat Developed by Leatherneck Studios ( To Be Released )
Windows
Eurofighter Typhoon Developed by VEAO ( Early development )
Windows
L-39C/ZA Albatros ( Q2 2015 )
Windows
F/A-18C Hornet ( Early Development )
Windows
WWII: Europe 1944 To include: Normandy Terrain, P-51D Mustang, Focke-Wulf Fw 190 D-9, Messerschmitt Bf.109, Republic P-47 Thunderbolt, Messerschmitt Me 262A-1 and Supermarine Spitfire Mk. IX ( Note: Modules will be released like any other DCS Module there will be no WWII: Europe 1944 as such )
Windows
M-2000C Developed by RAZBAM ( early pre-order beta )
Windows
F-5E-3 Developed by Belsimtek (beta release Juli/August 2016)
Windows
SA-342M/L Gazelle Developed by Polychop Simulations ( pre-order beta )
Windows
Nevada Test and Training Range requires separate 2.0 OpenAlpha client; download size: 25 GB in addition to the client
Windows

Essential improvements[edit]

Fix sRGB Gamma[edit]

Change the sRGB gamma conversion from simple 'raise to power' to the w3c standard, fixing gamma and black levels[3]
  1. Download DCS sRGB gamma fix.
  2. Extract deferredCommon.hlsl
  3. Overwrite the same file in Bazar\shaders\shaders\deferred\
  4. Launch game and adjust the ingame gamma to the appropriate values.

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows %USERPROFILE%\Saved Games\DCS\Config
Linux (Proton) <Steam-folder>/steamapps/compatdata/223750/pfx/[Note 1]

Save game data location[edit]

System Location
Windows %USERPROFILE%\Saved Games\DCS
Linux (Proton) <Steam-folder>/steamapps/compatdata/223750/pfx/[Note 1]

Save game cloud syncing[edit]

System Native Notes
Steam Cloud

Video settings[edit]

Video settings menu
Video settings menu

Input settings[edit]

Audio settings[edit]

Audio options Native Notes
Separate volume controls
Independent GUI, World, Cockpit, Helmet and Music controls.
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
German
Spanish
Russian
Czech

Network[edit]

Multiplayer types

Type Native Notes
LAN play
Online play

VR support[edit]

3D modes Native Notes
Nvidia 3D Vision
See Helix Mod: DCS 2.5 3D Fix W.I.P.
Headsets Native Notes
HTC Vive
Oculus Rift
Discussion thread
OSVR
Windows Mixed Reality
Devices Native Notes
Tracked motion controllers
See Input settings for details.
Traditional controller Full support See Input settings for details.
Keyboard/Mouse
Tobii Eye Tracking
Use Tobii Game Hub. Supports head tracking.
Play area Native Notes
Seated

Other information[edit]

API[edit]

Technical specs Supported Notes
64-bit executable

System requirements[edit]

Windows[4]
Minimum Recommended
Operating system (OS) Vista 7, 8, 10
Processor (CPU) Intel Core i3 Intel Core i5
System memory (RAM) 8 GB 16 GB
Hard disk drive (HDD) 30 GB 30 GB
Video card (GPU) 2 GB of VRAM
DirectX 11 compatible
Nvidia GeForce GTX 780
AMD Radeon R9 290
Other Joystick
Requires a 64-bit operating system.

Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/223750/ in addition to or instead of this directory. The app ID (223750) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References