Civilization VI

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Civilization VI
Civilization VI cover
Developers
Firaxis Games
macOS (OS X) Aspyr Media[1]
Linux Aspyr Media[2]
Publishers
2K Games
OS X, Linux Aspyr Media[1][2]
Release dates
Windows October 21, 2016[3]
macOS (OS X) October 24, 2016
Linux February 9, 2017[2]
Civilization VI at Wikipedia
Civilization
Civilization 1991
Civilization II 1996
Civilization III 2001
Civilization IV 2005
CivCity: Rome 2006
Civilization IV: Colonization 2008
Civilization V 2010
Civilization: Beyond Earth 2014
Civilization VI 2016

Key points

Includes in-game benchmark.

General information

Official 2K Games forum
Steam Community Discussions

Availability[edit]

Source DRM Notes Keys OS
Publisher website
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Digital Deluxe version also available.
Windows
macOS (OS X)
Linux
Amazon.com
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Digital Deluxe version also available.
Windows
macOS (OS X)
Linux
Amazon.co.uk
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Digital Deluxe version also available.
Windows
macOS (OS X)
Linux
GameStop
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Windows
macOS (OS X)
Linux
Gamesplanet
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Digital Deluxe version also available.
Windows
macOS (OS X)
Linux
Green Man Gaming
Icon overlay.png
Digital Deluxe version also available.
Windows
macOS (OS X)
Linux
Humble Store
Icon overlay.png
Digital Deluxe version also available.
Windows
macOS (OS X)
Linux
Mac App Store
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macOS (OS X)
Steam
Icon overlay.png
Digital Deluxe version also available.
Windows
macOS (OS X)
Linux
All Windows and Linux versions require Steam DRM.

Version differences[edit]

The Digital Deluxe version includes a 25th Anniversary Digital Soundtrack and access to four post-launch DLC packs.
The Mac App Store version is single player only.

Essential improvements[edit]

Automatic unit cycling[edit]

Disable automatic unit cycling[4]
  1. Go to the configuration file(s) location.
  2. Edit UserOptions.txt.
  3. Change AutoUnitCycle 1 to AutoUnitCycle 0

Notes

This will stop the game from automatically switching to the next unit after ending the turn of another unit.
Since the first official patch, this is an ingame option as well.

Skip intro videos[edit]

Disable the intro Video at game startup[5]

Replace logos.bk2 with the replacement .bik file.

Notes

This 'fix' may need to be re-applied if you verify/validate your files, or the game updates with a patch.

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows %USERPROFILE%\Documents\My Games\Sid Meier's Civilization VI\
macOS (OS X)
Linux $XDG_DATA_HOME/aspyr-media/Sid Meier's Civilization VI/
This game follows the XDG Base Directory Specification on Linux.

Save game data location[edit]

System Location
Windows %USERPROFILE%\Documents\My Games\Sid Meier's Civilization VI\Saves\
macOS (OS X)
Linux $XDG_DATA_HOME/aspyr-media/Sid Meier's Civilization VI/Saves/

Save game cloud syncing[edit]

System Native Notes
Steam Cloud
A my2K account can be used for save synchronization.

Video settings[edit]

Video settings.
Video settings.
Graphics option Option WSGF Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Default: Exclusive fullscreen
Anisotropic filtering (AF)
Always on, cannot be disabled
Anti-aliasing (AA)
MSAA 2X/4X/8X
Vertical sync (Vsync)
On by default
60 FPS
Includes optional fps cap with 20, 30 and 60 fps settings
120+ FPS
Can go up to 144fps, possibly higher.

Input settings[edit]

Keyboard and mouse Native Notes
Remapping
Some possible keybindings are missing, but for the most part everything that has a shortcut can be reconfigured.
Mouse acceleration
Uses windows hardware cursor, so follows the windows setting
(Enhance pointer precision = on)
Mouse sensitivity
Windows hardware cursor, 1:1 movement if you run the game at your desktop resolution
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support

Audio settings[edit]

Audio options Native Notes
Separate volume controls
Music, SFX, Ambient, Speech
Surround sound
5.1 Supported, follows windows speaker settings
Subtitles
Closed captions
Mute on focus lost
Can be toggled on/off

Localizations

Language UI Audio CC Notes
English
Narrated by Sean Bean
Simplified Chinese
French
German
Italian
Japanese
Korean
Polish
Brazilian Portuguese
Russian
Spanish

Network[edit]

Multiplayer types

VR support[edit]

Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 11, 12
OpenGL Unknown OS X/Linux only
64-bit executable

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) 7 64-bit 8.1 64-bit, 10 64-bit
Processor (CPU) Intel Core i3 2.5 GHz
AMD Phenom II 2.6 GHz
Intel Core i5 2.5 GHz
AMD FX-8350 4.0 GHz
System memory (RAM) 4 GB 8 GB
Hard disk drive (HDD) 12 GB
Video card (GPU) Nvidia GeForce GT 450
ATI Radeon HD 5570
1 GB of VRAM
DirectX 11 compatible
Nvidia GeForce GTX 770
AMD Radeon HD 7970
2 GB of VRAM
macOS (OS X)[6]
Minimum Recommended
Operating system (OS) 10.11 10.12
Processor (CPU) Intel Core i5 (Quad Core)
System memory (RAM) 6 GB
Hard disk drive (HDD) 15 GB
Video card (GPU) AMD Radeon HD 6790
Nvidia GeForce GTX 775M
Intel Iris Pro
1 GB of VRAM
Linux[2]
Minimum
Operating system (OS) Ubuntu 16.04, SteamOS
Processor (CPU) Intel Core i3-530 2.93 GHz
AMD A8-3870 2.93 GHz
System memory (RAM) 6 GB
Hard disk drive (HDD) 15 GB
Video card (GPU) Nvidia GeForce GTX 650
1 GB of VRAM
AMD/Intel GPUs aren't officially supported.

References

  1. 1.0 1.1 Aspyr Media on Twitter - last accessed on 2016-10-04
    "#CivilizationVI is coming to Mac! Preorder now! #2K #AspyrMedia"
  2. 2.0 2.1 2.2 2.3 Sid Meier’s Civilization VI Linux Releases February 9! - The Aspyr Blog - last accessed on 2017-02-07
  3. Take One More Turn in Civilization VI :: Steam Community :: Group Announcements :: Sid Meier's Civilization VI - last accessed on 2016-05-11
    "Sid Meier’s Civilization VI, set to launch on PC on October 21, 2016 [...]"
  4. Reddit /r/civ: PSA: You can turn off unit cycling in Civ 6
  5. Reddit /r/civ
  6. Aspyr Blog