Canabalt

From PCGamingWiki, the wiki about fixing PC games
Canabalt
Canabalt cover
Developers
Finji
Kittehface Software
Engines
Unity 4[Note 1]
Release dates
Windows April 30, 2015
macOS (OS X) April 30, 2015
Linux April 30, 2015
Canabalt at Wikipedia

Key points

Humble Bundle buyers should have Steam keys issued on their account.[2]
Game was released as free browser Flash game on December 17, 2008. This page is for the version released on Steam with Unity engine and additional content. See availability for more info.

General information

Official site
Steam Community Discussions

Availability[edit]

Source DRM Notes Keys OS
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux
Game were part of Humble Bundle for Android 2 and 4, which gave users ability to download locally playable browser version (zip including .html and .swf) or adobe AIR version (.air) of the game, which included two player mode. These versions are still available to download and Steam keys were made available to these bundle buyers as of release of Steam version.[2]
A Commodore 64 version is also available.
A free browser version is also available.

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows HKEY_CURRENT_USER\Software\Finji\Canabalt\
macOS (OS X)
Linux
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game data location[edit]

System Location
Steam <Steam-folder>/userdata/<user-id>/358960/remote/SaveData

Save game cloud syncing[edit]

System Native Notes
Steam Cloud

Video settings[edit]

Graphics settings.
Graphics settings.
Graphics option Option Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
Freely resizeable window. Resolution can be manually set in the configuration file.
Borderless fullscreen windowed
Enable windowed mode and use the -popupwindow parameter (or see the glossary page).
Anisotropic filtering (AF)
Anti-aliasing (AA)
Vertical sync (Vsync)
Always enabled.
60 FPS and 120+ FPS
Color blind mode
Whole game is grayscale.

Input settings[edit]

Input settings.
Input settings.
Keyboard and mouse, touch Native Notes
Remapping
Mouse acceleration
Mouse not used in game.
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Touchscreen optimised
Controller
Controller support
May be some issues with DirectInput controllers, including d-pad buttons being mixed.
Full controller support
Controller remapping
Only the jump button.
Controller sensitivity
Controller Y-axis inversion
Additional information
Controller hotplugging
Haptic feedback
Vibration is XInput only.
Simultaneous controller+KB/M

Audio settings[edit]

Audio settings.
Audio settings.
Audio options Native Notes
Separate volume controls
Music and sound.
Surround sound
Subtitles
No speech.
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Spanish

Network[edit]

Multiplayer types

Type Native Players Notes
Local play
2
LAN play
Online play

Issues unresolved[edit]

Unplayable graphics with in game overlays[edit]

Some game overlays seem to mess up the game's graphics to unplayable state.[3] Remove all unnecessary game overlays to bypass the problem.

Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 11
64-bit executable
Unknown for OS X and Linux.

System requirements[edit]

Windows
Minimum
Operating system (OS) 7
Processor (CPU) Dual Core
System memory (RAM) 1 GB
Hard disk drive (HDD) 75 MB
macOS (OS X)
Minimum
Operating system (OS)
Processor (CPU) Dual Core
System memory (RAM) 1 GB
Hard disk drive (HDD) 105 MB
Linux
Minimum
Operating system (OS)
Processor (CPU) Dual Core
System memory (RAM) 1 GB
Hard disk drive (HDD) 105 MB

Notes

  1. Unity engine build: 4.6.3f1[1]

References