Brothers in Arms: Hell's Highway

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Brothers in Arms: Hell's Highway
Brothers in Arms: Hell's Highway cover
Developers
Gearbox Software
Publishers
Ubisoft
Engines
Unreal Engine 3
Release dates
Windows October 7, 2008
Brothers in Arms: Hell's Highway guide at StrategyWiki
Brothers in Arms: Hell's Highway at Wikipedia
Brothers in Arms
Brothers in Arms: Road to Hill 30 2005
Brothers in Arms: Earned in Blood 2005
Brothers in Arms: Hell's Highway 2008

Key points

GameSpy online server browser was shut down in 2012.

General information

Steam Community Discussions

Availability[edit]

Source DRM Notes Keys OS
Retail
DRM details are not known
SecuROM DRM.
Windows
Gamesplanet
DRM details are not known
Windows
Steam
Icon overlay.png
Windows
Uplay (US/Canada)
Icon overlay.png
Windows

Essential improvements[edit]

Skip intro videos[edit]

Skip intro videos[citation needed]
  1. Go to <path-to-game>\SumacGame\Movies\.
  2. Delete or rename Gearbox_logo.bik and Ubisoft_logo.bik.
  3. Delete or rename <path-to-game>\SumacGame\Splash\PC\Splash.bmp to remove the splash screen.

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows %USERPROFILE%\Documents\My Games\BIA Hells Highway\SumacGame\Config\

Save game data location[edit]

System Location
Windows %USERPROFILE%\Documents\My Games\BIA Hells Highway\SumacGame\SaveData\

Save game cloud syncing[edit]

System Native Notes
Steam Cloud

Video settings[edit]

Graphics option Option WSGF Notes
Widescreen resolution
Widescreen resolutions are Vert- by default; see Field of view (FOV).
Multi-monitor
See the WSGF entry.
Ultra-widescreen
See Field of view (FOV).
4K Ultra HD
See Widescreen resolution.
Field of view (FOV)
See Field of view (FOV).
Windowed
Can be toggled with Alt+ Enter.
Borderless fullscreen windowed
See Borderless fullscreen windowed.
Anisotropic filtering (AF)
See Anisotropic filtering (AF).
Anti-aliasing (AA)
See Anti-aliasing (AA).
Vertical sync (Vsync)
Always enabled (option is broken). Can be forced off externally.
60 FPS
120+ FPS
No frame rate or refresh rate cap.

Widescreen resolution[edit]

Set resolution manually[citation needed]
  1. Go to the configuration file(s) location.
  2. Open SumacEngine.ini.
  3. Change ResX and ResY to the desired resolution.
  4. Change Fullscreen=True to Fullscreen=False for windowed mode.

Field of view (FOV)[edit]

Set custom FOV[1]
  1. Edit the in-game key bindings to use "zoom hold" instead of "zoom".
  2. Go to the configuration file(s) location.
  3. Open SumacInput.ini.
  4. Under [Engine.InputActionDefinition] find the following line.
    Actions=(Id=IA_ZoomHold,Alias=".ZOOMHOLD",Names=("Zoom"),Command="ZoomIn | OnRelease ZoomOut")
  5. Change the line to the following where 100 is the desired FOV.
    Actions=(Id=IA_ZoomHold,Alias=".ZOOMHOLD",Names=("Zoom"),Command="ZoomIn | FOV 0 | OnRelease ZoomOut | OnRelease FOV 100")
  6. Under [SumacGame.SumacPlayerInput] add the following line.
    Bindings=(Name="F2",Command="FOV 0",Control=False,Shift=False,Alt=False)
  7. When a cutscene starts playing, press F2 to use the default FOV during cutscenes.

Notes

The FOV will lower when aiming to zoom in, then zoom out to your desired standard FOV on release.
This fix may or may not break sniper scopes.[citation needed]

Borderless fullscreen windowed[edit]

Set borderless windowed[citation needed]
  1. Install Special K by following the Special K Unofficial Guide.
  2. Start the game in windowed mode and press Ctrl+ Shift+← Backspace to toggle Special K's Control Panel.
  3. Expand "Window Management" and "Style and Position".
  4. Enable "Borderless" and "Fullscreen (Borderless Upscale)".

Anisotropic filtering (AF)[edit]

Set AF manually[citation needed]
  1. Go to the configuration file(s) location.
  2. Open SumacEngine.ini.
  3. Change MaxAnisotropy=4 to MaxAnisotropy=16.

Anti-aliasing (AA)[edit]

Force SGSSAA[2]
  1. Download and open NVIDIA Profile Inspector.
  2. Open the Brothers In Arms: Hell's Highway profile.
  3. Set Antialiasing Compatibility to 0x000010C1.
  4. Set Antialiasing Mode to Override any application setting.
  5. Set Antialiasing Setting to 4x Multisampling or your desired level of MSAA.
  6. Set Antialiasing Transparency Supersampling to 4x Sparse Grid Supersampling or your desired level of SGSSAA.
  7. Apply changes and close the program.

Input settings[edit]

Audio settings[edit]

Audio options Native Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
See Mute on focus lost.

Mute on focus lost[edit]

Set mute in background[citation needed]
  1. Install Special K by following the Special K Unofficial Guide.
  2. Start the game and press Ctrl+ Shift+← Backspace to toggle Special K's Control Panel.
  3. Expand "Window Management" and "Input/Output Behavior".
  4. Enable "Mute Game" under "Background Behavior".

Network[edit]

Multiplayer types

Type Native Notes
LAN play
Online play
GameSpy services have been shut down.

Connection types

Issues fixed[edit]

Game doesn't start (General protection fault)[edit]

Update PhysX[3]
  1. Uninstall NVIDIA PhysX System Software.
  2. Install the latest NVIDIA PhysX System Software.

Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 9
64-bit executable

Middleware[edit]

Middleware Notes
Physics PhysX
Cutscenes Bink Video
Multiplayer GameSpy

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) XP SP3 Vista SP1
Processor (CPU) Intel Pentium D 925 3.0 GHz
2.6 Dual Core
System memory (RAM) 1 GB 2 GB
Hard disk drive (HDD) 8 GB
Video card (GPU) 128 MB of VRAM
DirectX 9.0c compatible
Shader model 3 support
DirectX 10 compatible

References

  1. Brothers in Arms: Hell's Highway | WSGF
  2. Nvidia Anti-Aliasing Guide - Guru3D.com Forums
  3. General Protection Fault :: Brothers in Arms: Hell's Highway General Discussions