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Brigador: Up-Armored Edition

From PCGamingWiki, the wiki about fixing PC games
Brigador: Up-Armored Edition
Brigador: Up-Armored Edition cover
Developers
Stellar Jockeys
Gausswerks
Release dates
Windows June 2, 2016
macOS (OS X) June 2, 2016
Linux June 2, 2016
Brigador: Up-Armored Edition at Wikipedia

Key points

Much of the game data is modifiable through the F1 debug menu.

General information

GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability[edit]

Source DRM Notes Keys OS
GOG.com
DRM-free
Windows
macOS (OS X)
Linux
Humble Store
DRM-free
Icon overlay.png
Windows
macOS (OS X)
Linux
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows <path-to-game>\settings.json
<path-to-game>\profile.json
macOS (OS X)
Linux <path-to-game>/game/imgui.ini
<path-to-game>/game/settings.json
<path-to-game>/game/profile.json
This game does not follow the XDG Base Directory Specification on Linux.

Save game data location[edit]

System Location
Windows <path-to-game>\profile.json
macOS (OS X)
Linux <path-to-game>/game/profile.json

Save game cloud syncing[edit]

System Native Notes
GOG Galaxy
Steam Cloud

Video settings[edit]

In-game settings.
In-game settings.
Graphics option Option WSGF Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Can be set through the devmenu by editing global.json. Letting you zoom the picture in or out. But could be considered cheating, or handicapping.
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
Anti-aliasing (AA)
Vertical sync (Vsync)
60 FPS and 120+ FPS
High dynamic range display (HDR)
Color blind mode
Colors can easily be edited through the devmenu. HUD elements residing in global.json.

Input settings[edit]

Keyboard and mouse Native Notes
Remapping
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Added in the patch 1.1.[1]
Full controller support
Controller remapping
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Xbox button prompts
No icons, text only
Impulse Trigger vibration
DualShock 4 controllers
Tracked motion controllers
Generic/other controllers
Universal Control Remapper can be used to bind any device into a virtual xbox controller.
Additional information
Controller hotplugging
Haptic feedback
Simultaneous controller+KB/M
L/R mouse buttons can get interrupted by multiple device inputs, interrupting full-auto fire. But mouse movement is unhindered.

Audio settings[edit]

Audio options Native Notes
Separate volume controls
Surround sound
Stereo only
Subtitles
No speech.
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
German
French
Spanish
Japanese
Portuguese
Russian

Issues fixed[edit]

No controller deadzone[edit]

Modify profile.json[2]
  1. Go to <path-to-game>.
  2. Open profile.json in a text editor.
  3. Add "leftStickDeadzone" : 0.25, "rightStickDeadzone" : 0.25, after the first curly bracket.
  4. Save the file.

Other information[edit]

API[edit]

Technical specs Supported Notes
64-bit executable
GOG.com provides a 64-bit build for Linux.

System requirements[edit]

Windows
Minimum
Operating system (OS) Vista
Processor (CPU) 2.6 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 1 GB
Video card (GPU) Nvidia GeForce GTX 460
AMD Radeon 5770
macOS (OS X)
Minimum
Operating system (OS) 10.7.4
Processor (CPU) 2.6 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 1 GB
Video card (GPU) Intel HD 5000
Other Tri-button mouse
Linux
Minimum
Operating system (OS)
Processor (CPU) 2.6 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 1 GB
Video card (GPU) Nvidia GeForce GTX 460
AMD Radeon 5770

References