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BlastZone 2

From PCGamingWiki, the wiki about fixing PC games
BlastZone 2
BlastZone 2 cover
Developers
Matt Edzenga
Publishers
Black Shell Media
Release dates
Windows February 19, 2015
Taxonomy
Modes Multiplayer

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Steam
Icon overlay.png
Windows

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\bz2config.cfg[Note 1]
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/349260/pfx/[Note 2]

Save game data location

System Location
Windows
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/349260/pfx/[Note 2]

Save game cloud syncing

System Native Notes
Steam Cloud
Only highscores and unlock data are stored in the cloud. Graphics settings are not to allow for different settings on different machines

Video

Graphics feature State Notes
Widescreen resolution
Locked to a 16:9 aspect ratio; other aspect ratios use letterboxing
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
Up to 16x
Anti-aliasing (AA)
Up to 8x msaa
Vertical sync (Vsync)
60 FPS and 120+ FPS
Can be done via 60hz vsync, or a 60fps lock
Allows up to a 240fps lock in 1hz increments, or the framerate can be unlocked
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Input

Audio

Audio feature State Notes
Separate volume controls
Separate volume for sounds and music
Surround sound
Subtitles
Closed captions
English only
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English

Network

Multiplayer types

Type Native Players Notes
Local play
2 Allows any combination of Keyboard, mouse, and gamepad
LAN play
2 Uses direct IP for lan play
Online play
2 Can be played through Direct IP or Steamworks.

Connection types

Ports

Protocol Port(s) and/or port range(s)
TCP 50768 (Direct IP only)
UDP (3478, 4379, 4380) (Steamworks Only)
Universal Plug and Play (UPnP) support status is unknown.

Other information

API

Technical specs Supported Notes
OpenGL 1.5, 3.0, 4.6 Uses the OpenGL 4.6 renderer by default, but OpenGL 3.0 and 1.5 renderers are selectable for legacy hardware
Shader Model support GLSL 1.1/1.3 Uses GLSL 1.3 by default, but can fallback to GLSL 1.1 for legacy hardware
Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum Recommended
Operating system (OS) Vista
Processor (CPU) SSE2 capable CPU
System memory (RAM) 1 GB
Hard disk drive (HDD) 120 MB
Video card (GPU) Nvidia GeForce 6600
AMD Radeon 9700
Intel HD 2000
128 MB of VRAM
OpenGL 1.5 compatible
DirectX 8.1 compatible


Notes

  1. When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).
  2. 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/349260/ in addition to or instead of this directory. The app ID (349260) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References