BlastZone 2

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BlastZone 2
BlastZone 2 cover
Developers
Matt Edzenga
Publishers
Black Shell Media
Release dates
Windows February 19, 2015

General information

Steam Community Discussions

Availability[edit]

Source DRM Notes Keys OS
Steam

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows <path-to-game>\bz2config.cfg

Save game data location[edit]

System Location
Windows

Save game cloud syncing[edit]

System Native Notes
Steam Cloud
Only highscores and unlock data are stored in the cloud. Graphics settings are not to allow for different settings on different machines

Video settings[edit]

Graphics option Option Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
Up to 16x
Anti-aliasing (AA)
Up to 8x msaa
Vertical sync (Vsync)
60 FPS
Can be done via 60hz vsync, or a 60fps lock with vsync off
120+ FPS
Use the unlocked framerate option for this
Color blind mode

Input settings[edit]

Keyboard and mouse Native Notes
Remapping
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Full controller support
Except when typing an IP address for Direct IP multiplayer
Controller remapping
Controller sensitivity
Controller Y-axis inversion
Other
Touchscreen optimised
Only on Android version
Additional information
Button prompts
Controller hotplugging
Only on android version, Windows version does not support this
Haptic feedback

Audio settings[edit]

Audio options Native Notes
Separate volume controls
Separate volume for sounds and music
Surround sound
Subtitles
Closed captions
English only
Mute on focus lost

Localizations

Language UI Audio CC Notes
English

Network[edit]

Multiplayer types

Type Native Players Notes
Local play
2 Allows any combination of Keyboard, mouse, and gamepad
LAN play
2 Uses direct IP for lan play
Online play
2 Can be played through Direct IP or Steamworks.

Connection types

Ports

Protocol Port(s) and/or port range(s)
TCP (outbound) 50768 (Direct IP only)
UDP (outbound) (3478, 4379, 4380) (Steamworks Only)

Other information[edit]

API[edit]

Technical specs Supported Notes
OpenGL 1.3, 2.0 Uses OpenGL 2.0 by default, disabling shaders uses a fallback OpenGL 1.3 codepath
Shader Model support 2.0
64-bit executable

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) Vista 7, 8, 8.1, 10
Processor (CPU) Any SSE2 capable CPU 2.4ghz Pentium4 or Athlon64 2800+ (multicore cpu recommended for multiplayer)
System memory (RAM) 1 GB 2 GB
Hard disk drive (HDD) 80 MB 80 MB
Video card (GPU) Nvidia GeForce 6600 with 128mb vram supporting OpenGL 1.3 or above
AMD Radeon 9700
Intel HD 2000
DirectX 8.1 compatible
Nvidia GeForce 6800 with 256mb vram supporting OpenGL 2.0 or above
AMD Radeon x800
Intel HD 3000
DirectX 9.0 compatible

References