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Bionic Dues

From PCGamingWiki, the wiki about fixing PC games
Bionic Dues
Bionic Dues cover
Developers
Arcen Games
Engines
Unity 4[Note 1]
Release dates
Windows October 8, 2013
macOS (OS X) October 8, 2013
Linux October 8, 2013
Taxonomy
Monetization One-time game purchase
Bionic Dues on MobyGames

Warnings

The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.

General information

GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Developer website
DRM-free
Icon overlay.png
Windows
macOS (OS X)
Linux
GamersGate
Icon overlay.png
Windows
macOS (OS X)
Linux
GOG.com
DRM-free
Windows
Linux
Green Man Gaming
Icon overlay.png
Windows
macOS (OS X)
Linux
Humble Store
DRM-free
Icon overlay.png
Windows
macOS (OS X)
Linux
Steam
DRM-free after installation through Steam client (notes may include more details)
Can be played without Steam running.[2]
Windows
macOS (OS X)
Linux
A demo is available.

Game data

General settings.
General settings.

Configuration file(s) location

System Location
Windows HKEY_CURRENT_USER\SOFTWARE\Arcen Games, LLC\Bionic Dues\
<path-to-game>\RuntimeData\settings.dat[Note 2]
macOS (OS X) $HOME/Library/Preferences/unity.Arcen Games, LLC.Bionic Dues.plist
Linux $HOME/.config/Arcen Games, LLC/Bionic Dues/

Save game data location

System Location
Windows <path-to-game>\RuntimeData\Save\[Note 2]
macOS (OS X) <path-to-game>/RuntimeData/Save/
Linux
This game does not follow the XDG Base Directory Specification on Linux.
Possible to change from in-game.

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud

Video

Graphics settings.
Graphics settings.

Graphics feature State WSGF Notes
Widescreen resolution
Multi-monitor
Interface positioning is inconvenient.
Ultra-widescreen
4K Ultra HD
UI is very small.
Field of view (FOV)
Zoom level can be changed with the mouse wheel.
Windowed
Borderless fullscreen windowed
Enable windowed mode and use the -popupwindow parameter (or see the glossary page).
Anisotropic filtering (AF)
Anti-aliasing (AA)
Vertical sync (Vsync)
60 FPS and 120+ FPS
Refresh rate selection scaling from 1-299 and unlimited.
High dynamic range display (HDR)
See the glossary page for potential alternatives.
The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Input

Extra settings.
Extra settings.
Input settings.
Input settings.
Rebinding settings.
Rebinding settings.

Keyboard and mouse State Notes
Remapping
Right click to clear the button binding.
Mouse acceleration
OS cursor is used.
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
XInput and DirectInput.
Full controller support
All bindings have to be set separately.
Controller remapping
DirectInput non-centered axis are picked up which makes rebinding impossible with certain controllers.
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
PlayStation controllers
Generic/other controllers
Button prompts
Additional information
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M

Audio

Audio settings.
Audio settings.

Audio feature State Notes
Separate volume controls
Music, ambiance, voice and sound.
Surround sound
Subtitles
Some pop up dialogs are voice acted.
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English

Other information

API

Technical specs Supported Notes
Direct3D 9
OpenGL
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
[3]
Linux

System requirements

Windows
Minimum
Operating system (OS) XP SP2
Processor (CPU) 1.6 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 300 MB
Video card (GPU) Resolution at least 720px high, and 1024px wide
macOS (OS X)
Minimum
Operating system (OS) 10.5
Processor (CPU) 1.6 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 300 MB
Video card (GPU) Resolution at least 720px high, and 1024px wide
Linux
Minimum
Operating system (OS) Ubuntu 10.10
Processor (CPU) 1.6 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 300 MB
Video card (GPU) Resolution at least 720px high, and 1024px wide


Notes

  1. Unity engine build: 4.2.1f4[1]
  2. 2.0 2.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References

  1. Verified by User:Vetle on 2017-05-21
  2. Verified by User:Vetle on 2016-03-20
  3. Bionic Dues on GOG.com - last accessed on 2019-12-09
    "Mac notice: The game is 32-bit only and will not work on macOS 10.15 and up."