Battlepaths

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Battlepaths
Battlepaths cover
Developers
Key17 Games
Publishers
Digerati Distribution
Engines
XNA[citation needed]
Release dates
Windows October 28, 2012
Linux October 28, 2012

General information

Official site
Steam Community Discussions

Availability[edit]

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows %USERPROFILE%\Documents\SavedGames\Battlepaths\BPSaves\Player1\settings.xml
<path-to-game>\keymapping.cfg
Linux
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game data location[edit]

System Location
Windows %USERPROFILE%\Documents\SavedGames\Battlepaths\
Linux

Save game cloud syncing[edit]

System Native Notes
Steam Cloud

Video settings[edit]

General settings.
General settings.
Graphics option Option WSGF Notes
Widescreen resolution
Multi-monitor
Pillarboxed 16:9.
Ultra-widescreen
Pillarboxed 16:9.
4K Ultra HD
Field of view (FOV)
Windowed
Either 1280x720 or zoomed to screen's width.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
Anti-aliasing (AA)
See the glossary page for potential workarounds.
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS
120+ FPS

Input settings[edit]

Key rebinding.
Key rebinding.

Audio settings[edit]

Audio settings.
Audio settings.
Audio options Native Notes
Separate volume controls
Music and effects.
Surround sound
Subtitles
All speech is text.
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English

Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 9
64-bit executable
Unknown for Linux.

System requirements[edit]

Windows
Minimum
Operating system (OS) XP
Processor (CPU) 1.6 GHz
System memory (RAM) 512 MB
Hard disk drive (HDD) 175 MB
Video card (GPU) DirectX 9.0 compatible
Linux
Minimum
Operating system (OS)
Processor (CPU) 1.6 GHz
System memory (RAM) 512 MB
Hard disk drive (HDD) 175 MB
Video card (GPU) OpenGL 2.0 compatible
Other Monogame framework required

References