BattleBlock Theater

From PCGamingWiki, the wiki about fixing PC games
BattleBlock Theater
BattleBlock Theater cover
Developers
The Behemoth
Release dates
Windows May 15, 2014
Linux May 15, 2014
OS X June 18, 2015

General information

Official website
Official wiki
Steam Community Discussions

Availability[edit]

Source DRM Notes Keys OS
Steam
All versions require Steam DRM.

Game data[edit]

In-game general settings.
In-game general settings.

Configuration file and save game data location[edit]

System Location
Steam <Steam-folder>/userdata/<user-id>/238460/
This game does not follow the XDG Base Directory Specification on Linux.

Save game cloud syncing[edit]

System Native Notes
Steam Cloud
It is impossible to disable Steam Cloud for this game, as all items are stored in your Steam inventory.

Video settings[edit]

In-game video settings.
In-game video settings.
Graphics option Option Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
Anti-aliasing (AA)
Driver-side forced AA works fine (tested on Nvidia GPU with MSAA 4x).
Vertical sync (Vsync)
60 FPS
120+ FPS
Frame rate is capped at 64 FPS. Game speed is bound to frame rate.
Color blind mode

Input settings[edit]

In-game key map settings.
In-game key map settings.
Gamepad layout for the game.
Gamepad layout for the game.
Keyboard and mouse Native Notes
Remapping
Navigate to "Controls" with keyboard and mouse. Can't remove bindings. With mouse only Mouse 1 and Mouse 2 can be bound.
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
XInput only on Windows.
Full controller support
Controller remapping
Navigating to "Controls" menu with controller only tells what keys are.
Controller sensitivity
Controller Y-axis inversion
Additional information
Button prompts
Controller hotplugging
Haptic feedback

Audio settings[edit]

In-game voice chat settings.
In-game voice chat settings.
Audio options Native Notes
Separate volume controls
Music, SFX, Quips, Chat.
Surround sound
Subtitles
Only cutscenes, narrations aren't subtitled.
Closed captions
Mute on focus lost

Localizations

Language UI Audio CC Notes
English
French
Italian
German
Spanish
Japanese
Korean
Brazilian Portuguese
Traditional Chinese
Simplified Chinese

Network[edit]

Multiplayer types

Type Native Players Notes
Local play
4 Co-op, Versus
2-player co-op. Seperate levels from single player.
LAN play
Online play
4 Co-op, Versus
Can feature 2 local players. 2-player co-op. Seperate levels from single player.

Connection types

Ports

Protocol Port(s) and/or port range(s)
This game supports Universal Plug and Play (UPnP) for automatic port configuration.

Issues fixed[edit]

Joining friends game forces to use keyboard[edit]

Game is designed to use input device you are using and locks to it outside main menu. When joining friends game via Steam overlay and clicking invitation game locks itself to keyboard and you have to return to main menu to change back to controller.

Workaround for this is to start Steam in Big Picture Mode so you can select invitation with controller. You may also try to join friends game via matchmaking.

Linux version crashes on startup when using mesa[edit]

The fix was posted on the Steam Community forums, consists of using an hex editor and replacing 6 bytes starting at offset 0x24F2BE with 0x90 (NOP Instruction). A binary patch with this change applied can be found here, you need bspatch to apply it.

bspatch [original_executable] [patched_executable_to_create] [provided_patch_file]

mv [patched_executable_created] [original_executable]

Other information[edit]

Players can use their own images as character face. Images must be PNG format, be 128x128px size and put in folder <path-to-game>/GameData/UserFaces/. Images can have alpha channel to make them partly transparent in-game. Maximum amount of files is 60.

API[edit]

Technical specs Supported Notes
Direct3D 9
OpenGL 2.0 Linux only.
64-bit executable
Linux only.[citation needed]

Middleware[edit]

Middleware Notes
Input SDL2 Linux only.
Cutscenes Bink Video
Multiplayer Steamworks

System requirements[edit]

Windows
Minimum
Operating system (OS) XP
Processor (CPU) Intel Core 2 Duo 3.3 GHz
System memory (RAM) 1 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) 512 MB of VRAM
DirectX 10 compatible
Linux
Minimum
Operating system (OS)
Processor (CPU) Intel Core 2 Duo 3.3 GHz
System memory (RAM) 1 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) 512 MB of VRAM

References