Audiosurf

From PCGamingWiki, the wiki about fixing PC games
Audiosurf
Audiosurf cover
Developers
Dylan Fitterer
Engines
Quest3D
Release dates
Windows February 15, 2008
Audiosurf at Wikipedia
Audiosurf
Audiosurf 2008
Audiosurf 2 2013

Key points

Photosensitive seizure warning: This game includes bright and flashing lights that may cause headaches or seizures. Play with caution.
This game is played using songs the game finds on your computer, or through four songs available on Audiosurf Radio.

General information

Official forum
Unofficial wiki
Steam Community Discussions

Availability[edit]

Source DRM Notes Keys OS
Humble Store
DRM-free
Icon overlay.png
Windows
Steam
Icon overlay.png
Windows

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows <path-to-game>\config.ini

Save game data location[edit]

System Location
Windows

Save game cloud syncing[edit]

System Native Notes
Steam Cloud

Video settings[edit]

In-game options menu.
In-game options menu.
External video settings.
External video settings.
Graphics option Option WSGF Notes
Widescreen resolution
Stretches from 4:3.
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
Can be freely resized. Only extreme aspect ratios may cause distortion.
Borderless fullscreen windowed
Anisotropic filtering (AF)
Anti-aliasing (AA)
Vertical sync (Vsync)
60 FPS
120+ FPS
No frame rate or refresh rate cap.[1]
Color blind mode
Go to Options, Customize Colors and set a distinct color for each type.

Input settings[edit]

Audio settings[edit]

Audio options Native Notes
Separate volume controls
Sound effects, game, menu.
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English

Network[edit]

Multiplayer types

Type Native Players Notes
Local play
2
LAN play
Online play

VR support[edit]

3D modes Native GG3D Notes
Native 3D
Nvidia 3D Vision
TriDef 3D
iZ3D
Devices Native Notes
Tracked motion controllers
Supports the Razer Hydra.[citation needed]

Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 9
Shader Model support 2, 3
64-bit executable

Middleware[edit]

Middleware Notes
Audio BASS, MusicBrainz

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) XP Vista
Processor (CPU) Intel Pentium IV 1.6 GHz
System memory (RAM) 512 MB
Hard disk drive (HDD) 430 MB
Video card (GPU) Nvidia GeForce 2 series
32 MB of VRAM
DirectX 9.0 compatible
Shader model 3.0 support

References

  1. New 120Hz Games Report