Adrift

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ADR1FT
ADR1FT cover
Developers
Three One Zero
Publishers
505 Games
Engines
Unreal Engine 4
Release dates
Windows March 28, 2016[1]

General information

Official website
Steam Community Discussions

Availability[edit]

Source DRM Notes Keys OS
Retail Available April 26, 2016
Humble Store
Oculus Store Availability Table Icons - Oculus Store.svg Includes both VR and non-VR versions.[2]
Steam Oculus Store key available by emailing the developer.[3]
Steam version uses Denuvo Anti-Tamper DRM[4] (unknown for Oculus Home version).

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows %LOCALAPPDATA%\ADR1FT\Saved\SaveGames\

Save game data location[edit]

System Location
Windows %LOCALAPPDATA%\ADR1FT\Saved\SaveGames\

Save game cloud syncing[edit]

System Native Notes
Steam Cloud

Video settings[edit]

Video settings
Video settings
Advanced video settings
Advanced video settings
Graphics option Option Notes
Widescreen resolution
Multi-monitor
Output is cropped.[5]
Ultra-widescreen
Use Windowed Fullscreen if resolution is unlisted.[6]
4K Ultra HD
[7]
Field of view (FOV)
Slider has no values. See FOV range comparison.
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
Force AF via video driver profile.
Anti-aliasing (AA)
Vertical sync (Vsync)
60 FPS
120+ FPS
30, 60, 75, 90 FPS or uncapped. In-game Vsync must be disabled to configure.

Input settings[edit]

Haptic feedback[edit]

Disable controller vibration[citation needed]
  1. See the Special K Unofficial Guide to install Special K.
  2. Start the game and press Ctrl+ Shift+← Backspace to toggle Special K's Control Panel.
  3. Expand "Input Management", then "Gamepad".
  4. Enable "Disable ALL Rumble" and close the Control Panel.
  5. Press Ctrl+ Shift+O to disable Special K's On-Screen Display (OSD).

Audio settings[edit]

Audio options Native Notes
Separate volume controls
Master and music.
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio CC Notes
English
French
German
Italian
Brazilian Portuguese
Russian
Spanish

VR support[edit]

3D modes Native Notes
Native 3D
Nvidia 3D Vision
[9]
TriDef 3D
iZ3D
Headsets Native Notes
HTC Vive
Support was added in a May 2016 update.[10]
Oculus Rift
OSVR
Devices Native Notes
Tracked motion controllers
Keyboard/Mouse
Play area Native Notes
Seated
Standing

Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 11
64-bit executable

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) 10 64-bit
Processor (CPU) Intel Core 2 Quad CPU Q9550 2.83 GHz
AMD Phenom 9850 2.5 GHz
Intel Core i5-4570 3.2 GHz
AMD Phenom II 945 3.0 GHz
System memory (RAM) 8 GB 16 GB
Hard disk drive (HDD) 6 GB
Video card (GPU) Nvidia GeForce GTX 650
AMD Radeon HD 7770
2 GB of VRAM
DirectX 11 compatible
Nvidia GeForce GTX 970
AMD Radeon R9 290
4 GB of VRAM
DirectX 11 compatible

References

  1. Three One Zero on Twitter: "#ADR1FT launches March 28th 2016 on #Oculus Rift VR and Steam non-VR. PlayStation 4 and Xbox One to follow shortly after."
  2. Purchasing ADR1FT – THREE ONE ZERO
  3. Playing ADR1FT on Steam using your Oculus Rift :: ADR1FT General Discussions
  4. DENUVO Discussion :: ADR1FT General Discussions
  5. Triple monitor users? :: ADR1FT General Discussions
  6. 21:9 Support :: ADR1FT General Discussions
  7. 4k support? :: ADR1FT General Discussions
  8. 8.0 8.1 Mouse Y invert and keys rebind? :: ADR1FT General Discussions
  9. Nvidia 3D Vision support? :: ADR1FT General Discussions
  10. Steam Community :: Group Announcements :: ADR1FT