Difference between revisions of "Zombie Army Trilogy"
From PCGamingWiki, the wiki about fixing PC games
m (→System requirements: updated template usage) |
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|windowed = true | |windowed = true | ||
|windowed notes = | |windowed notes = | ||
− | |borderless windowed = | + | |borderless windowed = hackable |
− | |borderless windowed notes = | + | |borderless windowed notes = Use [https://github.com/Codeusa/Borderless-Gaming Borderless Gaming]. |
|anisotropic = true | |anisotropic = true | ||
|anisotropic notes = Up to 16 samples. | |anisotropic notes = Up to 16 samples. | ||
Line 93: | Line 93: | ||
|120 fps = true | |120 fps = true | ||
|120 fps notes = | |120 fps notes = | ||
− | |color blind = | + | |color blind = |
|color blind notes = | |color blind notes = | ||
}} | }} | ||
Line 105: | Line 105: | ||
|acceleration option = true | |acceleration option = true | ||
|acceleration option notes = Option to disable in settings | |acceleration option notes = Option to disable in settings | ||
− | |mouse sensitivity = | + | |mouse sensitivity = true |
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
|mouse menu = true | |mouse menu = true | ||
Line 117: | Line 117: | ||
|controller remap = false | |controller remap = false | ||
|controller remap notes = | |controller remap notes = | ||
− | |controller sensitivity = | + | |controller sensitivity = true |
|controller sensitivity notes= | |controller sensitivity notes= | ||
|invert controller y-axis = true | |invert controller y-axis = true | ||
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | |touchscreen = | + | |touchscreen = unknown |
|touchscreen notes = | |touchscreen notes = | ||
− | |button prompts = | + | |button prompts = xbox |
− | |button prompts notes = | + | |button prompts notes = Xbox One Controller prompts. |
|controller hotplug = unknown | |controller hotplug = unknown | ||
|controller hotplug notes = | |controller hotplug notes = | ||
− | |haptic feedback = | + | |haptic feedback = true |
|haptic feedback notes = | |haptic feedback notes = | ||
|light bar support = unknown | |light bar support = unknown | ||
Line 239: | Line 239: | ||
{{Fixbox/fix|Enable "Run the game in a window" in the settings section of the launcher|ref={{cn|date=July 2016}}}} | {{Fixbox/fix|Enable "Run the game in a window" in the settings section of the launcher|ref={{cn|date=July 2016}}}} | ||
* If you see window borders in-game, press {{key|Alt|Enter}} to change to a fullscreen window. | * If you see window borders in-game, press {{key|Alt|Enter}} to change to a fullscreen window. | ||
+ | }} | ||
+ | |||
+ | ===Run the game at screen refresh rate=== | ||
+ | {{ii}} Fullscreen mode defaults to 60 Hz, even if the screen refresh rate is set higher than that. | ||
+ | |||
+ | {{Fixbox|1= | ||
+ | {{Fixbox/fix|Set refresh rate manually|ref={{cn|date=May 2017}}}} | ||
+ | Use the <code>-hz=120</code> [[Glossary:Command line arguments|command line argument]], where <code>120</code> is the screen refresh rate. | ||
}} | }} | ||
Line 244: | Line 252: | ||
===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 11 |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
Line 264: | Line 272: | ||
|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |64-bit executable = | + | |64-bit executable = false |
|64-bit executable notes= | |64-bit executable notes= | ||
}} | }} |
Revision as of 05:19, 25 May 2017
Developers | |
---|---|
Rebellion Developments | |
Engines | |
Asura | |
Release dates | |
Windows | March 6, 2015 |
Sniper Elite | |
---|---|
Sniper Elite | 2005 |
Sniper Elite V2 | 2012 |
Zombie Army (series) | |
Sniper Elite III | 2014 |
Sniper Elite 4 | 2017 |
Sniper Elite V2 Remastered | 2019 |
Sniper Elite VR | 2021 |
Sniper Elite 5 | 2022 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Developer website | ||||
GamersGate | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam |
Essential improvements
Skip intro videos
Instructions |
---|
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/301640/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/301640/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | See Helix Mod: Zombie Army Trilogy. |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 4 | Co-op |
||
Online play | 4 | Co-op |
Issues fixed
Mouse control lost after alt-tabbing
Instructions |
---|
Run the game at screen refresh rate
- Fullscreen mode defaults to 60 Hz, even if the screen refresh rate is set higher than that.
Instructions |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | Vista, 7, 8 | |
Processor (CPU) | Intel Pentium D 3GHz AMD Athlon 64 X2 4200 |
|
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 15 GB | |
Video card (GPU) | AMD Radeon HD 5870 512MB of VRAM DirectX 11 compatible |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/301640/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (301640) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.