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Wolfenstein: The New Order

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Revision as of 00:09, 15 April 2019 by Garrbot (talk | contribs) (→‎Audio settings: updated template usage)
Wolfenstein: The New Order
Wolfenstein: The New Order cover
Developers
MachineGames
Publishers
Bethesda Softworks
Engines
id Tech 5
Release dates
Windows May 20, 2014
Wolfenstein: The New Order on Wikipedia
Castle Wolfenstein 1981
Beyond Castle Wolfenstein 1984
Wolfenstein 3D 1992
Spear of Destiny 1992
Return to Castle Wolfenstein 2001
Wolfenstein: Enemy Territory 2003
Wolfenstein 2009
Wolfram (unofficial game) 2012
Wolfenstein: The New Order 2014
Wolfenstein: The Old Blood 2015
Wolfenstein II: The New Colossus 2017
Wolfenstein: Youngblood 2019
Wolfenstein: Cyberpilot 2019
RealRTCW (unofficial mod) 2020

Key points

Use id5 Tweaker to change advanced settings and optimize performance.

General information

PC Report
Official Wolfenstein series site
Wolfenstein Wiki - A detailed wiki for every Wolfenstein game made.
Steam Community Discussions
Steam Community Discussions (German Edition)

Availability

Source DRM Notes Keys OS
Retail
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Released along with The Old Blood in a two-pack.
Windows
Amazon.com
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Windows
Bethesda.net
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Windows
GamersGate
Icon overlay.png
Windows
Green Man Gaming
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Windows
Humble Store
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Windows
Steam
Icon overlay.png
Windows
All versions require Steam DRM.

Version differences

The German Edition (aka LV Release) only includes the German language and has content differences (e.g. no swastikas).
The Panzerhund Edition does not include the game or any in-game extras.[1]

Essential improvements

Restore cache files

The texture cache folder is not made by the game so the cache is regenerated for each session.
This can fix stuttering in the game.
Make texture cache folder[2]
  1. Go to %LOCALAPPDATA% and make a folder named MachineGames
  2. Go into that folder and make a folder named Wolfenstein The New Order
  3. The game will now correctly store the texture cache between sessions.

Notes

The game creates two files there, one of which is 1 GB in size. This file is not deleted after ending or uninstalling the game and has to be deleted manually.
Normal Windows shortcuts do not work to relocate the MachineGames folder or the Wolfenstein The New Order folder to another drive.
If your Windows OS supports it, an NTFS junction point (mklink /J <link> <target>) will allow redirecting the folder to a different location.
Setting command line option +fs_cachepath "E:\your_cache_path_here" should also work to redirect the cache folder.
Command cannot be inserted in console during running of the game. It has to be inserted as parameter for WolfNewOrder_x64.exe (shortcut - in "target", field, C:\[location]Wolfenstein.The.New.Order\WolfNewOrder_x64.exe +fs_cachepath "C:\[your created folder]") and (or) set in the Steam properties of the game->Set launch options.
A slow HDD can prevent from achieving high FPS. Consider placing the file on an SSD or RAM disk.

Skip intro videos

Use +com_skipIntroVideo 1 command line argument[3]
Rename the video files
  1. Go to <path-to-game>\base\bink\.
  2. Rename loadvideo_pc_xboxone.bik and menu_credits.bik.

Game data

Configuration file(s) location

System Location
Windows %USERPROFILE%\Saved Games\MachineGames\Wolfenstein The New Order\base\wolfConfig.cfg
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/201810/pfx/[Note 1]

Save game data location

System Location
Windows %USERPROFILE%\Saved Games\MachineGames\Wolfenstein The New Order\base\savegame\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/201810/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud

Video settings

In-game general video settings.
In-game general video settings.
In-game advanced video settings.
In-game advanced video settings.

Template:Video settings

Field of view (FOV)

id5 Tweaker increases the upper limit of the FOV to 200 and allows changing the FOV of the hands and weapons.
Adjust FOV values[4]
  1. Install id5 Tweaker.
  2. Edit id5Tweaker.ini.
  3. Find ;g_fov 100 and ;hands_fovscale 1.0.
  4. Remove the semicolons and set the desired values.

Vertical sync (Vsync)

The in-game Vsync option may not work correctly if used in conjunction with G-sync, and/or if using the unofficial high frame rate mod.
Alternative Vsync[citation needed]
  1. Go to the Video Options menu, then set Vsync to Off.
  2. Open the console, and enter r_swapInterval 1

Notes

Slightly less intensive than the default Vsync setting.
Might cause the audio to desync during cutscenes.

High frame rate

Increase FPS cap[4]
  1. Install id5 Tweaker.
  2. Edit id5Tweaker.ini.
  3. Find ;id5Tweaker_SetFpsLimit 140.
  4. Remove the semicolon and set the desired value.

Notes

Increasing the FPS cap may cause some unintended side effects:
  • In chapter two, the two drones that are released from the truck that crashes through the gate get ejected faster than normal and can get stuck in the ground, making them unkillable
  • Uneven frame-pacing on G-Sync and FreeSync enabled displays
  • Keyboard and mouse input may stop working after some cutscenes
  • The 'maxed out' ammo indicator may flash continuously
  • Possible physics bugs when killing some enemies
  • Possible stuttering during pre-rendered cutscenes
  • Sped up drones
  • The final boss has infinite health

Post-processing

Disable depth of field[3][4]
  1. Launch the game.
  2. Press Ctrl+~ to open the console.
  3. Enter cvaradd r_postprocessdofmode -1.
  4. Press Ctrl+~ again to close the console.

or

  1. Install id5 Tweaker.
  2. Edit id5Tweaker.ini.
  3. Find ;r_postprocessdofmode -1 and remove the semicolon.
Disable all post process effects[4]
  1. Install id5 Tweaker.
  2. Edit id5Tweaker.ini.
  3. Find ;r_skippostprocess 1 and remove the semicolon.

Input settings

Some useful console commands would be listBinds, unbind in order to force certain keys to be unbound and unbindAll
In-game control settings.
In-game control settings.

Template:Input settings

Binding keys through the console

Instructions[citation needed]
  1. Open the console with Ctrl+~ or Ctrl+\ or Ctrl+^.
  2. Use bind "key" "_action" in order to bind your keys.

Notes

Use listBinds in order to view a list of actions every key is set to.

Binding keys by editing configuration files

Instructions[5]
  1. Go to the configuration file(s) location.
  2. Edit wolfConfig.cfg.
  3. Search/replace "hidden duplicate" bindings such as "_use"

Notes

This is useful for altering WSAD => EDSF layouts, as the action to exit the submarine (in the appropriate level) is bound to the "_use" action.

Audio settings

In-game audio settings.
In-game audio settings.

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
French
German
German Edition only.
Hungarian
Fan translation.
Italian
Japanese
Polish
Russian
Spanish

VR support

Issues fixed

Vertical sync disables itself intermittently

Force Vsync and triple buffering[4]
  1. Disable in-game vertical sync.
  2. Force vertical sync and triple buffering externally. See Force Vsync for instructions.

Notes

Triple buffering is important for avoiding large fluctuations in frame rate.

"Wolfenstein is not responding" crash

The game may crash soon after starting when using outdated graphics card drivers.
Install recommended graphics card drivers[6][7]
  1. Update your graphics card drivers:
  2. Start the game again.

Low frame rate

Change binary name and create text file[8]

Solution presumably for AMD GPUs

  1. Go to the game directory (Windows default is "C:\Program Files (x86)\Steam\steamapps\common\Wolfenstein.The.New.Order")
  2. Copy and paste a duplicate of WolfNewOrder_x64 in the game folder
  3. Rename the duplicate file to WolfNewOrder_x32 (When renaming the file to x32, the below steps may be unnecessary, you can also check this video
  4. Create a text document called steam_appid
  5. In that text document type 350080
  6. Save the text document in the game directory
  7. Launch the game in WolfNewOrder_x32 not WolfNewOrder_x64
  8. The game will launch

Do not delete the WolfNewOrder_x32 file or else it won't work. Make sure that the two laucnh files are in the game folder, WolfNewOrder_x64.exe and WolfNewOrder_x32.exe. Steamless binary achieves few FPS more. Keep Steam in offline mode. No Internet connection.

Set specific level of certain details[9]
Certain details on id Tech 5 causes problems even on recent GPUs (esp. AMD):
  • VERTICAL SYNC: OFF (you can try to force it in GPU control panel instead [only if you need it], and then turn on triple buffering in GPU control panel [normally unncecessary]).
  • VIRTUAL TEXTURE COMPRESSION: ENABLED
  • VIRTUAL TEXTURE MAX PPF: 16 (0 or 1 is the fastest - but more texture popping, in some cases 64, in others 128 or even around 10000 [set in console - vt_maxppf - it resets after game closing]). [10]
  • SHADOW RESOLUTION: 2048
  • If FPS issues still persist you may want to lower or disable Anti-Aliasing and/or Screen Space Reflections
  • Set jobs_numthreads to 1 in the config file (in some cases; this needs to be turned on while in-game or in the wolfconfig with it turned to read only. See mutlithreaded mode fixes).
Force the game to use copied AMD OpenGL driver (atioglxx.dll)[11]

Search for atioglxx.dll inside Windows folder, or use this one. Then copy the file inside the game folder.

For Nvidia, you can try out searching for nvoglnt.dll file (if found), or OpenGL32.dll (if it not performs worse, and if you don't use Reshade injector).

Endless loading screen

Verify the cache integrity on Steam[citation needed]
  1. Right click on Wolfenstein: The New Order and select Properties
  2. Go to Local Files and select Verify integrity of game cache.

Game crashes to desktop on random intervals on AMD graphics cards

There is an issue where Catalyst AI causes the crashes. In older drivers this could be turned off in the software, but now it must be done manually.
Disable Catalyst AI[12]
  1. Go to %LOCALAPPDATA%\ATI\ACE
  2. Back up Profiles.xml.
  3. Open Profiles.xml using an xml reader (Notepad or Notepad++ works for this).
  4. Search for the Catalyst AI entries and change the value to Disable. There are two entries in the file.
  5. Save Profiles.XML and restart your PC.

Notes

If the game continues to crash, don't forget to exit out Raptr and AMD Gaming Evolved.

Displayed game exceeds range of visibility on the screen

Disable DPI scalling in Windows
  1. Go to display settings (RMB on desktop)
  2. In field "Change the size of text, apps and other items" set parameter to 100%
  3. Now game works/scales properly in all resolution, including the highest ones.

Game runs slow in multithreaded mode

Change amount of threads in game renderer
  1. Use ~ (or Ctrl+~) in game to bring up the console
  2. Type jobs_numthreads 1 into the console window and press Enter for the setting to take effect
  3. Game should run better on some multi-core cpus
By default, value is set to "2".

Stutter, textures pop-in, freezes on 3GB VRAM cards

Increase texture buffer[13]
  1. Set +fc maxcachememoryMB 1024 +vt_maxPPF "16" +vt_pageimagesizevmtr 16384 +vt_pageImageSizeUnique 16384 +vt_pageImageSizeUniqueDiffuseOnly 16384 +vt_pageImageSizeUniqueDiffuseOnly2 16384 command line argument.

Notes

This works only if you have 3 GB VRAM and should fix pop in even when you do a 180° turn.
Minifreezes[citation needed]
  • If the game freezes for about 1 two 2 seconds in regularly intervalls, add +jobs_numThreads 0 to the launch options.
Solutions borrowed from RAGE.

Other information

API

Technical specs Supported Notes
OpenGL 3.2
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Cutscenes Bink Video

Disable camera sway

Instructions[citation needed]
  1. Open the console.
  2. Enter cvaradd pm_nobob 1, to reset use -1

Notes

Aiming and crouching will be almost instant, feeling considerably odd.
Using the scope on the AR Marksman Rifle will no longer be possible.

System requirements

Windows
Minimum
Operating system (OS) 7, 8
Processor (CPU) Intel Core i7
AMD equivalent
System memory (RAM) 4 GB
Hard disk drive (HDD) 50 GB
Video card (GPU) Nvidia GeForce GTX 460
ATI Radeon HD 6850
Requires a 64-bit system.

Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References