Difference between revisions of "Warp"
From PCGamingWiki, the wiki about fixing PC games
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|wikipedia = Warp (2012 video game) | |wikipedia = Warp (2012 video game) | ||
|winehq = 14817 | |winehq = 14817 | ||
+ | |license = commercial | ||
}} | }} | ||
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'''General information''' | '''General information''' | ||
− | {{mm}} [ | + | {{mm}} [https://steamcommunity.com/app/102850/discussions/ Steam Community Discussions] |
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | |||
{{Availability/row| Origin | warp | Origin | | | Windows }} | {{Availability/row| Origin | warp | Origin | | | Windows }} | ||
− | {{Availability/row| Steam | 102850 | Steam, Origin | + | {{Availability/row| Steam | 102850 | Steam, account | Requires an EA Account.<ref>[https://steamcommunity.com/app/102850/discussions/0/810923021620881885/ Can you play this game without an EA/Origin account? :: WARP General Discussions]</ref> <br /> Final EA game known to be released on Steam. | | Windows }} |
}} | }} | ||
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===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/config|Windows|}} |
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/saves|Windows|}} |
}} | }} | ||
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|borderless windowed = unknown | |borderless windowed = unknown | ||
|borderless windowed notes = | |borderless windowed notes = | ||
− | |anisotropic = | + | |anisotropic = false |
− | |anisotropic notes = | + | |anisotropic notes = |
− | |antialiasing = | + | |antialiasing = false |
− | |antialiasing notes = | + | |antialiasing notes = |
|vsync = true | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
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|60 fps notes = Capped at 32 FPS; see [[#High frame rate|High frame rate]]. | |60 fps notes = Capped at 32 FPS; see [[#High frame rate|High frame rate]]. | ||
|120 fps = hackable | |120 fps = hackable | ||
− | |120 fps notes = | + | |120 fps notes = Excedding 60 FPS can result in broken physics. |
+ | |hdr = unknown | ||
+ | |hdr notes = | ||
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
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===[[Glossary:Frame rate (FPS)|High frame rate]]=== | ===[[Glossary:Frame rate (FPS)|High frame rate]]=== | ||
{{--}} Frame rate is capped at 32 FPS by default. | {{--}} Frame rate is capped at 32 FPS by default. | ||
+ | {{--}} Excedding 60 FPS can result in broken physics. | ||
{{Fixbox|description=Edit WarpEngine.ini|ref={{cn|date=July 2016}}|fix= | {{Fixbox|description=Edit WarpEngine.ini|ref={{cn|date=July 2016}}|fix= | ||
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# Enable Vsync by changing <code>UseVsync=False</code> to <code>UseVsync=True</code> | # Enable Vsync by changing <code>UseVsync=False</code> to <code>UseVsync=True</code> | ||
# The file should also be set to Read-Only in File Properties to prevent issues with Origin's file-syncing. | # The file should also be set to Read-Only in File Properties to prevent issues with Origin's file-syncing. | ||
+ | |||
+ | Alternatively | ||
+ | |||
+ | # Leave <code>bSmoothFrameRate=TRUE</code> as is. | ||
+ | # Edit the line <code>MaxSmoothedFrameRate</code> located in the same file in order to cap your framerate, whilst also unlocking it. | ||
}} | }} | ||
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|invert mouse y-axis = unknown | |invert mouse y-axis = unknown | ||
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
+ | |touchscreen = unknown | ||
+ | |touchscreen notes = | ||
|controller support = true | |controller support = true | ||
|controller support notes = XInput controllers only. | |controller support notes = XInput controllers only. | ||
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|invert controller y-axis = unknown | |invert controller y-axis = unknown | ||
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | | | + | |xinput controllers = true |
− | | | + | |xinput controllers notes = |
− | |button prompts | + | |xbox prompts = unknown |
− | |button prompts notes | + | |xbox prompts notes = |
+ | |impulse triggers = unknown | ||
+ | |impulse triggers notes = | ||
+ | |dualshock 4 = false | ||
+ | |dualshock 4 notes = | ||
+ | |dualshock prompts = unknown | ||
+ | |dualshock prompts notes = | ||
+ | |light bar support = unknown | ||
+ | |light bar support notes = | ||
+ | |dualshock 4 modes = unknown | ||
+ | |dualshock 4 modes notes = | ||
+ | |tracked motion controllers= false | ||
+ | |tracked motion controllers notes = | ||
+ | |tracked motion prompts = unknown | ||
+ | |tracked motion prompts notes = | ||
+ | |other controllers = false | ||
+ | |other controllers notes = | ||
+ | |other button prompts = unknown | ||
+ | |other button prompts notes= | ||
|controller hotplug = unknown | |controller hotplug = unknown | ||
|controller hotplug notes = | |controller hotplug notes = | ||
|haptic feedback = unknown | |haptic feedback = unknown | ||
|haptic feedback notes = | |haptic feedback notes = | ||
− | | | + | |simultaneous input = unknown |
− | | | + | |simultaneous input notes = |
+ | |steam input api = unknown | ||
+ | |steam input api notes = | ||
+ | |steam hook input = unknown | ||
+ | |steam hook input notes = | ||
+ | |steam input presets = unknown | ||
+ | |steam input presets notes = | ||
+ | |steam controller prompts = unknown | ||
+ | |steam controller prompts notes = | ||
+ | |steam cursor detection = unknown | ||
+ | |steam cursor detection notes = | ||
}} | }} | ||
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|eax support = | |eax support = | ||
|eax support notes = | |eax support notes = | ||
+ | }} | ||
+ | |||
+ | {{L10n|content= | ||
+ | {{L10n/switch | ||
+ | |language = English | ||
+ | |interface = yes | ||
+ | |audio = unknown | ||
+ | |subtitles = unknown | ||
+ | |notes = | ||
+ | }} | ||
}} | }} | ||
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|metal support = | |metal support = | ||
|metal support notes = | |metal support notes = | ||
− | |vulkan | + | |vulkan versions = |
− | |vulkan | + | |vulkan notes = |
|dos modes = | |dos modes = | ||
|dos modes notes = | |dos modes notes = |
Revision as of 21:28, 3 September 2018
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Trapdoor | |
Publishers | |
Electronic Arts | |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | March 13, 2012 |
Key points
- Frame rate is capped at 32 FPS; see High frame rate.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Origin | ||||
Steam | Requires an EA Account.[1] Final EA game known to be released on Steam. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/102850/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/102850/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Origin | ||
Steam Cloud |
Video settings
High frame rate
- Frame rate is capped at 32 FPS by default.
- Excedding 60 FPS can result in broken physics.
Edit WarpEngine.ini[citation needed] |
---|
Alternatively
|
Input settings
Remapping
Manually edit the file "\WARP\warpgame\Config\DefaultInput.ini" to change key bindings[citation needed] |
---|
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | 7 |
Processor (CPU) | Dual Core 2.0 GHz | Quad-core Intel or AMD |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 1.9 GB | |
Video card (GPU) | 512 MB of VRAM DirectX 9.0c compatible | Nvidia GeForce 8400 or higher AMD Radeon HD3450 or higher 1024 MB of VRAM |
Notes
- ↑ 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/102850/
in addition to or instead of this directory. The app ID (102850) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.