Difference between revisions of "Warp"
From PCGamingWiki, the wiki about fixing PC games
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{{infobox | {{infobox | ||
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|title= Warp | |title= Warp | ||
− | | | + | |cover= Warp Cover.png |
− | |developer= [[Trapdoor (company)|Trapdoor]] | + | |developer= [[Wikipedia:Trapdoor (company)|Trapdoor]] |
− | |publisher=[[EA Partners]] | + | |publisher=[[Wikipedia:EA Partners|EA Partners]] |
− | |engine= [[Unreal Engine 3 | + | |engine= [[Wikipedia:Unreal Engine 3|Unreal Engine 3]] |
− | | | + | |release dates=March 13, 2012 |
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}} | }} | ||
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== Controller Support == | == Controller Support == | ||
− | The PC version | + | The PC version only supports [[Xbox 360 Controller]]s. |
− | [[X360ce]] emulation | + | [[X360ce]] emulation is working using xinput1_3.dll and "Normal" input hook style. |
== Where to Get == | == Where to Get == | ||
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}} | }} | ||
− | == System | + | ==System requirements== |
− | {{ | + | {{System Requirements |
+ | |OSfamily = Windows | ||
|minOS = Windows XP | |minOS = Windows XP | ||
|recOS = Windows 7 | |recOS = Windows 7 | ||
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|recmem = 4 GB | |recmem = 4 GB | ||
|minHD = 1.9 GB free | |minHD = 1.9 GB free | ||
− | | | + | |minGPU = DirectX 9.0c Compatible GPU |
|minVRAM = 512 MB | |minVRAM = 512 MB | ||
− | | | + | |recGPU = Nvidia Geforce 8400 or higher |
|recGPU2 = AMD Radeon HD3450 or higher | |recGPU2 = AMD Radeon HD3450 or higher | ||
|recVRAM = 1024 MB | |recVRAM = 1024 MB | ||
}} | }} | ||
− | == | + | ==References== |
<references/> | <references/> | ||
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[[Category:Windows]] | [[Category:Windows]] |
Revision as of 02:12, 15 February 2013
This page may require cleanup to meet basic quality standards. You can help by modifying
the article. The discussion page may contain useful suggestions.
Issues and Fixes
Keyboard and Mouse Binding
- You cannot bind your keys at all
Fix: manually edit the file:
\WARP\warpgame\Config\DefaultInput.ini
Unlocking the framerate
Warp normally runs at a capped framerate of 32 frames per second.
Fix: open
\WARP\WarpGame\Config\WarpEngine.ini
and change bSmoothFrameRate=TRUE
to bSmoothFrameRate=FALSE
.
- It may also be preferential to enable Vsync at this time, which can done in the same file by changing
UseVsync=False
toUseVsync=True
. - The file may also be set to Read-Only in File Properties to prevent issues with Origin's file-synching.
Controller Support
The PC version only supports Xbox 360 Controllers.
X360ce emulation is working using xinput1_3.dll and "Normal" input hook style.