Difference between revisions of "User:Suicide machine/Sandbox/FOV/switch screen change"

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(Created page with "{{#switch:{{lc:{{{1}}}}} |hor+ |horizontal+ = {{Abbr|Horizontal+|Horizontal field of view increases the wider the monitor (or window) is, keeping vertical field of view the sa...")
 
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{{#switch:{{lc:{{{1}}}}}
 
{{#switch:{{lc:{{{1}}}}}
 
|hor+
 
|hor+
|horizontal+ = {{Abbr|Horizontal+|Horizontal field of view increases the wider the monitor (or window) is, keeping vertical field of view the same}}
+
|horizontal+ = {{Abbr|Horizontal+|Horizontal field of view increases the wider the monitor (or window) is, keeping vertical field of view the same.}}
 
|vert-
 
|vert-
|vertical- = {{Abbr|Vertical-|Top and half of the screen get cut off to compensate for wider aspect ratio, keeping horizontal field of view always the same}}
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|vertical- = {{Abbr|Vertical-|Top and bottom of the screen get cut off to compensate for wider aspect ratio, keeping horizontal field of view always the same.}}
|anamorphic = {{Abbr|Anamorphic|The game compensates for different aspect ratio than it was designed for, by adding (or removing) black bars either on top and bottom or left and right of the screen.}}
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|anamorphic = {{Abbr|Anamorphic|The game compensates for different aspect ratio than it was designed for, by either adding (or removing) black bars either on top and bottom or left and right of the screen.}}
|stretch = {{Abbr|Stretch|The game gets stretched from aspect ratio for which it was designed for}}
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|stretch = {{Abbr|Stretch|The game gets stretched from aspect ratio for which it was designed for.}}
 
}}
 
}}

Revision as of 13:05, 23 February 2018