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| {{Fixbox|description=Adjust settings and modify shader file|ref=<ref name="Sui" />|fix= | | {{Fixbox|description=Adjust settings and modify shader file|ref=<ref name="Sui" />|fix= |
| # Make sure to set DOSBox to use either OpenGL or Direct3D for rendering - best use [http://ykhwong.x-y.net/ Daum Cafe fork]. | | # Make sure to set DOSBox to use either OpenGL or Direct3D for rendering - best use [http://ykhwong.x-y.net/ Daum Cafe fork]. |
− | # Navigate to {{p|game}}/SHADERS}} (where {{p|game}} is DOSbox directory). | + | # Navigate to {{file|{{p|game}}/SHADERS}} (where {{p|game}} is DOSbox directory). |
| # Edit a preferred shader with a text editor. | | # Edit a preferred shader with a text editor. |
| # Add a line <code>bool forceupdate : FORCEUPDATE = true;</code> at the end of the file and save changes. | | # Add a line <code>bool forceupdate : FORCEUPDATE = true;</code> at the end of the file and save changes. |
| # Load a modified PixelShader. | | # Load a modified PixelShader. |
| + | # Set Vsync to Forced (if it doesn't work). |
| }} | | }} |
| | | |
Revision as of 01:28, 3 February 2018
Steam Games
User:Suicide machine/Sandbox/Steam Controller
Non-Steam games
User:Suicide machine/Sandbox/Steam Controller
Emulators
User:Suicide machine/Sandbox/Steam Controller Emulators
Game / emulator specific notes
Adjust settings and modify shader file[1]
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- Make sure to set DOSBox to use either OpenGL or Direct3D for rendering - best use Daum Cafe fork.
- Navigate to
<path-to-game>/SHADERS (where <path-to-game> is DOSbox directory).
- Edit a preferred shader with a text editor.
- Add a line
bool forceupdate : FORCEUPDATE = true; at the end of the file and save changes.
- Load a modified PixelShader.
- Set Vsync to Forced (if it doesn't work).
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Setting Joystick axis[1]
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joystick 1 - enables Joystick input (usually available under options as well)
joyadvanced 1 - enables Advanced Joystick axis configuration
Left joystick:
joyadvaxisx 3 - sets X axis to move left/right
joysidesensitivity 1 - originally it's -1, so it's wrong
joyadvaxisy 1 - sets Y axis to move forward/backward
joyforwardsensitivity -1 - this one is inverted.
joyadvaxisx 0 - sets Z axis (triggers) to disabled
Right joystick (this one would be much better, if were to be set as a mouse, so this is more a note):
joyadvaxisr 4 - sets R (right joystick X) axis to turn left/right
joyyawsensitivity -1 - inverted (set higher for higher sensitivity)
joyadvaxisu 2 - sets U (right joystick Y) axis to move forward/backward.. also it doesn't seem to work correctly
joypitchsensitivity 1 - sets U (right joystick Y) axis to move forward/backward
Notes:
- Any changes must be followed by
joyadvancedupdate to be accepted.
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Setting Joystick axis[1]
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in_joystick 1 - enables Joystick input
joy_advanced 1 - enables Advanced Joystick axis configuration
Left joystick:
joy_advaxisx 3 - sets X axis to move left/right
joy_sidesensitivity 1 - originally it's -1, so it's wrong
joy_advaxisy 1 - sets Y axis to move forward/backward
joy_forwardsensitivity -1 - this one is inverted.
joy_advaxisz 0 - sets Z axis (triggers) to disabled
Right joystick (this one would be much better, if were to be set as a mouse, so this is more a note):
joy_advaxisr 4 - sets R (right joystick X) axis to turn left/right
joy_yawsensitivity -1 - inverted (set higher for higher sensitivity)
joy_advaxisu 2 - sets U (right joystick Y) axis to move forward/backward.. also it doesn't seem to work correctly
joy_pitchsensitivity 1 - sets U (right joystick Y) axis to move forward/backward
Notes:
- Quake 2 - Joystick Commands
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Setting Joystick axis[1]
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joystick 1 - enables Joystick input
joy_advanced 1 - enables Advanced Joystick axis configuration
Left joystick:
joy_advaxisx 2 - sets X axis to move left/right
joy_sidesensitivity -1 - needs to be inverted
joy_advaxisy 4 - sets Y axis to move forward/backward
joy_advaxisz 0 - sets Z axis (triggers) to disabled
And then right joystick is botched after hooking, so bind it to a mouse. It's what you should do anyway.
Notes:
- Source Engine - Joystick Commands
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References